Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Sicily to Brenner Pass Revised

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> After Action Reports >> RE: Sicily to Brenner Pass Revised Page: <<   < prev  25 26 [27] 28 29   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Sicily to Brenner Pass Revised - 2/16/2014 5:03:13 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Dear readers dudes: Steve has figured out that the rest of the test would be pointless and has supplied me w/ a new version that
has no Partisan Activity and no partisans. So I'm going to start over and I'm using the new AAA2Opart3.exe and these game
options. I'll be posting save games for those of you who want to have an indepth look at the game situation from time to time.




Attachment (1)

(in reply to sPzAbt653)
Post #: 781
RE: Sicily to Brenner Pass Revised - 2/16/2014 5:34:35 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
The British divisions are among the earliest units to move and I've decided to hit the ground running. Here's what I decided to do w/ the
British and it appears that I might get away w/ it. I'm attempting to surround the Germans and defeat them ASAP to get the advance
moving north to Messina.




Attachment (1)

(in reply to larryfulkerson)
Post #: 782
RE: Sicily to Brenner Pass Revised - 2/16/2014 9:10:25 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's what I decided to do w/ the rest of them. I formed a rough perimeter and have a reserve on the coastal road and I'm thinking
just about everything is ready for the mayhem to come.




Attachment (1)

(in reply to larryfulkerson)
Post #: 783
RE: Sicily to Brenner Pass Revised - 2/16/2014 9:34:03 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the position of everything at the beginning of turn 2:




Attachment (1)

(in reply to larryfulkerson)
Post #: 784
RE: Sicily to Brenner Pass Revised - 2/16/2014 10:03:58 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the position of everybody just before the combat resolution phase. The Axis side got two turns in a row and really got into the
zone on me. I've got several places where the front lines are weak but this is the best I can do I figure.




Attachment (1)

(in reply to larryfulkerson)
Post #: 785
RE: Sicily to Brenner Pass Revised - 2/16/2014 10:22:00 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the positions of everybody at the beginning of T3: progress is being made and the British are just about ready to press to the
north.




Attachment (1)

(in reply to larryfulkerson)
Post #: 786
RE: Sicily to Brenner Pass Revised - 2/16/2014 11:15:52 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the strategic situation at the beginning of T4: It's turned into a slugfest toe-to-toe fight and I'm trying to create a hole and then
make the hole bigger and then start to roll up the enemy lines meanwhile get the British to approach Messina from the NW and S at the
same time somehow. Which neccesatates having a road besides the coastal road and that opens another can of worms that I need to
consider. I need to somehow quickly come up w/ a strategic plan and execute it. All I have at the present is Americans on the left and
British on the right and Americans try to make a hole somewhere and British press north. It's all I needed at the start but now things are
starting to open up and the character of the conflict has changed.




Attachment (1)

(in reply to larryfulkerson)
Post #: 787
RE: Sicily to Brenner Pass Revised - 2/16/2014 11:29:42 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I was just now checking out the losses in the way of aircraft ( because I've been flying them a LOT lately ) and I'm seeing that the
Spitfire V's and P-40's are really taking it on the chin compared w/ the other types. They are the lowest performing aircraft and I'm
using them on AS missions and I guess I shouldn't. I'll put them on INT and CS instead and save some lives.




Attachment (1)

(in reply to larryfulkerson)
Post #: 788
RE: Sicily to Brenner Pass Revised - 2/16/2014 11:38:14 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Fortunately there's a supply point really close to where the British are operating and I can afford ( supply-wise ) to run the arty w/ a
three-dot setting. That will accelerate the take down of the Germans there. I hope I have moved the arty forward fast enough to at
least equal the arty the Germans might have in this fight. I'm thinking I should use the tanks to force a hole to the north and use the
arty to block on the flank(s). I'm hoping I have enough units present to form a rudimentary front line that will have to attack to the west
to grab another road going north.




Attachment (1)

(in reply to larryfulkerson)
Post #: 789
RE: Sicily to Brenner Pass Revised - 2/16/2014 11:51:04 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I can also go to 3-dot attacks in the American sectors because of the immediate proximity of supply points and the elevated supply
levels. That will help out trying to hold the front lines in this area. I'm having to use recon and engineers on the front lines and I'm
hoping I can eventually replace them w/ front line kinds of INF troops. Also, there's paratroopers on the front line and I'd rather save
them for parachute drops later and not waste them holding a place on the front line. Also, I'd like to get my tanks and mechanized
units into terrain where their advantage, mobility, can be expressed.




Attachment (1)

(in reply to larryfulkerson)
Post #: 790
RE: Sicily to Brenner Pass Revised - 2/16/2014 12:13:50 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
In a fit of extreme need I attacked an enemy arty unit w/ some engineers and it turns out that a 1-dot attack w/ lots of back-up arty is a
good thing. The arty took out about half of the enemy tubes in just one attack. I'm going to do that again.




Attachment (1)

(in reply to larryfulkerson)
Post #: 791
RE: Sicily to Brenner Pass Revised - 2/16/2014 12:45:17 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the situation at the beginning of T5. The German counterattacks have opened my front lines on the West side. I'm without
a reserve there too. It's not looking very secure over there. I'm trying to do too much w/ too few troops. I'm going to have to break
down some of the bigger units, I guess, to produce more units on the ground even if they are smaller. I'm hoping the American arty
can make up the difference. I'm crossing my fingers.




Attachment (1)

(in reply to larryfulkerson)
Post #: 792
RE: Sicily to Brenner Pass Revised - 2/16/2014 1:10:26 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
In WITP-AE there's a mission for the fighters called "sweep" where you attack the aircraft at an enemy airdrome w/ your fighters. I
thought I'd do one of those before anything else I do this turn. There's this enemy airfield in the NW corner of Sicily that has three
enemy aircraft squadrons on it and I thought I'd send six squadrons of fighters to attack them. Just to whittle down the Axis air power
some. I'll let you know what the results were.




Attachment (1)

(in reply to larryfulkerson)
Post #: 793
RE: Sicily to Brenner Pass Revised - 2/16/2014 2:45:27 PM   
Petey

 

Posts: 122
Joined: 7/22/2013
Status: offline
I agree with the removal of the partisans. As I advance north probably 75% of the hexes have been converted to Allied control by the partisans.

I'll restart also with the latest version. Is that on your web site Steve?

(in reply to larryfulkerson)
Post #: 794
RE: Sicily to Brenner Pass Revised - 2/16/2014 2:50:17 PM   
Petey

 

Posts: 122
Joined: 7/22/2013
Status: offline
A point I've noticed about railroad repair:

The two RR repair pioneer units have a very high probability of repairing the rail. Frequently when I check at the beginning of the next turn the rail hex in front of the pioneer unit has been repaired also. Can they repair two hexes in a turn?

(in reply to Petey)
Post #: 795
RE: Sicily to Brenner Pass Revised - 2/16/2014 2:58:58 PM   
Martin_Goliath

 

Posts: 98
Joined: 7/27/2007
Status: offline

quote:

ORIGINAL: Petey

A point I've noticed about railroad repair:

The two RR repair pioneer units have a very high probability of repairing the rail. Frequently when I check at the beginning of the next turn the rail hex in front of the pioneer unit has been repaired also. Can they repair two hexes in a turn?


I think the automatic rail repair tends to occur near units with RR capability if present.

(in reply to Petey)
Post #: 796
RE: Sicily to Brenner Pass Revised - 2/16/2014 7:58:14 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
quote:

ORIGINAL: Petey
I'll restart also with the latest version. Is that on your web site Steve?

Yes it is. I got free delivery from Steve but you can also get it from his web site.

And the link to Steve's personal site is this:

http://www.dizium.net/TOAW

< Message edited by larryfulkerson -- 2/16/2014 11:01:44 PM >

(in reply to Petey)
Post #: 797
RE: Sicily to Brenner Pass Revised - 2/16/2014 10:07:16 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the East side in T6. T6 already, I'm falling behind schedule because of all the German resistance. We're still pressing to the
north along the coast and I've finally got a pretty good surround going on some pesky German units. I'm trying to mop them up even
as we speak.




Attachment (1)

(in reply to larryfulkerson)
Post #: 798
RE: Sicily to Brenner Pass Revised - 2/16/2014 10:39:13 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
OK. This is T7's front lines and the Germans are breaking through my lines AGAIN after all the struggle I gave to plug the hole and
everything. I'm going to need some British units to help plug the hole. Luckily I just happen to have some British units nearby and
ready to step up.




Attachment (1)

(in reply to larryfulkerson)
Post #: 799
RE: Sicily to Brenner Pass Revised - 2/16/2014 11:56:36 PM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
This is a 3.4 no new rules scenario, so you shouldn't use the New Supply or New Turn Order rules. No need to restart, just turn them both off when you get a chance. Thanks!

(in reply to larryfulkerson)
Post #: 800
RE: Sicily to Brenner Pass Revised - 2/17/2014 12:13:06 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Oh. OK, so I'll use these settings now:




Attachment (1)

(in reply to sPzAbt653)
Post #: 801
RE: Sicily to Brenner Pass Revised - 2/17/2014 12:15:42 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I've been moving units in T7 and I've surrounded and isolated another semi-large group of Germans and I've gotten some recon on
the non-coastal road we're going to use to proceed north to Messina. Those Germans that are surrounded are almost cleared off
the non-coastal road and once they are gone we'll proceed north again.




Attachment (1)

(in reply to larryfulkerson)
Post #: 802
RE: Sicily to Brenner Pass Revised - 2/17/2014 9:41:56 AM   
Petey

 

Posts: 122
Joined: 7/22/2013
Status: offline
Ok, I'll turn both of these settings to off also. By the way, what do they do when on?

(in reply to sPzAbt653)
Post #: 803
RE: Sicily to Brenner Pass Revised - 2/17/2014 10:19:08 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Hey Petey: I'm not real sure about this but I'm thinking that the new turn order rules gives each player the
chance to have two turns in a row instead of having player #1 to go first each turn. And the new supply
rules adjusts the level of supply to use the new "smoother" supply level decline w/ distance instead of the
"stairstep" old method. It results in a more realistic supply method. This is my understanding.

(in reply to Petey)
Post #: 804
RE: Sicily to Brenner Pass Revised - 2/17/2014 10:33:58 AM   
Petey

 

Posts: 122
Joined: 7/22/2013
Status: offline
Thanks Larry.

Turn 20 and I've just captured Messina and cleared Sicily of Axis units. My units are in no shape to invade Italy for a bit. Don't know what went wrong or if Steve has the Axis fighting better but they just did not want to let go of this island

(in reply to larryfulkerson)
Post #: 805
RE: Sicily to Brenner Pass Revised - 2/17/2014 10:43:11 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
quote:

ORIGINAL: Petey
Thanks Larry.

Turn 20 and I've just captured Messina and cleared Sicily of Axis units. My units are in no shape to invade Italy for a bit.

It's a good idea to rest your dudes until they are combat ready again. Invading w/ tired troops is one way to lose troops for
no good reason. Rested troops fight better. Turn 20 for the island of Sicily is pretty good I think.

quote:

ORIGINAL: Petey
Don't know what went wrong or if Steve has the Axis fighting better but they just did not want to let go of this island

It feels like that to me too. Something is different this time.

(in reply to Petey)
Post #: 806
RE: Sicily to Brenner Pass Revised - 2/17/2014 12:03:20 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the T9 positions. The Germans on the far left edge are the only ones visible that I haven't surrounded yet except for, obviously,
the Germans being attacked on the far right as we advance toward Messina. We've gotten most of the airfields and I see a German
squadron that is just begging to be pounded by British arty. Several strikes might just take care of the infestation. It's looking pretty
good for a change and I'm thinking I may be back on schedule.




Attachment (1)

(in reply to larryfulkerson)
Post #: 807
RE: Sicily to Brenner Pass Revised - 2/17/2014 12:18:07 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I was looking at my aircraft losses again just now and did some rough back-of-the-envelope calculations and came to the conclusion
that my Spitfire V's weren't pulling their fair share of the air war load and I needed to take them off CS missions and back on AS, at
least for a while. I'm going to leave the P-40's on AS for a while but if the P-40 losses get too high, again, I'll move them to a CS
posture. Meanwhile I'm not running any INT missions at all because I'd rather concentrate on CS for the bombers and AS for the
fighters, all of them, even the poor performers ( Spitfire V's and P-40's ). I've got to try to get air superiority as soon as it can be done
in order to keep my air losses lower ( I'm thinking of my bombers especially here ).




Attachment (1)

(in reply to larryfulkerson)
Post #: 808
RE: Sicily to Brenner Pass Revised - 2/17/2014 12:55:25 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the T9 positions just before the execution of the combat phase. I'm slowly mopping up in the middle and only holding my own on
the far left and zooming north on the right. So far so good.




Attachment (1)

(in reply to larryfulkerson)
Post #: 809
RE: Sicily to Brenner Pass Revised - 2/17/2014 1:15:14 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the T10 strategic situation. The mop up in the middle is concluded and has freed up a substantial number of units that can now
zoom north to Messina and prepare to invade the boot by resting until they have 150 supply and at least 100 readiness. Meanwhile
the British use the non-coastal road to approach Messina from the NW and the Americans that are still locked in combat.......I'm trying to
outflank the Germans by moving north and then west around their positions to cut them off from supply and then destroy them. It's
probably going to take about 15 turns to dispatch that particular group. Then we can proceed to clear the rest of the island and move
everybody toward Messina to get off the island and onto the boot.




Attachment (1)

(in reply to larryfulkerson)
Post #: 810
Page:   <<   < prev  25 26 [27] 28 29   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> After Action Reports >> RE: Sicily to Brenner Pass Revised Page: <<   < prev  25 26 [27] 28 29   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.936