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The Guards Counterattack

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Mods and Scenarios >> The Guards Counterattack Page: [1]
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The Guards Counterattack - 3/2/2014 11:52:37 PM   
johnasl


Posts: 55
Joined: 8/9/2003
From: Los Angeles, CA
Status: offline
In honor of a great board game, here's a quick take on a classic scenario. Not fully play tested, but I had a decent game against Russian AI.

The editor was actually not that bad, but it does not appear to take the ASL board size without chopping it up.

*updated to v1.2

Attachment (1)

< Message edited by Stryker -- 3/4/2014 4:33:27 AM >
Post #: 1
RE: The Guards Counterattack - 3/3/2014 1:07:17 AM   
Barthheart


Posts: 3194
Joined: 7/20/2004
From: Nepean, Ontario
Status: offline
Cool! Nicely done.

Some notes:

Maybe put a scenario description in. In the editor, hit the tab key and then hit the "Blank Map", that should allow you to enter the description.
You have 2 victory conditions - hold 3 hexes and hold the most hexes. When playing the Germans this seems odd.
You should have the German support weapons start attached to squads.
Well done entering all the LoS info.


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(in reply to johnasl)
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RE: The Guards Counterattack - 3/3/2014 3:45:06 AM   
johnasl


Posts: 55
Joined: 8/9/2003
From: Los Angeles, CA
Status: offline
I attached the weapons as you suggested. Is there a way to create a "setup zone" for units? I'd like to let the player, or AI, decide how to setup the units within their buildings.

(in reply to Barthheart)
Post #: 3
RE: The Guards Counterattack - 3/4/2014 4:34:02 PM   
k9mike

 

Posts: 501
Joined: 10/25/2006
Status: offline
Stryker,
Where do you put the file that you have attached? Is this an actual scenario we can play...or, is this just he start to one your working on..
Thanks,
Mike

(in reply to johnasl)
Post #: 4
RE: The Guards Counterattack - 3/4/2014 9:23:22 PM   
Charly G


Posts: 157
Joined: 9/25/2004
From: France
Status: offline
quote:

ORIGINAL: k9mike

Stryker,
Where do you put the file that you have attached? Is this an actual scenario we can play...or, is this just he start to one your working on..
Thanks,
Mike

Copy bmp file to art\maps and the map file to \maps.

Thanks for the scenario, I've played it in solo as German. But Russian AI is not very dangerous in hard mode, no losses for German and bloodybath for Russian units.

< Message edited by Charly G -- 3/4/2014 10:30:07 PM >

(in reply to k9mike)
Post #: 5
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