Tampa_Gamer
Posts: 160
Joined: 12/27/2010 Status: offline
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(Now updated for DW: Universe as of 2/6/2015) This is the sound effects portion from my personal mod. From the readme... Tampa_Gamer Sounds Effects Mod v1.02 Distant Worlds (Universe) version 1.9.5.10 February 6, 2015 ======================================================================== INTRODUCTION ======================================================================== The sound system in Distant Worlds (Universe) separates sounds into two groups - Music and Sound Effects. There are already several good music mods at this point (as well as several good sound effect mods), but music is not the focus of this mod. As of this date, there are 92 .mp3 and .wav files in the default \Sounds\Effects subdirectory. This mod reflects my personal tastes and replaces 53 of those sounds with my own which I have either (1) created with bits/pieces of other sounds collected on the web, (2) used in my prior released sound mods for SE4/5, UFO-AS and UFO-AL mods, or (3) borrowed from my collection of sounds kept over several decades of strategy games (you may recognize some of them from space themed games in the past). Since the sounds are reloaded each time the game is started, it is fairly easy to test/revise the sounds without ruining a saved game or even mix/match these sounds with other sound mods to suite your personal taste. ======================================================================== INSTALLATION/REMOVAL INSTRUCTIONS ======================================================================== Previous versions of Distant Worlds required this mod to overwrite the original \Sounds\Effects files because placing them in a the Customization\[Your Theme]\Sounds\Effects would not do anything. Now with Distant Worlds (Universe) you can simply unzip these files to your person theme folder to use them without the necessity of overwriting any original files. They should be placed in the following subfolder in your theme: "[Distant Worlds install folder]\Customization\[Your Theme]\Sounds\Effects" To uninstall, simply delete the above subfolder containing these sounds. ======================================================================== MOD CONFLICT ANALYSIS ======================================================================== This mod will conflict with other mods in [Your Theme] folder that modify: [Your Theme]\Sounds\Effects\areagravitonpulse.wav [Your Theme]\Sounds\Effects\AreaWeapon.wav [Your Theme]\Sounds\Effects\assaultpod.wav [Your Theme]\Sounds\Effects\attack_click.wav [Your Theme]\Sounds\Effects\button1.wav [Your Theme]\Sounds\Effects\button2.wav [Your Theme]\Sounds\Effects\construction.wav [Your Theme]\Sounds\Effects\construction_2.wav [Your Theme]\Sounds\Effects\construction_3.wav [Your Theme]\Sounds\Effects\construction_4.wav [Your Theme]\Sounds\Effects\construction_5.wav [Your Theme]\Sounds\Effects\Explosion.wav [Your Theme]\Sounds\Effects\explosion_small.wav [Your Theme]\Sounds\Effects\Explosion_small2.wav [Your Theme]\Sounds\Effects\Explosion_small3.wav [Your Theme]\Sounds\Effects\GasMining1.wav [Your Theme]\Sounds\Effects\GasMining2.wav [Your Theme]\Sounds\Effects\GasMining3.wav [Your Theme]\Sounds\Effects\gravitonbeam.wav [Your Theme]\Sounds\Effects\grid.wav [Your Theme]\Sounds\Effects\highpowertractorbeam.wav [Your Theme]\Sounds\Effects\Hyperjump_Enter.wav [Your Theme]\Sounds\Effects\Hyperjump_Exit.wav [Your Theme]\Sounds\Effects\ion_blast.wav [Your Theme]\Sounds\Effects\ion_bolt.wav [Your Theme]\Sounds\Effects\ion_strike.wav [Your Theme]\Sounds\Effects\Laser.wav [Your Theme]\Sounds\Effects\laser2.wav [Your Theme]\Sounds\Effects\laser3.wav [Your Theme]\Sounds\Effects\laser4.wav [Your Theme]\Sounds\Effects\message_Alarm.wav [Your Theme]\Sounds\Effects\message_Major.wav [Your Theme]\Sounds\Effects\message_Minor.wav [Your Theme]\Sounds\Effects\message_Standard.wav [Your Theme]\Sounds\Effects\mining_1.wav [Your Theme]\Sounds\Effects\mining_2.wav [Your Theme]\Sounds\Effects\mining_3.wav [Your Theme]\Sounds\Effects\mining_4.wav [Your Theme]\Sounds\Effects\missile_launch.wav [Your Theme]\Sounds\Effects\missile_launch_massive.wav [Your Theme]\Sounds\Effects\phaser.wav [Your Theme]\Sounds\Effects\planetExplosion.wav [Your Theme]\Sounds\Effects\point_defense.wav [Your Theme]\Sounds\Effects\railgun.wav [Your Theme]\Sounds\Effects\railgun_heavy.wav [Your Theme]\Sounds\Effects\resonantgravitonbeam.wav [Your Theme]\Sounds\Effects\shield_area_recharge.wav [Your Theme]\Sounds\Effects\thunder2.wav [Your Theme]\Sounds\Effects\thunder3.wav [Your Theme]\Sounds\Effects\Torpedo_Large.wav [Your Theme]\Sounds\Effects\Torpedo_Medium.wav [Your Theme]\Sounds\Effects\Torpedo_Small.wav [Your Theme]\Sounds\Effects\tractorbeam.wav Conflict severity is not a game breaking problem since the last mod you copied into [Your Theme] will simply replace the already modded sound files, if any. ======================================================================== VERSION HISTORY ======================================================================== v1.02 (2/6/2015) Universe release version (53 sounds): + deleted previously included default files no longer needed to "undo" the installation as we no longer need to overwrite the default files as part of the installation process. + modified instructions for use in Universe expansion + replaced attack_click.wav + replaced laser.wav to contain multiple laser sounds to better reflect fighter combat with multiple fighters in squadron (experimental). Unfortunately, there is no separate sound for fighters, so we are forced to modify the maxos blaster (default) sound as well. However, I am liking it so far as I think it adds to the general combat sound scenery so I am including it to solicit feedback. + added new grid.wav + added/replaced (2) button, (5) construction, (3) gas mining and (2) hyper sounds with "softer" versions of the ones contained in the last version and/or default version v1.01 (8/23/2013) Shadows release version, replaced: + areagravitonpulse.wav + attack_click.wav + planetExplosion.wav + assaultpod.wav + resonantgravitonbeam.wav + tractorbeam.wav + highpowertractorbeam.wav + gravitonbeam.wav + message_Alarm.wav v1.00 (02/29/2012) initial release version + replaced 40 sound effects with new ones. ======================================================================== NOTES/COPYRIGHT ISSUES ======================================================================== (1) The images contained in this mod were taken from a variety of sources and some were further modified using various sound editing tools. This mod is distributed completely free of charge. (2) As a common modding courtesy, I would ask that this mod NOT be re-posted or used as part of any other publicly distributed "compilation" mod without first contacting me via a personal mail from this website. However, once contacted I have generally agreed to the re-posting of my mods as you mention credit for the contribution (and other modder contributions) and more importantly, a link to my original thread is provided so that users of your mod may provide feedback to my original mod and/or know of future of updates to my original mod. (3) As all my mods are a continual work-in-progress (as long as I am enjoying and playing the game), please forward all tweaks, suggestions and bugs found to me via personal mail. Have Fun! -Tampa_Gamer Download Link (Zip File at Media Fire)
< Message edited by Tampa_Gamer -- 2/6/2015 5:37:54 PM >
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