Lokasenna
Posts: 9297
Joined: 3/3/2012 From: Iowan in MD/DC Status: offline
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quote:
ORIGINAL: Numdydar quote:
ORIGINAL: heckler Thanks for all the feedback guys! My cousin and I are playing Scenario 2, normal Dec 7 start, PDU on and Realistic R&D off-maximum chances to screw things up! He's got 3 games going as Japan (he's semi retired) one of which is against me, my first game. We're old time board gamers, and have always jumped into the deep end on games. Sounds like I need to put my Big Boy Pants on and get cracking-Mundy your comments ring true for me as well-looking at those initial invasion fleets I'm like what the hell? Without the excellent AAR's (much respect to Obvert in particular) and Numdydar's excellent guide I wouldn't know where to start-again thanks!! Realistic R&D Off is a huge advantage for Japan btw. This allows Japan to switch factories to different plane type with NO damage (i.e. no supplies needed to repair them) and no loss of factories if changed to AC not on the upgrade path. Even as a JFB, I would not play with that Off. So I would strongly recommend finding out why he wants if off before sinking a whole lot of time into the game. From the manual (you have read the manual right?) Bolded section is what I am refering to. 2.4.8 REALISTIC R&D This switch controls whether the Japanese player can convert the production of factories which are producing currently available aircraft into ones researching future aircraft, and vice versa. If the switch is set to the “on” position, and the Japanese player wishes to change the aircraft type being produced by a factory, the choice of aircraft to convert to will be restricted in the following manner: When switching from an aircraft that is currently available and in production, only other aircraft that are also in production can be selected. Similarly, when that the Japanese player wishes to change the aircraft type of a factory that is performing research (see section 13.5), only other aircraft that are also being researched (that is – not yet available for production) can be selected. This represents the differences between mass production factories and research and development centers. In reality these are two different things, and freely swapping between them is not realistic. If the switch is set to the “off” position, no such restrictions apply. This will allow the Japanese player a greater ability to switch production of their factories to any aircraft type, regardless of whether those factories are representing aircraft production or R&D facilities. The default position for this switch is “on”, as this is a more realistic representation of the Japanese aircraft industry. The bold, underlined part is absolutely not true. With Realistic R&D Off, I suffer factory damage if I change factories to a line not in the upgrade path. I suffer factory damage when switching BACK to production. Only when switching from production to R&D of the NEXT MODEL do I not suffer damage.
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