Tom Proudfoot
Posts: 1357
Joined: 4/25/2000 From: Alameda, CA Status: offline
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I took another look at the (print) rules and it actually is a little ambiguous about indirect mortars vs. unspotted hexes. It reads: "They can also fire indirectly at targets to which a friendly spotter has a LOS. A spotter in this context is a Good Order, Leader, Advisor, Scout, or Political Officer. Spotters can call onboard mortar fire against a hex they spotted during the current impulse." If that third sentence wasn't there it would be clear that yes, all you need is an LOS. If you take that third sentence as a 'oh, also, they can do this', then it's like a bonus action they can do and they still only need LOS. If instead you say it is modifying what a 'spotter' is, then they'd need to have the hex spotted. I wanted to get 1.08 off to the installer guys today, so what I did was: - You can still do indirect mortar fire vs. unspotted hexes as long as the leader has LOS to the hex. It's been like this forever and I'm pretty sure if it was wrong Barthheart would have said something. - I added the ability for leaders to Spot and then do a mortar shot in the same impulse. It has to be against the same hex they tried to spot. But, since they don't have to have the hex spotted, it doesn't matter if they succeeded at the spot or not; so it's basically like a little bonus action they can do on the impulse. - And fixed it where you couldn't have units in the same hex as the leader who called for indirect fire shoot on the same impulse, that was definitely a bug. Thanks!
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