fbs
Posts: 1048
Joined: 12/25/2008 Status: offline
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Let's say that you have two forces, and after the initial shoooting and destroying and disabling you only have the remaining weapons below, and all other factors are equal (leadership, morale, etc...): Side A: 50 PzKpfw I (CV=7 each; total CV = 350 or 0.35) Side B: 20 JS-1 (CV=9 each; total CV = 180 or 0.18) So the battle resolution engine tells me 50 obsolete light tanks, if they survive the initial shooting, will easily block 20 heavy tanks, whatever armament the heavy tanks have, and that's because a modern heavy tank is worth only 20% more in CV value than an obsolete light tank... So the only hope for the heavy tanks is to shoot and destroy/disable the light tanks during shooting phase. But, as each heavy tank only shoots once, 20 JS-1 can only kill 20 PzKpfw I, therefore a force of 70 PzKpfw I will easily block 20 JS-1, even before any shooting is done. Now, after spending one week to kill 20 light tanks, my 20 JS-1 now attack 50 light tanks, kill 20 more, and are still on a 1:1 combat. Then on the 3rd week my 20 JS-1 once again kill 20 light tanks, so 10 remain and finally the JS-1 move forward in victory, after being stymied for 3 weeks by 70 PzKpfw I. Then they find - oh, no, they find 100 mule carts!! Gah, it will take 5 weeks more to get them mules out of the way... (this last paragraph was a joke, btw) Another case: Side A: 800 Rifle Squad (CV=3 each; total CV = 2400 or 2.4) Side B: 500 Rifle Squad (CV=3 each) + 100 King Tiger (CV=9 each; total CV=2400 or 2.4) This is a combat with modified CV ratio of 1:1. So this is telling me that instead of scrapping and worrying about 100 King Tiger tanks, I can just grab 300 squads (3,600 men) and this would be equal for the purpose of finding the battle winner. Now, here's the thing... 300 rifle squads cost as little as 300x7 = 2,100, while 100 King Tigers cost 100x788 = 78,800, or 37 times more expensive than the lowly infantry. If we had used PzKpfw IV it would be pretty similar: 100 PzKpfw IVh cost 31,500, and have the same CV as the 300 infantry. Notice I'm not talking defense here... from these formulas, it is much cheaper and certain to attack with a tide of lowly rifle squads than with tanks or artillery. And given that each unit only shoots once during the shooting phase (I believe), if I see 100 King Tigers somewhere I just throw infantry or light tanks at them, then only a maximum of 100 of them would be killed, and the Tigers will be forced to retreat... The only thing these heavy tanks seem to be good for is to kill medium tanks, not to win battles; the medium tanks, to kill light tanks, once again they don't win battles; and the light tanks, to kill machine guns and mortars. Machine guns and mortars are the actual battle winners, because they kill infantry and that's what really hurts the enemy CV... The whole thing looks a lot like Stratego...
< Message edited by fbs -- 3/21/2014 7:26:16 PM >
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