alcamatraz
Posts: 31
Joined: 4/2/2011 Status: offline
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Hi everyone, I just bought this game a few days ago, and so far it seems great. One of the key things that helped me justify spending the money was the obvious passion of all the people on this forum, so great job! I am new to the genre, and also don't know a huge amount about the tactics of modern naval forces (post WWII, and so have found a few things a bit hard to be sure I am doing correctly (coupled with a lack of familiarity with the UI etc, it is causing me some challenges, and i'd be grateful for some help. I've played the tutorials and the scenario "Stand Up" as RN, and everything went well. Next I played the scenario "Duelists", again as RN (I am a Brit, and liked the idea of RN vs Soviet Navy) This didn't go very well. Several of my ships were sunk after being hit by missiles, and due to some fairly strict EMCON, I wasn't aware of them until too late. I had and AEW helo in a forward position and using active radar, and could see the enemy main fleet, so I don't think they can have come from here. Is having this AEW helo active correct, or should it have been passive? And should it have been closer in to my own fleet? Anyway, I had detected very briefly an enemy sub with my own sub, then lostt it (despite dropping some sonobouys, and stopping my own nearby sub to better hear on passive sonar. I assume the missiles came from this, after it worked closer to my fleet - does this sounds right? I had some ASW patrols up with my ASW helos, covering the likely axis of approach, plus some ships on ASW duty closer in. The helos had sonar active, the ships passive only, since they were near my main fleet and I didn't want to advertise their position. Are the helos automatically stopping at points on the ASW patrol to use dipping sonar, or do I need to manually stop them, etc? More broadly I am a bit confused overall about how to be sure I am using missions correctly. For example, will the ASW ships automatically drift a bit to allow better passive sonar reception, or will they just patrol the area at a set speed? Or will planes on strike missions automatically try to fly under radar, or do I need to set this? (Or is flying under radar not even a tactic used in this era? I also sent a couple of harriers forward to investigate an enemy helo picked up by my AEW. I wanted visual identification. It seemed they had to fly to 0 nm to get this, is this correct, it seems very close. In addition, they identified it as hostile and shot it down immediately, making me the aggressor here, which was not my plan from my orders, which said something about showing the flag. Is this a bug? Finally (for now!) - What does showing the flag mean - would this go as far as moving the actual fleet within visual range of the enemy fleet, or would a real commander in this situation stand well off and simply send some scouts? (aircraft?) I want to role play this (and all scenarios) as much as possible in how these would play out if they were real. Thanks in advance, really appreciate any help, and please feel free to offer any small pieces of advice, I don't need detailed answers to every question from you, every little helps. Al.
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