Hertston
Posts: 3564
Joined: 8/17/2002 From: Cornwall, UK Status: offline
|
quote:
ORIGINAL: gradenko_2000 A lifetime subscription to all GalCiv III DLC and expansion packs Which, if the loyal punters have paid up-front, is just a license to add later what should have been included in the first place. Or, indeed, fix what was broken in the first place. Not to mention that, by the time we see any substantive expansions, the base game will have been on sale (Steam sale, mind) several times already. It's probably wrong to single out Stardock here, they are by no means the only ones taking advantage of customer loyalty and the desire to 'get in early'. Steam early access and Kickstarter are as bad as each other. Both have gone way beyond what they were intended for; helping the 'little guy' get their product to market. The bigger operations are now seeing it not in those terms, but as a way of maximising revenue while minimising quality... now every other Steam release seems to be 'early access'. And fewer and fewer customers care about the quality of the finished game, or indeed if it ever gets finished at all, as they moved onto something else long ago, barely noticing the hole in their wallets. Ask yourselves, why is it necessary to go near 'early access' when already funded well over the top by Kickstarter? A couple of outfits have even hit on the scheme of charging premium prices for alphas on the grounds doing so is only fair to their Kickstarter backers! And as people are still daft enough to pay up, that's THREE slices of the cherry (Kickstarter, early access, 'official' release) rather than one, two of which are done and dusted even if the bloody thing vanishes into a development black hole, or is just dead on arrival. As has been said, only in the gaming industry. 'Support' such practices at your own risk.
< Message edited by Hertston -- 3/29/2014 1:34:56 PM >
|