PBYPilot
Posts: 183
Joined: 3/13/2002 From: Marina del Rey, CA Status: offline
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[QUOTE]Originally posted by cap_and_gown [B]At least as the US your DDs can sink the jap subs. Try playing a PBEM as the Japs. You will quickly find out you are completely helpless in the face of the US uber S-boats. [/B][/QUOTE] Well, my suggestion re: changing the effects of air attacks on subs would help this. Especially if combined with some sort of home field advantage for local ASW forces. I've also got to say that in my current campaign (on hold due to the Esc bug) ALL, repeat ALL, my ship losses have been to Jap SS torpedo attacks. . Many of them inside allied harbors. I think the lesson here is that if you are going to model the interaction between lots of different forms of weapons systems (air, sea, land, subsurface), you have to model each system accurately, or it'll lead to ahistoric use and ahistoric results. Another way to lower the ubereffctivenss of subs would be to reduce the chance of "achieving a firing solution" so that even though subs were in a hex with an enemy surface TF, their chance of even being able to make an attack is reduced. Oh well, we'll se.... PBYPilot "Slow airplanes and fast women."
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