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RE: Another Solo Global AAR - 4/11/2014 9:03:18 PM   
markb50k

 

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1st Axis Impulse:

Land Combat (continued):
We go to Moscow now, with the city's own MIL defending. Here Rommel leads the charge and the ratio is almost automatic at +17.286.

USSR chooses the Assault table. Germany doesnt get the fractional, and only rolls an 8, but still good enough to get a full victory.




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Post #: 631
RE: Another Solo Global AAR - 4/11/2014 9:03:51 PM   
markb50k

 

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1st Axis Impulse:

Land Combat (continued):
The final attack is on a 5-3 MIL left behind to block the river south of Moscow. Rundstedt leads this attack and he is getting a +19.2 modifier.

Germany has choice of table as well, so goes Blitz. Rolls a 16.




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Post #: 632
RE: Another Solo Global AAR - 4/14/2014 11:12:18 AM   
markb50k

 

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2nd Allied Impulse:

Weather:
A roll of 10 (11 overall) leaves terrible weather pretty much everywhere. Should be a quick turn.




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Post #: 633
RE: Another Solo Global AAR - 4/14/2014 2:10:30 PM   
markb50k

 

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2nd Allied Impulse:

Actions:
USSR - Land
CW - Land
Fr - Land
US - Land

Land Moves:
The weather is hampering the movements all over the map. The Soviets try their best to move forces as quickly as possible to the East. About the only saving grace is the Axis will be under the same problems in pursuit.




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Post #: 634
RE: Another Solo Global AAR - 4/14/2014 2:13:20 PM   
markb50k

 

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2nd Allied Impulse:

Land Moves (continued):
In France, hardly any movement at all in the blizzard.

In Portugal, some new reinforcements land along the coast as the US and CW try to move inland but supply issues are keeping them from moving too much. Their HQs are a bit out of position as they want Clark and Gort to go into the mountains and support the front there, while Wavell and Bradley handle the south.




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Post #: 635
RE: Another Solo Global AAR - 4/14/2014 2:15:36 PM   
markb50k

 

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2nd Allied Impulse:

Land Moves (continued):
The US does conduct some attacks in the Pacific, choosing to attack the hex adjacent to Truk to allow Marines at a later stage to support an invasion with land attacks.

The US also decides to be aggressive and attack Davao in the Phillipines. Only a TERR defends the port.




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Post #: 636
RE: Another Solo Global AAR - 4/14/2014 2:18:20 PM   
markb50k

 

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2nd Allied Impulse:

Land Combat:
The attack on Losap in the Carolines is at +19 modifier, so I won't show that one, an easy success.

In the final attack on Davao, MacArthur lends HQ support, plus American shore bombardment and ground support puts the modifier above +16.

The Japanese choose the Assault table, and the US rolls a 15, taking the port.

MacArthur HAS returned.




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Post #: 637
RE: Another Solo Global AAR - 4/16/2014 1:12:54 PM   
markb50k

 

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Allies roll a 5 to not end the turn. Turn goes to the Axis.

2nd Axis Impulse:

Actions:
Germany - Land.
Italy - Combined. Pick up as many troops from Syria as possible
Japn - Land

Naval Air:
Italy puts a NAV out to the Arabian Sea for the first time.
Japan puts NAvs out to Bay of Bengal and S. China Sea.

Naval Moves:
Italy moves 5 cruisers to Eastern Med and picks up the German troops in Syria, broken down into DIVs before the turn began.

Naval Combat:
Italy tries to find the CW convoys in the Arabian Sea, search rolls unsuccessful.

Rail Moves:
Germany rails a 6-1 GARR from Germany to Madrid
Italy rails a FTR2 from Poland to Spain
Japan rails a 6-6 MECH from Manchuria to the USSR interior.


Axis currently doing there land moves...

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Post #: 638
RE: Another Solo Global AAR - 4/16/2014 7:31:14 PM   
markb50k

 

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2nd Axis Impulse:

Land Moves:
In Russia, the Soviets are keeping just out of reach of the pursuing Axis forces. Germany is not able to arrange a good enough attack, so none this impulse.

On display are some of Warhunter's new color schemes (as I could reverse engineer them).




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< Message edited by markb50k -- 4/16/2014 8:37:24 PM >

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Post #: 639
RE: Another Solo Global AAR - 4/16/2014 7:33:13 PM   
markb50k

 

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2nd Axis Impulse:

Land Moves (continued):
In Europe, blizzard conditions allow little movement other than plugging up some holes and forming a better line against the Allies.

40% of the turn ending. Wonder what is going to happen?




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< Message edited by markb50k -- 4/16/2014 8:37:42 PM >

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Post #: 640
RE: Another Solo Global AAR - 4/16/2014 7:37:03 PM   
markb50k

 

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Axis rolls a 7. Turn doesn't end.

3rd Allied Impulse:

Weather:
Improves a bit.



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< Message edited by markb50k -- 4/16/2014 8:38:57 PM >

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Post #: 641
RE: Another Solo Global AAR - 4/16/2014 9:05:27 PM   
markb50k

 

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3rd Allied Impulse:

Actions:
The turn will likely end after this impulse (70%)
USSR - Land
CW - Land
US - Land
Fr - Land

Strat Bombing:
CW rolls a 2 on a bombing mission over Brussels. No effect.

Ground Strikes:
The US has three pretty good ARTY divs in France, and uses all three to attack the most vulnerable German hex in France. If they get lucky and hit all three, it will be a nice +5 modifier for any attack.

Things are stagnant in Western Europe and they need to get things moving.


This doesnt help. I learned here that even though the ARTY doesnt show that its affected by weather and forest, it is.




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Post #: 642
RE: Another Solo Global AAR - 4/17/2014 11:05:13 AM   
markb50k

 

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3rd Allied Impulse:

Rail Moves:
USSR rails three units to the rear
CW rails Gort quickly to the Spanish mountains to support the Allied units up there.

Land Moves:
In Spain, The western Allies push a little further, oozing into the gaps in the Axis lines, but overall not much change, and no attacks.

In Russia, the Soviets are able to use the better movement during snow to evacuate many units far into the rear. A small stack of two 5-strength units is unable to move far and are in danger of being attacked outside of Gorki, but most other troops were able to move fully.

Notice GARR in the two cities to waste the Axis' time.




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Post #: 643
RE: Another Solo Global AAR - 4/17/2014 12:13:27 PM   
markb50k

 

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After the Allied moves, they really hoped the turn would end (70%).. but they rolled an 8. Axis get another go.

3rd Axis Impulse:

Actions:
Now an 80% chance to end the turn if no one passes

Germany - Land
Italy - Combined
Japan - Combined

Naval Air:
Italy puts a NAV out to the Black Sea

Naval Moves:
Japan makes two naval moves to pick up Yamamoto and Marines from Calcutta and three corps from Vladivostok for repositioning at the end of the turn. Japan likely will want to reinforce Manila.

Italy picks up a MECH corps from Beirut.

Ground Strikes:
One strike, in Russia. Italy and Germany combine on a strike on two Soviet units in clear terrain. The German bomber is at extended range, but rolls a 1 and ends up disorganizing 1 of 2




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Post #: 644
RE: Another Solo Global AAR - 4/17/2014 12:35:08 PM   
markb50k

 

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3rd Axis Impulse:

Rail Moves:
Italy rails a FTR from Russia to Spain
Germany rails three broken down DIVs, from Greece to Russia.
Japan rails a 5-5 MOT from Vladivostok to the Russian interior

Land Moves:
Update on how things look as Japan tries to invade Russia. Also notice that a Russian DIV was able to sneak into a Russian city and retake it to the East. Pesky guys.




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Post #: 645
RE: Another Solo Global AAR - 4/17/2014 12:37:21 PM   
markb50k

 

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3rd Axis Impulse:

Land Moves (continued):
Haven't shown India in a bit. Japan keeps making gains, but doesn't have the air power to really push each turn. Next turn, they'll try another shot with their ARTY and hope to create a good combat situation. But otherwise they are fine with the status quo for now.




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Post #: 646
RE: Another Solo Global AAR - 4/17/2014 1:07:54 PM   
markb50k

 

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3rd Axis Impulse:

Land Moves (continued):
With an unexpected impulse the Axis wasn't counting on taking, Germany wants to make the most of it.

They launch three high-odds attack on the trailing Soviet units. One attack is only a +8 but if a prior attack goes well in the order, it will improve due to one of the units being reduced to a 1 factor.. We'll see how it goes




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Post #: 647
RE: Another Solo Global AAR - 4/17/2014 3:00:00 PM   
markb50k

 

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3rd Axis Impulse:

Land Combat:
At Penza, USSR, the Axis attacks at an automatic to take the 'hero' defender. This unit did its job and will be rebuilt ASAP.




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Post #: 648
RE: Another Solo Global AAR - 4/17/2014 3:01:06 PM   
markb50k

 

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3rd Axis Impulse:

Land Combat (continued):
The defense of Gorki, at a +16 modifier. USSR chooses Assault. A 20 is rolled.




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Post #: 649
RE: Another Solo Global AAR - 4/17/2014 3:01:47 PM   
markb50k

 

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3rd Axis Impulse:

Land Combat (continued):
Because of the victory at Gorki, these units are now OOS, increasing the odds for the Axis to over +16. Germany chooses the Blitz table.

They don't get the fractional, but roll a 9, for a max result. Two more Soviet units are destroyed.




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Post #: 650
RE: Another Solo Global AAR - 4/17/2014 3:35:26 PM   
markb50k

 

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3rd Axis Impulse:

The Axis, as expected, ended the turn with a 1. Here are the losses for the turn. Mostly USSR, but some CW from a battle in India, and Japanese from the loss of Davao in the Phillipines.




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Post #: 651
RE: Another Solo Global AAR - 4/17/2014 5:23:13 PM   
Centuur


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OMG! I can't see the difference between the USSR, German and US units anymore! They are all the same to my colorblind eyes...

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Post #: 652
RE: Another Solo Global AAR - 4/17/2014 5:28:36 PM   
markb50k

 

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well Germany and US are definitely similar, but Im surprised USSR is hard to tell...

Sorry!!

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Post #: 653
RE: Another Solo Global AAR - 4/17/2014 5:40:08 PM   
Centuur


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quote:

ORIGINAL: markb50k

well Germany and US are definitely similar, but Im surprised USSR is hard to tell...

Sorry!!


That are things I've heard before. I tend to take the wrong shirt out of the closet to go with the trousers also. I think things are OK but the wife corrects me a lot...

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Post #: 654
RE: Another Solo Global AAR - 4/17/2014 8:53:28 PM   
markb50k

 

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End of Turn Phase:

Production:
Germany (60): HQ-INF, INF, GARR, MOT, 2 x ARM, MECH, AT DIV, ARTY DIV, 3 x FTR2, 2 x LND3, 3 x PILOT
Italy (21): 3 x INF, ARM, 2 x FTR2, PILOT
Japan (35): INF, TERR, ARM, AT DIV, AA DIV, 3 x CV (finish), CV (start), 2 x CVP1, 2 x NAV2, 2 x PILOT, save 2

CW (30): HQ-INF, INF, MIL, TERR, ARM, FTR2, FTR3, LND3, 2 x PILOT
US (73): HQ-INF, INF, MAR, ARM, ARTY DIV, 2 x FTR2, FTR3, 2 x LND3, 2 x CVP1, 6 x PILOT, BB (finish), AMPH (finish), 3 x CV (start), save 6
USSR (27): HQ-INF, MIL, 3 x GARR, HQ-ARM, ARM

Reinforcements:
Incoming for the Allies in Mar/Apr




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RE: Another Solo Global AAR - 4/17/2014 8:54:26 PM   
markb50k

 

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End of Turn Phase:

Reinforcements (continued):
Incoming for the Axis in Mar/Apr.... ooooh an Offensive!!




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< Message edited by markb50k -- 4/17/2014 9:54:57 PM >

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Post #: 656
RE: Another Solo Global AAR - 4/18/2014 10:36:09 AM   
Centuur


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To bad I can't follow the AAR anymore...

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Post #: 657
RE: Another Solo Global AAR - 4/18/2014 11:14:50 AM   
markb50k

 

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Beginning of Turn Phase:

Initiative:
Axis rolls a 12. Allies roll a 10. Axis wins and chooses for the Allies to go first. The theory here is that many of the Soviet forces are OOS in Russia and the weather will likely be bad in the Arctic so letting the Soviets go first will not be that helpful for them, and allows Germany to have their +2 initiative bonus into the next two summer turns.

Weather:
Roll of 6 puts rainy weather across Europe. Soviets will have some supply issues getting their forces back, which should allow the Axis to get some easy kills as forces are strung back to the rear.

Actions:
USSR - Land
CW - Naval
US - Naval
Fr - Land




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Post #: 658
RE: Another Solo Global AAR - 4/18/2014 12:16:55 PM   
markb50k

 

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quote:

ORIGINAL: Centuur

To bad I can't follow the AAR anymore...


seems the only issue is Germany which blends into both USSR and US. I'll put up some new colors for Germany and see if theres a color I like that is more differentiated..

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Post #: 659
RE: Another Solo Global AAR - 4/18/2014 12:36:10 PM   
markb50k

 

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some tests. Here is a German Gray.

The German air are the old color which you couldn't differentiate. How do the land units now look in comparison to the US stuff (left), and USSR stuff (center)




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