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RE: This will End Badly Rook749 vs AirGriff

 
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RE: This will End Badly Rook749 vs AirGriff - 4/14/2014 6:24:50 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Feurer Krieg

Akagi is a tough old ship. I've taken a couple 1000lb bombs and only had 3 pts of flood damage. Zuikaku is probably in danger due to the ammo explosions, and the amount of bomb hits. It is much more fragile than Akagi in my opinion.


Agreed that Zuikaku is most likely toast. Akagi I would give 50/50 odds on sinking.
I use witpqs's advice that an Ammo Storage Explosion is about the equivalent of three X 1000 lb. bomb hits. It seems
to accurately reflect results. BTW, a FSE is about two bomb hits.

Enterprise is not that badly damaged [thanks to small bombs and Allied DC] and if Noumea is in any danger of air strikes or bombardment I would not put her there.
She should be able to limp down to Auckland or over to Sydney. If you are worried about getting the fires under control, I
can understand putting her in port at Noumea, but would move her as soon as the fires are out. Minesweeping and ASW should
precede the move.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to FeurerKrieg)
Post #: 181
RE: This will End Badly Rook749 vs AirGriff - 4/14/2014 6:34:20 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: rook749

Aftermath at New Caledonia

The plan is for the the two undamaged CV Taffy's to move from Point B to Point A. Point A will be held by the surface forces left over from the Enterprise Taffy. After two more days of combat all the carriers will withdraw for more fuel and ammo to Suva or Pago Pago.

The Enterprise Air units that were forces to land at Noumera will also continue to fight on, and defend their carrier if she makes port here and does not sink. One US Army Inf Battalion is now in route from Pago Pago along with 1/3 of the Americal Division form Brisbane to help hold the base in the face of whatever else has landed with this 21st Infantry division.

The Australian Surface forces will close in from the north at Koumac in 4 -5 five days from Townsville. Force Z still headed by the Repulse will be in Brisbane in two days to refuel (coming from Perth) and will move out to the area from there.

The questions of the day are:

1) Did I win or lose?
2) Did his two CV's go down?
3) Will the Enterprise survive?
4) Am I stupid for sticking around to try and smash the landing force?


I think you won - Only one US CV badly damaged while he has at least one sunk, one HD and Soryu with moderate damage.
The 56 Kates must represent nearly half his torpedo bombers and he lost a good chunk of his Vals too.
If you still have good numbers of fighter at Noumea to help cover your TF, you can take another chunk of his naval air fleet.
If he sends that BB/CA fleet around toward Point A to try hit you in a night attack, he will find you at Point B on the way by.
I would have at least three SCTFs between my CVs and them.
Can he operate Netties as far as Noumea yet?


_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to rook749)
Post #: 182
RE: This will End Badly Rook749 vs AirGriff - 4/14/2014 6:56:38 PM   
FeurerKrieg


Posts: 3397
Joined: 6/15/2005
From: Denver, CO
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Its a win for the Allies. Enterprise isn't damaged much at all in my opinion. You have him in a tough spot I think. If he leaves, you might be able to stymie his attempt to take Noumea, but if he stays, he has to worry about losing even more carriers.

Am I seeing the map correctly that he didn't take Luganville before hitting Noumea? That's a mistake in my opinion.

_____________________________


Upper portion used with permission of www.subart.net, copyright John Meeks

(in reply to BBfanboy)
Post #: 183
RE: This will End Badly Rook749 vs AirGriff - 4/14/2014 8:20:51 PM   
rook749


Posts: 1105
Joined: 12/21/2006
Status: offline

quote:

ORIGINAL: BBfanboy
I think you won - Only one US CV badly damaged while he has at least one sunk, one HD and Soryu with moderate damage.
The 56 Kates must represent nearly half his torpedo bombers and he lost a good chunk of his Vals too.
If you still have good numbers of fighter at Noumea to help cover your TF, you can take another chunk of his naval air fleet.
If he sends that BB/CA fleet around toward Point A to try hit you in a night attack, he will find you at Point B on the way by.
I would have at least three SCTFs between my CVs and them.
Can he operate Netties as far as Noumea yet?


I have around 30 land bases fighters at Noumera, so I should be ok with fighter cover. Yea I he may still be able to get me into a surface combat but he will have to pass though one CA SAG and two DD SAGs to do it, do if it happens it happens. No, without Luganville he can't operate LBA that far south.



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Post #: 184
RE: This will End Badly Rook749 vs AirGriff - 4/14/2014 8:22:37 PM   
rook749


Posts: 1105
Joined: 12/21/2006
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Feurer Krieg

Akagi is a tough old ship. I've taken a couple 1000lb bombs and only had 3 pts of flood damage. Zuikaku is probably in danger due to the ammo explosions, and the amount of bomb hits. It is much more fragile than Akagi in my opinion.


Agreed that Zuikaku is most likely toast. Akagi I would give 50/50 odds on sinking.
I use witpqs's advice that an Ammo Storage Explosion is about the equivalent of three X 1000 lb. bomb hits. It seems
to accurately reflect results. BTW, a FSE is about two bomb hits.

Enterprise is not that badly damaged [thanks to small bombs and Allied DC] and if Noumea is in any danger of air strikes or bombardment I would not put her there.
She should be able to limp down to Auckland or over to Sydney. If you are worried about getting the fires under control, I
can understand putting her in port at Noumea, but would move her as soon as the fires are out. Minesweeping and ASW should
precede the move.


I am sending her to Noumea to hide from any SAGs and hope the fires go out for a couple of days. After that we will see where it makes the most amount of sense to get her fixed.

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Post #: 185
RE: This will End Badly Rook749 vs AirGriff - 4/14/2014 8:26:50 PM   
rook749


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Joined: 12/21/2006
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quote:

ORIGINAL: Feurer Krieg

Its a win for the Allies. Enterprise isn't damaged much at all in my opinion. You have him in a tough spot I think. If he leaves, you might be able to stymie his attempt to take Noumea, but if he stays, he has to worry about losing even more carriers.

Am I seeing the map correctly that he didn't take Luganville before hitting Noumea? That's a mistake in my opinion.


Yes, he bypassed Luganville and I also agree that was a mistake. This was a strategic surprise for him as he lost track of my carriers around 30 days ago and I don't think he thought I was that much of a maniac to take on the KB before I got my F4F-4s.

Yea, if he pulls back I will save Noumea and if he sticks around unless he gets me into a night surface fight I think I have all of the advantages. Not really sure what I would do in his shoes.....

< Message edited by rook749 -- 4/14/2014 9:29:03 PM >


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Post #: 186
RE: This will End Badly Rook749 vs AirGriff - 4/14/2014 8:43:00 PM   
poodlebrain

 

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From: Comfy Chair in Baton Rouge
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How good do you feel about the intelligence reporting 31 fighters for the IJN? If you feel it is reliable, then you should definitely stick around for another go at the Japanese carriers. If they withdraw you settle for whatever is left within range.

_____________________________

Never trust a man who's ass is wider than his shoulders.

(in reply to rook749)
Post #: 187
RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 2:06:10 AM   
rook749


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Joined: 12/21/2006
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quote:

ORIGINAL: poodlebrain

How good do you feel about the intelligence reporting 31 fighters for the IJN? If you feel it is reliable, then you should definitely stick around for another go at the Japanese carriers. If they withdraw you settle for whatever is left within range.


Given his air losses last turn I feel very good about the number.

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Post #: 188
RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 2:21:55 AM   
rook749


Posts: 1105
Joined: 12/21/2006
Status: offline
Battle for Java?
Not sure if this will pan out or not but, the goal being to slow down any advance into Java. If this is just a BB raid by him then it won't make a huge difference but if there is a landing force coming right behind I might be able to crush it before it gets ashore. All Dutch air units are set to escort/cap/Search/naval and ready to die for the king.

There are 12 MTB's that will move out to Point "2" to cover the Dutch Forces.There are 10 HDML's that will move out to Point "3" to cover the Dutch Forces. As the Moonlight is 64% this could be a lot of fun.

Force H
Indomitable, Hermes, 1 x CA, 2 x CL, 6 x DD. Will move to Batavia to refuel and then to Point "1". From here it will withdraw to Colombo. The Hermes will head all the way back and but the Indomitable will head to Perth and then on to Brisbane. 33 Fulmar II's, 18 Albacore I's & 12 Swordfish I's are on board.

Force G
Revenge, Royal Sovereign, 2 x CA, 3 x CL, 8 x DD's will refuel and rearm at Batavia then proceed to Soerabaja. From there it will withdraw to Colombo.

Dutch Forces
3 x CL's & 10 DD's. These will all withdraw to Soerabaja and hide.

Anyone have any thoughts now that I have sent the turn in to Japan? Too much hutzpa?




Attachment (1)

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Post #: 189
RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 5:45:45 PM   
rook749


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Joined: 12/21/2006
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08 Mar 42 - 09 Mar 42 Executive Summary

The KB runs from the area but his battleship taffy charges and intercepts both of my carrier taffy's (details below). . Other than some nice Japanese pilot attrition the battle off of Java does not occur. He has one land unit of unknown type and size at Noumea. 1750 tons of Supplies arrive at Singapore and supplies are now back to 12k.

Japanese Amphibious Landings:
Amphibious Assault at Baker Island (149,136)

Japan Conquerors the Following Bases:
Japanese forces CAPTURE Baker Island !!!
Watampone




Attachment (1)

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(in reply to rook749)
Post #: 190
RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 5:50:34 PM   
rook749


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Joined: 12/21/2006
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Night Battle of New Caledonia
I can't imagine that AirGriff is a happy campers as he found both Carrier Taffy's and got nothing out of it. Both Taffy's did however run back to their base of operation Auckland. I have been upgrading my ship captains and I think this and the fact that my ships are close to the max XP for day/night saved my but.....

Night Time Surface Combat, near Noumea at 116,160, Range 8,000 Yards

Japanese Ships
CS Chitose
BB Hiei, Shell hits 1
BB Kirishima
BB Mutsu, Shell hits 2
CA Tone
CL Abukuma
DD Akigumo
DD Kagero
DD Kikuzuki
DD Yuzuki

Allied Ships
CV Yorktown, Shell hits 3
CA Minneapolis
CA San Francisco, Shell hits 1
DD Walke, Torpedo hits 1, and is sunk
DD Balch
DD Dent


Maximum visibility in Overcast Conditions and 64% moonlight: 8,000 yards
Range closes to 21,000 yards...
Range closes to 19,000 yards...
Range closes to 17,000 yards...
Range closes to 15,000 yards...
Range closes to 13,000 yards...
Range closes to 11,000 yards...
Range closes to 10,000 yards...
Range closes to 9,000 yards...
Range closes to 8,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 8,000 yards
CONTACT: Allied lookouts spot Japanese task force at 8,000 yards
Sasaki, Hankyu crosses the 'T'
CV Yorktown engages CS Chitose at 8,000 yards
BB Hiei engages CV Yorktown at 8,000 yards
CA Tone engages CV Yorktown at 8,000 yards
DD Kikuzuki engages DD Balch at 8,000 yards
DD Kagero engages DD Balch at 8,000 yards
BB Mutsu engages CA San Francisco at 8,000 yards
BB Hiei engages CV Yorktown at 8,000 yards
DD Kagero engages DD Balch at 8,000 yards
DD Kagero engages DD Walke at 8,000 yards
DD Yuzuki engages DD Walke at 8,000 yards
DD Kagero engages DD Walke at 8,000 yards
Range increases to 9,000 yards
BB Mutsu engages CV Yorktown at 9,000 yards
CA San Francisco engages CS Chitose at 9,000 yards
BB Hiei engages CA Minneapolis at 9,000 yards
DD Dent engages DD Kagero at 9,000 yards
DD Balch engages DD Kagero at 9,000 yards
CV Yorktown engages CS Chitose at 9,000 yards
DD Yuzuki engages DD Dent at 9,000 yards
DD Walke sunk by DD Akigumo at 9,000 yards
BB Mutsu engages CV Yorktown at 9,000 yards
CA San Francisco engages CA Tone at 9,000 yards
BB Mutsu engages CA Minneapolis at 9,000 yards
CA Tone engages CV Yorktown at 9,000 yards
CL Abukuma engages CV Yorktown at 9,000 yards
DD Akigumo engages DD Dent at 9,000 yards
Range increases to 12,000 yards
BB Mutsu engages CV Yorktown at 12,000 yards
BB Kirishima engages CV Yorktown at 12,000 yards
BB Mutsu engages CA Minneapolis at 12,000 yards
CA Tone engages CV Yorktown at 12,000 yards
CL Abukuma engages CV Yorktown at 12,000 yards
DD Yuzuki engages DD Dent at 12,000 yards
DD Kagero engages DD Balch at 12,000 yards
Allied Task Force Manages to Escape
Task forces break off...


---------------------------------------------

Night Time Surface Combat, near Noumea at 116,160, Range 8,000 Yards

Japanese Ships
CS Chitose, Shell hits 3
BB Hiei
BB Kirishima
BB Mutsu, Shell hits 5
CA Tone, Shell hits 1, on fire
CL Abukuma, Shell hits 2
DD Akigumo
DD Kagero, Shell hits 1
DD Kikuzuki
DD Yuzuki

Allied Ships
CV Saratoga
CA Salt Lake City, Shell hits 4
CA New Orleans, Shell hits 5
CL Detroit
DD Hughes
DD Clark, Shell hits 4, on fire
DD Crane


Maximum visibility in Overcast Conditions and 64% moonlight: 8,000 yards
Range closes to 18,000 yards...
Range closes to 13,000 yards...
Range closes to 8,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 8,000 yards
CONTACT: Allied lookouts spot Japanese task force at 8,000 yards
BB Mutsu engages CA New Orleans at 8,000 yards
CA New Orleans engages CA Tone at 8,000 yards
CA Tone engages CA Salt Lake City at 8,000 yards
CA Tone engages CA Salt Lake City at 8,000 yards
DD Crane engages CL Abukuma at 8,000 yards
BB Mutsu engages DD Clark at 8,000 yards
Range closes to 2,000 yards
BB Mutsu engages CA New Orleans at 2,000 yards
BB Kirishima engages CA New Orleans at 2,000 yards
CL Abukuma engages CA Salt Lake City at 2,000 yards
CL Abukuma engages CA Salt Lake City at 2,000 yards
DD Clark engages CS Chitose at 2,000 yards
DD Kikuzuki engages DD Clark at 2,000 yards
DD Clark engages DD Kagero at 2,000 yards
Range increases to 6,000 yards
CS Chitose engages CV Saratoga at 6,000 yards
CA Tone engages CA New Orleans at 6,000 yards
CA Salt Lake City engages CL Abukuma at 6,000 yards
CL Abukuma engages DD Crane at 6,000 yards
CV Saratoga engages CS Chitose at 6,000 yards
DD Hughes engages DD Yuzuki at 6,000 yards
Range increases to 11,000 yards
CV Saratoga engages CS Chitose at 11,000 yards
BB Kirishima engages CA New Orleans at 11,000 yards
BB Hiei engages CA Salt Lake City at 11,000 yards
CL Detroit engages CA Tone at 11,000 yards
CL Abukuma engages CA New Orleans at 11,000 yards
DD Clark engages DD Kikuzuki at 11,000 yards
DD Yuzuki engages DD Clark at 11,000 yards
DD Kikuzuki engages DD Clark at 11,000 yards
DD Kagero engages DD Crane at 11,000 yards
DD Akigumo engages DD Crane at 11,000 yards
Allied Task Force Manages to Escape
Task forces break off...

_____________________________


(in reply to rook749)
Post #: 191
RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 5:52:01 PM   
rook749


Posts: 1105
Joined: 12/21/2006
Status: offline
KB Parting Shot....
Any day the KB wants to fight my land based air is a good day for me.

-------------------------
Morning Air attack on Noumea , at 115,160

Weather in hex: Heavy cloud

Raid detected at 35 NM, estimated altitude 26,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 10
B5N2 Kate x 6

Allied aircraft
P-40E Warhawk x 4
F4F-3A Wildcat x 5

Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed

Aircraft Attacking:
6 x B5N2 Kate bombing from 13000 feet *
Ground Attack: 2 x 250 kg GP Bomb
2 x A6M2 Zero sweeping at 20000 feet *

CAP engaged:
VF-6 with F4F-3A Wildcat (0 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 20000.
Time for all group planes to reach interception is 2 minutes
49th PG/7th PS with P-40E Warhawk (0 airborne, 3 on standby, 0 scrambling)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 24000.
Time for all group planes to reach interception is 2 minutes

Also attacking 5th RAN Base Force ...

(in reply to rook749)
Post #: 192
RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 5:54:48 PM   
rook749


Posts: 1105
Joined: 12/21/2006
Status: offline
Parting Shots from Allied CV's and the Enterprise's Planes at Noumea

More ships and supplies of his to the bottom. No troops it seems .
---------------------------------------------
Morning Air attack on TF, near La Foa at 114,159

Weather in hex: Clear sky

Raid spotted at 14 NM, estimated altitude 12,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
F4F-3A Wildcat x 4
SBD-2 Dauntless x 2

Allied aircraft losses
SBD-2 Dauntless: 1 damaged

Japanese Ships
xAP Kitano Maru

Aircraft Attacking:
2 x SBD-2 Dauntless releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb

---------------------------------------------

Morning Air attack on TF, near La Foa at 114,159

Weather in hex: Clear sky

Raid spotted at 11 NM, estimated altitude 9,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
P-40E Warhawk x 2
TBD-1 Devastator x 4

No Allied losses

Japanese Ships
xAK Nissyu Maru, Bomb hits 1, heavy fires

Aircraft Attacking:
4 x TBD-1 Devastator bombing from 5000 feet
Naval Attack: 2 x 500 lb GP Bomb

Heavy smoke from fires obscuring xAK Nissyu Maru

---------------------------------------------

Morning Air attack on TF, near La Foa at 114,159

Weather in hex: Clear sky

Raid spotted at 20 NM, estimated altitude 12,000 feet.
Estimated time to target is 7 minutes

Allied aircraft
F2A-3 Buffalo x 4
F4F-3 Wildcat x 12
SBD-3 Dauntless x 34

Allied aircraft losses
SBD-3 Dauntless: 6 damaged

Japanese Ships
xAP Kitano Maru, Bomb hits 7, and is sunk
xAP Terukuni Maru, Bomb hits 5, heavy fires, heavy damage
DD Yayoi
DD Mutsuki
xAK Tatutaki Maru, Bomb hits 7, heavy fires, heavy damage
xAK Nissyu Maru, heavy fires

Aircraft Attacking:
8 x SBD-3 Dauntless releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb
9 x SBD-3 Dauntless releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb
4 x SBD-3 Dauntless releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb
5 x SBD-3 Dauntless releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb
4 x SBD-3 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb
4 x SBD-3 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb

Heavy smoke from fires obscuring xAP Terukuni Maru
Heavy smoke from fires obscuring xAP Kitano Maru
Heavy smoke from fires obscuring xAK Tatutaki Maru
Heavy smoke from fires obscuring xAK Nissyu Maru

---------------------------------------------

Afternoon Air attack on TF, near La Foa at 114,159

Weather in hex: Partial cloud

Raid spotted at 9 NM, estimated altitude 10,000 feet.
Estimated time to target is 4 minutes

Allied aircraft
P-40E Warhawk x 1
F4F-3A Wildcat x 3
SBD-2 Dauntless x 6

No Allied losses

Japanese Ships
xAP Atsuta Maru, Bomb hits 2, on fire
xAK Keisho Maru, Bomb hits 1, on fire

Aircraft Attacking:
6 x SBD-2 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb

---------------------------------------------

Afternoon Air attack on TF, near La Foa at 114,159

Weather in hex: Partial cloud

Raid spotted at 20 NM, estimated altitude 11,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
TBD-1 Devastator x 5

No Allied losses

Japanese Ships
DD Mutsuki, Bomb hits 2, heavy fires, heavy damage

Aircraft Attacking:
5 x TBD-1 Devastator bombing from 5000 feet
Naval Attack: 2 x 500 lb GP Bomb


_____________________________


(in reply to rook749)
Post #: 193
RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 5:58:26 PM   
rook749


Posts: 1105
Joined: 12/21/2006
Status: offline
Battle off of Java
Well it seems that BB force of his was not hunting my Dutch Surface force and his force turned north and all four of my surface forces did not engage him. I did however get to bleed his air forces over my British CV's.

British CV force will withdraw west of Java and then split to send the Hermes to Colombo and the rest of the force to Perth and then on to Sydney. The Britsh BB force will withdraw to Colombo.

------------------------------------
Morning Air attack on TF, near Batavia at 49,98

Weather in hex: Partial cloud

Raid detected at 47 NM, estimated altitude 16,000 feet.
Estimated time to target is 18 minutes

Japanese aircraft
A6M2 Zero x 12
G3M2 Nell x 10

Allied aircraft
Fulmar II x 19
B-339D x 11
CW-21B Demon x 6
75A-7 Hawk x 6

Japanese aircraft losses
A6M2 Zero: 1 destroyed
G3M2 Nell: 6 destroyed

Allied aircraft losses
Fulmar II: 2 destroyed

CAP engaged:
No.803 Sqn FAA with Fulmar II (1 airborne, 4 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 9000 , scrambling fighters to 12000.
Time for all group planes to reach interception is 12 minutes
No.806 Sqn FAA with Fulmar II (0 airborne, 4 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters to 3000.
Time for all group planes to reach interception is 16 minutes
1 planes vectored on to bombers
1-Vl.G.IV with 75A-7 Hawk (0 airborne, 4 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 13000.
Time for all group planes to reach interception is 22 minutes
6 planes vectored on to bombers
2-Vl.G.IV with CW-21B Demon (2 airborne, 4 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 5 minutes
6 planes vectored on to bombers
1-VI.G.V with B-339D (2 airborne, 4 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 11000.
Time for all group planes to reach interception is 22 minutes
4 planes vectored on to bombers
2-VI.G.V with B-339D (1 airborne, 4 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 21 minutes
4 planes vectored on to bombers
No.800 Sqn FAA with Fulmar II (0 airborne, 4 on standby, 5 scrambling)
Group patrol altitude is 9000 , scrambling fighters between 9000 and 18000.
Time for all group planes to reach interception is 37 minutes
9 planes vectored on to bombers



---------------------------------------------

Afternoon Air attack on TF, near Batavia at 49,98

Weather in hex: Moderate rain

Raid detected at 24 NM, estimated altitude 16,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
D3A1 Val x 11

Allied aircraft
Fulmar II x 13
B-339D x 9
CW-21B Demon x 6
75A-7 Hawk x 6

Japanese aircraft losses
D3A1 Val: 6 destroyed

No Allied losses

CAP engaged:
No.803 Sqn FAA with Fulmar II (1 airborne, 4 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 9000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 11 minutes
1-Vl.G.IV with 75A-7 Hawk (2 airborne, 4 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 10 minutes
2-Vl.G.IV with CW-21B Demon (2 airborne, 4 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 16 minutes
1-VI.G.V with B-339D (1 airborne, 4 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 16 minutes
2-VI.G.V with B-339D (1 airborne, 3 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 12 minutes
No.800 Sqn FAA with Fulmar II (0 airborne, 4 on standby, 0 scrambling)
Group patrol altitude is 9000 , scrambling fighters to 13000.
Time for all group planes to reach interception is 14 minutes
No.806 Sqn FAA with Fulmar II (0 airborne, 4 on standby, 0 scrambling)
Group patrol altitude is 9000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 11 minutes

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Post #: 194
RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 6:01:58 PM   
rook749


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Singapore - Holds
The forts are down to level 2 again but we hold. One xAKL arrives to deliver 1750 supplies and two more are in route. Supplies are back up to 12K but still falling. If I can keep it supplied I can hold for another 30 days unless he brings in more force. He has five units of some type in the hex north, I assume they are resting and rebuilding.

--------------------------
Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 49420 troops, 639 guns, 146 vehicles, Assault Value = 1227

Defending force 59865 troops, 639 guns, 431 vehicles, Assault Value = 850

Japanese engineers reduce fortifications to 2

Japanese adjusted assault: 1990

Allied adjusted defense: 2491

Japanese assault odds: 1 to 2 (fort level 2)

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
6079 casualties reported
Squads: 29 destroyed, 346 disabled
Non Combat: 21 destroyed, 104 disabled
Engineers: 61 destroyed, 20 disabled
Guns lost 56 (4 destroyed, 52 disabled)

Allied ground losses:
1711 casualties reported
Squads: 78 destroyed, 32 disabled
Non Combat: 1 destroyed, 64 disabled
Engineers: 1 destroyed, 21 disabled
Guns lost 32 (2 destroyed, 30 disabled)
Vehicles lost 29 (4 destroyed, 25 disabled)

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RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 6:12:58 PM   
rook749


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Enterprise 42(0)-38(14)-30(4) and Noumea
The fires are out and the Big E will now make for Sydney from Noumea by heading three hexes south and then west. It has one DD escort with two DDs and one CA that will meet up with it in route. ASW is also searching the sea are along it's route. Good thing we hid in port as with the fires at night I expect it would have been toast if the Jap BB force found it.

He has a land unit of unknown size now in the hex of Noumea which I assume is the 21st Infantry Division. If I can hold the hex for four days I have the following Landing -

Landing in 1.5 Days: 1/3 of the Americal Division
Landing in 2 Days: 2/5 Ind Coy
Ladning in 4 Days: 1 US INF BAT
Landing in 6 Days: 1 US ART BAT

At the base I have Level 3 Forts -
4th Aus Lt AA Reg
5th RAN Base Force
New Caledonia Det
Sparrow Aus Inf Bat
Bull Aus Inf Bat

It will be a near run thing.... If the US 1/3 US INF Division arrives in Time I think I can hold but I could be wrong.

I have moved all of the aircraft from the air units on the island away but I 55 aircraft at the base down for repair with only 33 Aviation support.....



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RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 6:23:09 PM   
rook749


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Two CV's Down....
Intel and the Victory Point count shows he lost two CV's but I am not sure its really accurate given is two CV's that should not have taken that much damage compared to some of the others.




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Post #: 197
RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 7:39:18 PM   
BBfanboy


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quote:

ORIGINAL: rook749

Two CV's Down....
Intel and the Victory Point count shows he lost two CV's but I am not sure its really accurate given is two CV's that should not have taken that much damage compared to some of the others.




Name of the ship sunk is very often FOW. Zuikaku and Akagi are likely gone. The ship loss VPs seem to indicate two CVs larger than Soryu.

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RE: This will End Badly Rook749 vs AirGriff - 4/15/2014 11:57:54 PM   
rook749


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Next Round at New Caledonia
Here is what is in route for the next round, if I can't hold Noumea I will make sure he can't get the supplies and any extra troops shore. The fall back is to send all the reinforcements to Koumac which is currently held by Heron Det, 2/4 Ind Coy and the 2/3 Ind Coy - Forts Level 1-90%.

Force Z
Repulse, Houston, 2 x CL, 6 x DD.

OZ Force
Pensacola, Australia, Canberra, 3 x CL, 3 x DD.

US CAR DIV 2
Saratoga, Salt Lake City, CL, 2 x DD. There are 42-F, 36 DBs and 8 TB aircraft on board.




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Post #: 199
RE: This will End Badly Rook749 vs AirGriff - 4/17/2014 10:40:48 PM   
rook749


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10 Mar 42 -11 Mar 42 Executive Summary

The good news is that we held the first attack Noumea (more details below). It appears the Mini-KB is at Tulagi --- not sure if it will venture south but need to keep an eye on it. Force Z and the OZ Surface force bag one damaged DD trying to feel Noumea.

CV Indomitable is now in route to Perth after making is presence know at Batavia again.

Japanese Amphibious Landings:
None.

Japan Conquerors the Following Bases:
Siaeo


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RE: This will End Badly Rook749 vs AirGriff - 4/17/2014 10:42:46 PM   
rook749


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Ground combat at Wenchow (89,58)

Hmm, seem the clean up in China has started. Not sure if I should ride this out or run away?

Japanese Deliberate attack

Attacking force 20921 troops, 165 guns, 66 vehicles, Assault Value = 625
Defending force 15923 troops, 44 guns, 0 vehicles, Assault Value = 439

Japanese adjusted assault: 1071
Allied adjusted defense: 733

Japanese assault odds: 1 to 1 (fort level 1)
Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
1401 casualties reported
Squads: 2 destroyed, 144 disabled
Non Combat: 5 destroyed, 15 disabled
Engineers: 4 destroyed, 18 disabled

Allied ground losses:
587 casualties reported
Squads: 0 destroyed, 60 disabled
Non Combat: 0 destroyed, 20 disabled
Engineers: 0 destroyed, 4 disabled

Assaulting units:
22nd Division
2nd Ind Engineer Regiment
60th Infantry Brigade
2nd Ind.Mixed Regiment
13th Army
4th Medium Field Artillery Regiment

Defending units:
100th Chinese Corps
25th Group Army
14th Chinese Base Force


---------------------------------------------


Ground combat at Wenchow (89,58)

Japanese Deliberate attack

Attacking force 19574 troops, 165 guns, 66 vehicles, Assault Value = 505

Defending force 15493 troops, 44 guns, 0 vehicles, Assault Value = 395

Japanese adjusted assault: 515

Allied adjusted defense: 2077

Japanese assault odds: 1 to 4 (fort level 0)

Combat modifiers
Defender: terrain(+), leaders(+), leaders(-), experience(-)
Attacker:

Japanese ground losses:
486 casualties reported
Squads: 1 destroyed, 32 disabled
Non Combat: 1 destroyed, 4 disabled
Engineers: 2 destroyed, 4 disabled

Allied ground losses:
477 casualties reported
Squads: 2 destroyed, 71 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 1 destroyed, 3 disabled

Assaulting units:
60th Infantry Brigade
2nd Ind Engineer Regiment
22nd Division
2nd Ind.Mixed Regiment
13th Army
4th Medium Field Artillery Regiment

Defending units:
100th Chinese Corps
25th Group Army
14th Chinese Base Force

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Post #: 201
RE: This will End Badly Rook749 vs AirGriff - 4/17/2014 10:52:00 PM   
rook749


Posts: 1105
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Ground combat at Noumea (115,160)

I got my wish, the first attack goes in at 1:2 so there is no second day. The 1/3 of the Americal Division and the 2/5 Aus Ind Coy. In route now I have 1 US INF BAT, 1 US ART BAT, NZ Medium Art Reg and NZ Queen Alexandra's (Mtd) Reg.

After we complete unloading the supplies from the Americal Division the xAPs will go back and get the rest of the division. Given the odds, I will be holding one Marine Fighter unit, the scattered remnants of the Enterprise's air wing (minus the TB which were sent to the pool as I am short of Devastators right now). I will also be sending the A-24's to the area as well.

Now he has added four other units to the 21st Division but I don't think they have much in the way of Combat power. My hope is that he attacks again and get mauled and then I will drive him into the sea.

I am going to be mean/sneaky and send the 2/5 Ind Coy to take La Foa next turn, to cut his retreat path.

Japanese Deliberate attack

Attacking force 12131 troops, 98 guns, 4 vehicles, Assault Value = 380
Defending force 6085 troops, 106 guns, 56 vehicles, Assault Value = 122

Japanese adjusted assault: 274
Allied adjusted defense: 358

Japanese assault odds: 1 to 2 (fort level 3)

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
458 casualties reported
Squads: 2 destroyed, 28 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 3 disabled

Allied ground losses:
141 casualties reported
Squads: 0 destroyed, 15 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 2 disabled

Assaulting units:
21st Division

Defending units:
Sparrow Battalion
Gull Battalion
New Caledonia Det
5th RAN Base Force
4th Australian Lt AA Regiment

< Message edited by rook749 -- 4/17/2014 11:52:12 PM >


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RE: This will End Badly Rook749 vs AirGriff - 4/19/2014 12:37:04 PM   
rook749


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11 Mar 42 - 12 Mar 42 Executive Summary

The great news is that we held the second attack Noumea (more details below). It no longer appears the Mini-KB is at Tulagi --- not sure if it will venture south but need to keep an eye on it or if it left the area. Force Z (Sydney) and the OZ Force (Brisbane) forces are withdrawing to rearm and refuel.

Carries
He did get a submarine location of the Saratoga off Auckland before it made port but the sub missed. I have little ASW in the port but I have more in route. The Lexington (4 days to repair) and Saratoga will base here with the fighters offloaded to the port for protection until the Hornets Force arrives in 10 - 15 days. The Lexington is now at full aircraft strength but the Saratoga has taken no replacements from the battle, no F4F-4 have been used from the pool as of yet. After juggling and disbanding the Enterprise air detachments I should have enough TBs to bring the Lexington, Saratoga and Hornet to full strength.

Indomitable
CV Indomitable is now in route to Perth and 1/3 there from Java.

Base Building
Savii is building to a max level port 1(2)70% and airfield 1(3)70% - this is within bomber range of Canton Island at 16 hexes. Canton will be the next target of the forces that hit Christmas Island. Suva and Nadi are also buding to the max port and airfield to support the defense of New Caledonia. Suva Port 3(2)72% Airfield 3(7)74%. Fanning Island Port 1(0)90% Airfield 3(3)16% - the second it goes to level 4 the B-17's will arrive to the max level that can be supported to bomb Christmas Island.

Japanese Amphibious Landings:
None.

Japan Conquerors the Following Bases:
Tablas


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Post #: 203
RE: This will End Badly Rook749 vs AirGriff - 4/19/2014 12:44:24 PM   
rook749


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Ground combat at Noumea (115,160)

I again got my wish and the second attack goes in at 1:5 --- there is no second day. The 1/3 of the Americal Division and the 2/5 Aus Ind Coy arrived and were key to the battle. In route now I have 1 US INF BAT(4 Days), 1 US ART BAT(4 Days), NZ Medium Art Reg(unloading),NZ Q Alexandra's Mtd) Reg(unloading) and 1 US ARM Batt (8 days).

There is one marine fighter units providing air cover. I will also be sending the A-24's to the area as well as needed. After I get the lift back to Brisbane I will send the rest of the Americal Division and then if all still looks good counter attack.

Now he has added four other units to the 21st Division --- including the 144th Inf Reg last see at Fiji but it was not nearly enough. Unless something drastically changes I will drive him into the sea in the next 60 days at the latest.

I am mean/sneaky and sent the 2/5 Ind Coy to take La Foa, to cut his retreat path.

Ground combat at Noumea (115,160)

Japanese Deliberate attack

Attacking force 18471 troops, 182 guns, 69 vehicles, Assault Value = 516
Defending force 9291 troops, 167 guns, 78 vehicles, Assault Value = 222

Japanese adjusted assault: 164
Allied adjusted defense: 955
Japanese assault odds: 1 to 5 (fort level 3)

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
925 casualties reported
Squads: 3 destroyed, 108 disabled
Non Combat: 2 destroyed, 9 disabled
Engineers: 0 destroyed, 8 disabled

Allied ground losses:
283 casualties reported
Squads: 2 destroyed, 26 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 3 (1 destroyed, 2 disabled)

Assaulting units:
21st Division
144th Infantry Regiment
Sasebo 8th SNLF
5th Medium Field Artillery Regiment
Botanko Hvy Gun Rgt /7

Defending units:
Sparrow Battalion
2/5th Ind Coy
Gull Battalion
New Caledonia Det
Americal Infantry/C Division
5th RAN Base Force
4th Australian Lt AA Regiment

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RE: This will End Badly Rook749 vs AirGriff - 4/19/2014 1:11:50 PM   
rook749


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A little over 100 days....

At this point we have been fighting for a little over 100 days and so far I really can't complain. As I wait for the turn I will be posting some of the air losses, ship losses and other notes on where we stand. I am going to try and do this every one to three months as a review for anyone that is reading this and to help me stay focused my long terms goals for each area. The overall plan is to cost him supply, resources, fuel an oil any time possible. This may not have an effect today or next month but over time it will put him in a position to not be able to swarm me with land and air units in 1944-1946.

Given that I have won the two major navel engagements for the war and I won four of the five land campaigns I contested ---- I am a very happy camper.

Battle of Borneo (won)

Lost the BB Price of Wales, CL Dragon & CL Boise for the reported loss (gain of salt taken) BB Kongo, BB Haruna, CL Katori, CL Jintsu, DD Oyshio. He may also have lost some xAKs but this is not confirmed, but at least one other BB and two other CAs will also need some major yard time. His invasion then pauses from the 22nd of December in the NEI until the 7th of January when the Mini-KB arrived from Truk for air cover.

Battle of Wake (lost)
We lost the CA Portland, CA Chicago, CA Astoria and the DD Allen. The Lexington and still needs 32 days in the yard for repair. We reported sunk the CL Tenryu and the DD Kisaragi. The Lexington hit the surface force on day 1 and sunk the CL and DD, we missed the second invasion task force sent to Wake and then on day two was supposed to run away. The AI task force commander instead reacted southwest of Wake which allowed the KB to catch us on day 3. Supplies and one Mar Def Art unit did make it ashore and his landing was wiped out.

Battle of Christmas Island (lost/win)
In the long run I think this will hurt him far more than it helps him. We lost around 4 TKs, 15 xAKs, 4 Aps and 5 DDs. We stopped the first invasion of Christmas Island cold by catching it trying to land with a DD force. I think his plan was to take all three Islands which would have been great but he had to divert the other landings to Christmas to take it, which he now holds. My goal now is to take this back in ’42 in a war of attrition.

Battle of New Caledonia (won)
Two Japanes CV's sunk Kaga and Soryu reported by Tracker but I suspect they are in fact the Akagi and Shokaku given the combat reports. The trade was the Enterprise with heavy damage.

CV Zuikaku, Bomb hits 7, heavy fires, heavy damage
Ammo storage explosion on CV Zuikaku
CV Akagi, Bomb hits 4, heavy fires, heavy damage
Ammo storage explosion on CV Akagi
CV Shokaku, Bomb hits 4, heavy fires
CV Soryu, Torpedo hits 1

Burma
Rangoon is held by the 1st Burma Infantry Division and the 17th Indian Division along with an assortment of Infantry Battalions and Engineering units. One AVG Fighter unit and two British Fighter unit are providing air cover. The goal is to hold as long as possible, making him take the time and supply to drive me out.

India
Ready the army and air force for a drive back into Burma starting October 1st of 1943. I want to start fighting if only a battle of maneuver at the end of 1943 to start burning supply. If he had to move overland supply some of it gets lost over the poor roads. If he ships it in I snip away at the ships and it costs him fuel. Early I start this drain greater the long term outlook for me is. The USAF will be bases out of Chittagong and the CWAF out of Dimapur. The goal is to hold all of the bases on the Indian side of the Burma boarder by the end of 1943, or be advancing out of them if they never fall.

Australia
For some reason I thought he might try a landing at Darwin/Perth but this does not seem to be the case. I still hold Horn Island and Port Moresby (58K of supply). I had not planned on trying hard to defend these but I have just routed one AUS Art unit and additional supply to this base. I am going to send additional AUS units as they become available to Port Moresby.

NEI
DIP (Die in Place) orders have been issued. The plan is to hold Batavia & Soerabaja as long as possible. Baravia and Soerabaja have all of their land units at each base. The Dutch Surface forces are still at Soerbaja keeping him honest.

PHI
All that is left is 60K of troops in Bataan troops and no supply. We traded at 2:3 in the air and I was able to win a battle vs and infantry and armor regiment at Clark Field when they ran into my defensive wall.

Singapore
The contraction continues, at this point we simply DIP Singapore, supplies at 11K and falling. Two shipments of 1750 supplies will try and slip though.

Pago Pago/Suva/Noumea
Pago is my forward base in the area, fuel at 25K and supplies at 200K and climbing. Looking to add Mines and PTs boats as soon as possible.

Line Islands
Palmyra/Fanning are still held (Christmas Island is lost) and will be built up massively to facilitate an attack to retake Christmas Island and then Canton. There are two US Inf Divisions, 2 US Combat Eng Bat, 2 US Art Bat at Fanning Island prepping to take Christmas Island.

Wake
We still Hold! There is one USN Std Base Force, 2 Mar Def Art, Cost AA Reg, 3 Fort, ~16K of supplies and 20 Aircraft of all types from the Lexington on the Island. The island is almost max stacked if it looks like it will hold into '43 I will send 150 mines, ACM, PT Boats and swap some of the ART units for base forces to base my bombers from.

New Caledonia
Baring a dramatic change in force allocation he is toast and will be kicked off the island in the next 60 days.

Enterprise
Will make port in Sydney in one day and then upgrade/repair its battle damage. Enterprise 43(0) - 38(14) - 30(4). Its organic air units will defend the hex along with 122 Wirraway's in case the KB comes calling. There will also be three CV's at Auckland that can come over as needed.

< Message edited by rook749 -- 4/19/2014 2:12:39 PM >


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Post #: 205
RE: This will End Badly Rook749 vs AirGriff - 4/19/2014 1:15:50 PM   
rook749


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Japanese Ships Sunk




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Post #: 206
RE: This will End Badly Rook749 vs AirGriff - 4/19/2014 1:25:09 PM   
rook749


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Allied Ships Sunk




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Post #: 207
RE: This will End Badly Rook749 vs AirGriff - 4/19/2014 1:32:48 PM   
rook749


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Victory Points




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< Message edited by rook749 -- 4/19/2014 2:35:01 PM >


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Post #: 208
RE: This will End Badly Rook749 vs AirGriff - 4/20/2014 12:57:59 PM   
rook749


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Questions for the Readers

Given my losses of Ships, the Japanese wiliness to use surface raiders and the loss of Christmas Island I am looking at using a lot of off map transport to free up escorts and reduce any chance he has to find me. Can anyone point to a good link or provide a description of the East Cost to Port Stanley route?

My thoughts are the following -

1) Use all of the 8K Range Tankers and Transports to keep Pearl and the Line Islands in supply.
2) Base the 14 Speed xAK/TK, the 12 Speed 11K+ range xAK and all of the xAPs with 15+ Speed at Port Stanley.
3) Use the remaining xAKs, xAKLs and TKs to run supply and troops to Port Stanley/Cape Town.
4) Use the ships from item # 2 to run troops, fuel and supplies to Pago Pago.

Given I have reinforced Penrhyn Island with PBY's and troops --- plus the fact I have a decent search arch from Pearl, to the Line Islands, to Penrhyn, to Pago Pago, to Fiji and in New Caledonia. I figure a route south of Penrhyn will be very safe especially if I keep a small surface force at Penrhyn to react from.

Or is this a bad idea?


< Message edited by rook749 -- 4/20/2014 1:58:15 PM >


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RE: This will End Badly Rook749 vs AirGriff - 4/20/2014 2:20:39 PM   
BBfanboy


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quote:

ORIGINAL: rook749

Questions for the Readers

Given my losses of Ships, the Japanese wiliness to use surface raiders and the loss of Christmas Island I am looking at using a lot of off map transport to free up escorts and reduce any chance he has to find me. Can anyone point to a good link or provide a description of the East Cost to Port Stanley route?

My thoughts are the following -

1) Use all of the 8K Range Tankers and Transports to keep Pearl and the Line Islands in supply.
2) Base the 14 Speed xAK/TK, the 12 Speed 11K+ range xAK and all of the xAPs with 15+ Speed at Port Stanley.
3) Use the remaining xAKs, xAKLs and TKs to run supply and troops to Port Stanley/Cape Town.
4) Use the ships from item # 2 to run troops, fuel and supplies to Pago Pago.

Given I have reinforced Penrhyn Island with PBY's and troops --- plus the fact I have a decent search arch from Pearl, to the Line Islands, to Penrhyn, to Pago Pago, to Fiji and in New Caledonia. I figure a route south of Penrhyn will be very safe especially if I keep a small surface force at Penrhyn to react from.

Or is this a bad idea?


The idea is sound if you have enough capacity to make up for the extra time this roundabout route will take.

EC to Pt. Stanley is direct and off-map. No fuel is used nor damage incurred. You can even move at full speed if you are sure this will not p.o. your opponent.
The bad news - it will take a while. I have never done the whole route direct but EC to Panama is about three weeks and Panama to PS is about three weeks.
Never done PS to on-map, so I don't know the time there. Panama to on-map is about two weeks so PS could be 3 weeks. From there you have your on-map time which
you can calculate. Don't forget to change any ships using full speed to get to PS to use mission speed to get on-map!

Another unknown - troop fatigue during the long voyage. I don't know if it accumulates during the EC-PS leg but it would during the PS-on map leg. You should plan to
deposit your troops on a base somewhere to rest up before an assault.

Seems to me the EC-Capetown-Oz route would take about the same time and be easier to manage.

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