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SubCommander

 
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SubCommander - 5/3/2014 1:59:48 PM   
Erkki


Posts: 1461
Joined: 2/17/2010
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http://www.subsim.com/radioroom/showthread.php?t=202304


A small Dwarf Fortress or "roguelike" submarine game. Combat is fairly simple still, the focus being on crew management, damage control and especially surviving all kinds of accidents and failures(including hitting the seafloor).

Theres a small guide included, guide.txt which is good to read before starting!

I found the game a bit fast-paced and accidents happening much quicker than what I could deal. It may be a good idea to open the gameoptions.ini in notepad(or equivalent) and change the sub_reliability and game_speed values. I've found 1000 and 8 respectively to work pretty well.

Also set mouse_enable = 1 !!!





Basically you can enter each panel by clicking them on the sub(a crew member will move to position) and escape them with right mouse click or backspace. When in each screen, holding the F1 button will give you help on which button does what. M enters the map mode and in map mode, tactical and periscope its possible to fast-travel with F. Crew members can be equipped with tools, suits etc. that help them fix things, fight fire and so forth. O allows to give a direct order.

Have fun.


edit: So yeah, how my patrols have went its basically a "K-19 Widowmaker: The Game"

< Message edited by Erkki -- 5/3/2014 3:01:39 PM >


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RE: SubCommander - 5/3/2014 2:51:20 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
Uhm, "Dwarf Fortress" mixed with "WITP:AE"? Is Gary Oldman on board?

- So who do I control?
- EVERYONE!!!

(in reply to Erkki)
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RE: SubCommander - 5/3/2014 3:55:57 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
looks like time travel back to the 80s...

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