Kokoda
Posts: 137
Joined: 2/20/2001 From: Melbourne,Australia Status: offline
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At the risk of tedium...
I tried using MS XL to create a table of expected orders, then tested the results in a created battle in which I left the troops deployed at the edge of the board to avoid combat and therefore adverse morale states. I think I've got the algebra right now. I could send you the spreadsheet if you're interested.
Results look like this...
Using the NCR (appendix A) from SP3
1) ...and "Leadership Ratings" (Appendix E) from SP3
- orders seem too high when tested, and the random effects are small because (0-9)<< CR+NCR-40.
2) ...and the CR that you suggested, Mindspy (where a General has 9, and Col presumably smaller)
- orders are almost always negative (9+9-40+20)/10.
The test was ANZAC forces in '44. I used all orders each turn so that the next turn's orders were always the ones generated, uncomplicated by carry over.
In five turns...
Col - always 1.
Cpt - always 1. (for both inf and armour)
1Lt - always 1. (for armour; no inf 1Lts) Except for my FO vehicle, which gained 3 orders one turn, and 1 the rest.
2Lt - 3@3orders; 4@2orders; 13@1 order. (for inf; no armour 2Lt).
So the 2Lts seem to have a lot more flexibility than the force commander :confused: . A0 starts with more orders though.
So perhaps your 'absolute value' idea is correct, but it seems counter-intuitive.
It may seem a pain in the arse to you that I should persist in trying to understand this, but I feel I need to know what flexibility I have to plan a battle. I've played a few different nationalities and have a feel of what I can do, but if you or Antonius suggest PBEM between Yugoslavian partisans vs Roumania I'll be totally lost!
To answer the questions you and Antonius posed
- I try to create a force with an extended chain of command as much as possible - selecting Companies rather than smaller units, although in a generated battle (<1000points) this is often not possible and still maintain a balanced force.
- I try not to waste orders on individual squads, unless I have no other option, or have some to spare. eg "You men stay here with me to defend this objective. MG section - you occupy building X to provide a crossfire if things get sticky"
- I know the orders of a higher ranking officer may be used and tap those as little as possible.
- I've found that changing my mind often has worse consequences than sticking to a dubious plan...and many of mine have been dubious! :(
Regards,
CHRIS
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CHRIS
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