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Thanks Matrix! (Steam) - 5/23/2014 11:47:35 PM   
Firov

 

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I've noticed a happy trend with Matrix games lately. More and more of their games are becoming available on Steam, such as Distant Worlds:Universe and Close Combat:Gateway to Caen. As a user who likes to organize all of my games through that platform, I think this is absolutely great!

I had always thought that Matrix was dead-set against Steam, and I considered that their greatest flaw, but I'm happy to see that I was wrong. It's good for the many millions of Steam users and I'd argue it's going to be good for Matrix in the long run too as their games gain a much wider audience.

Anyway, thanks for listening to your audience, Matrix, and bringing so many of your great titles to Steam!

< Message edited by Firov -- 5/24/2014 12:49:11 AM >
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RE: Thanks Matrix! - 5/23/2014 11:49:30 PM   
aaatoysandmore

 

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As long as they don't go with that DRM mess I'm fine with it also. Though I won't be buying any of their games on Steam I'm glad they can use other avenues to get their products out there and noticed.

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Post #: 2
RE: Thanks Matrix! - 5/24/2014 5:17:56 AM   
Jim D Burns


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quote:

ORIGINAL: aaatoysandmore

As long as they don't go with that DRM mess I'm fine with it also. Though I won't be buying any of their games on Steam I'm glad they can use other avenues to get their products out there and noticed.



As in all business, it’s going to come down to a cost benefit analysis. Paradox said they’d never let their customers down when they first started going over to Steam, but eventually they said screw the old customers we have lots of new Steam customers and it’s cheaper to go 100% Steam so they did. I hope Matrix doesn’t do the same, but business is business, so my guess is if they do really well they’ll follow suit and us old grognards will have to find a new forum to haunt that caters to us.

GoG has a real opportunity to scoop up a lot of Matrix loyalists if they do pull a Paradox, though they are more like Steam than Matrix as they don’t create any new game themselves. So perhaps someone will do a new business startup and become the new Matrix. One thing I’ve learned in this industry, nothing lasts forever.

Jim


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RE: Thanks Matrix! - 5/24/2014 5:31:58 AM   
aaatoysandmore

 

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Or is loyal. I'm with yah but Matrix would be the last straw for me. We've sunk our years and time into them trying to prop them up and to do something like that to us would be a cold fist in the mouth to me. As long as they sell both places no problem they can put all their games on steam if they want, but, to go exclusively to steam like CA did with the total war franchise and now of course Paradox and lest not forgert Stardock and Brad's lies about Steam and gamers rights, it's just disgraceful and unhonorable and they should be branded as such.

I know one thing, I don't buy a single game of CA's or Paradox's and now Stardock's at full price anymore and usually wait on the bargain bin sales before buying them because of Steam. As I get older it's a lot easier to resist temptation too.

If anything was BORG; STEAM is. Absorbing everything and everybody out there. Who's to fight them? Who's to stand up to them and say no more? We need a "hero" (bonnie tyler)

Now, you're making me wonder about these weekly sales, are matrixgames/slitherine just prepariing us for a Steam move where everything gets discounted eventually?

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RE: Thanks Matrix! - 5/24/2014 7:10:09 AM   
IainMcNeil


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We are absolutely not going to stop releasing games through our sites. Steam is another shop window. We did this before Steam and we'll be doing it after they've gone :)

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RE: Thanks Matrix! - 5/24/2014 8:47:59 AM   
JDM

 

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And by way of some indication of our long term views we have now created the store in French, Spanish, Italian with Germany coming in August, does that sound as if we have any plans to abandon our audience

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RE: Thanks Matrix! - 5/24/2014 9:06:15 AM   
aaatoysandmore

 

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Does a wolf in sheeps clothing mean it will not eat the sheep? I might remind you that Brad with Stardock said and promised the same things, but did he keep his word when money mattered more?

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RE: Thanks Matrix! - 5/24/2014 4:02:17 PM   
PipFromSlitherine

 

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quote:

ORIGINAL: aaatoysandmore

Does a wolf in sheeps clothing mean it will not eat the sheep? I might remind you that Brad with Stardock said and promised the same things, but did he keep his word when money mattered more?

I guess you'll just have to see what we actually do in future, rather than extrapolating from decisions made by other people at other times running other companies...

Cheers

Pip



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RE: Thanks Matrix! - 5/24/2014 4:11:55 PM   
operating


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Personally, I found Steam a PITA, with all kinds of interruptions and BS that I don't get dealing direct with Matrix or Slitherine, and by the way, Matrix has built themselves an excellent Forum site.

IMO, Bob

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Post #: 9
RE: Thanks Matrix! - 5/24/2014 4:20:38 PM   
wings7


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quote:

ORIGINAL: PipFromSlitherine


quote:

ORIGINAL: aaatoysandmore

Does a wolf in sheeps clothing mean it will not eat the sheep? I might remind you that Brad with Stardock said and promised the same things, but did he keep his word when money mattered more?

I guess you'll just have to see what we actually do in future, rather than extrapolating from decisions made by other people at other times running other companies...

Cheers

Pip




Amen to that!

(in reply to PipFromSlitherine)
Post #: 10
RE: Thanks Matrix! - 5/24/2014 4:43:10 PM   
wodin


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One big problem with games that hit Steam is they will soon by up for pirate download. Whilst when just with Matrix it's unlikely they will get pirated. Checking out my hunch I've found Distant Worlds Universe already cracked and uploaded for starters. I bet there was no DW pirate version before.

< Message edited by wodin -- 5/24/2014 5:46:06 PM >


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RE: Thanks Matrix! - 5/24/2014 5:43:43 PM   
aaatoysandmore

 

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quote:

ORIGINAL: PipFromSlitherine


quote:

ORIGINAL: aaatoysandmore

Does a wolf in sheeps clothing mean it will not eat the sheep? I might remind you that Brad with Stardock said and promised the same things, but did he keep his word when money mattered more?

I guess you'll just have to see what we actually do in future, rather than extrapolating from decisions made by other people at other times running other companies...

Cheers

Pip





That's kewl, as I said I have no problem with you using Steam to get your products out there.

(in reply to PipFromSlitherine)
Post #: 12
RE: Thanks Matrix! - 5/24/2014 7:29:58 PM   
Ranger33

 

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I'm happy to see Matrix titles popping up on Steam. While I'll continue to buy through the Matrix site, it's nice to have the auto-updates and one click re-downloads via Steam. I also really appreciate the fact that upgrading to Universe will only cost me $10, very nice!

I just checked and Distant Worlds is creeping up the Top Sellers chart on Steam, currently sitting at #7 behind big name titles and ones on sale. I wonder if people activating their Matrix version counts as a copy "sold" or not. Either way, it's cool to see Matrix rubbing elbows with widely known titles like Day-Z and Dark Souls. I'm glad you guys went with a reasonable price, no one was going to pay $100 for it all at once. I know over on reddit DW gets brought up in lots of 4X discussions, but people shy away from the steep entry fee.

Another happy note: This morning I noticed there were not yet any reviews up, but now there are a couple dozen, all glowing with praise! I think I'll add one myself.

< Message edited by Ranger33 -- 5/24/2014 8:44:58 PM >

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RE: Thanks Matrix! - 5/24/2014 7:40:11 PM   
DSWargamer

 

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quote:

ORIGINAL: wodin

One big problem with games that hit Steam is they will soon by up for pirate download. Whilst when just with Matrix it's unlikely they will get pirated. Checking out my hunch I've found Distant Worlds Universe already cracked and uploaded for starters. I bet there was no DW pirate version before.


That's really false.

The first horrible fact is there is zero defense against piracy. I have seen it so often it is really naive in the extreme to waste any effort on DRM. Next horrible fact is niche gamers are not somehow noble based on some belief they would never betray their own.

Skill in the finding is the only barrier in being able to do the locating. It's all out there. And yes, you can find copies of every single Matrix Games title. Yes sadly, all of them. There is nothing thrilling about that fact, but fact it is.

I support Matrix Games and Slitherine with my purchases, because they are not treating me like crap in the mistaken belief that crappy treatment based DRM does a damned thing. That elicense garbage from Battlefront for instance, it is no barrier to their games either. It is not preventing you from getting John's games either. Pirates pirate for the kick of defeating your code. They don't want your game, they just want the accolades from their fellow hackers that they beat the DRM yet again.

I like that Slitherine Group offers free Steam keys to all their store purchased games.
There is zero reason for a Matrix Games or Slitherine fan to buy the game from Steam, because buying here means you get there for free. Buying on Steam means you only have the Steam release and yes, if something ever happens to Steam, you have nothing.

I support any method of Slitherine Group getting MORE cash. I see Steam as nothing more than an advertising scheme. It's Steam means to me. If they went solely to Steam, sure they would still be IN business, but they likely would trash the hell out of a lot of loyal business too.

Other than Civilization V and expansions, I really don't value any of my other Steam purchases. I was FORCED to go to Steam for Civ. It wasn't preference though. I have bought the physical copies in the store though. I at least don't need to rely on downloading the file to install. If Steam died, I suspect my physical copies would be worthless. That would suck.

But all of my Slitherine Group purchases are where they belong..... safely stored in redundant locations around my various devices. I'd need to have my apartment burn to the ground to lose my wargame collection. And after that event, I think it would be about 20 years before I got over it, or likely never, as I am unsure I'll be alive in 20 years :)

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RE: Thanks Matrix! - 5/24/2014 9:26:54 PM   
aaatoysandmore

 

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quote:

ORIGINAL: DSWargamer


quote:

ORIGINAL: wodin

One big problem with games that hit Steam is they will soon by up for pirate download. Whilst when just with Matrix it's unlikely they will get pirated. Checking out my hunch I've found Distant Worlds Universe already cracked and uploaded for starters. I bet there was no DW pirate version before.


That's really false.

The first horrible fact is there is zero defense against piracy. I have seen it so often it is really naive in the extreme to waste any effort on DRM. Next horrible fact is niche gamers are not somehow noble based on some belief they would never betray their own.

Skill in the finding is the only barrier in being able to do the locating. It's all out there. And yes, you can find copies of every single Matrix Games title. Yes sadly, all of them. There is nothing thrilling about that fact, but fact it is.

I support Matrix Games and Slitherine with my purchases, because they are not treating me like crap in the mistaken belief that crappy treatment based DRM does a damned thing. That elicense garbage from Battlefront for instance, it is no barrier to their games either. It is not preventing you from getting John's games either. Pirates pirate for the kick of defeating your code. They don't want your game, they just want the accolades from their fellow hackers that they beat the DRM yet again.

I like that Slitherine Group offers free Steam keys to all their store purchased games.
There is zero reason for a Matrix Games or Slitherine fan to buy the game from Steam, because buying here means you get there for free. Buying on Steam means you only have the Steam release and yes, if something ever happens to Steam, you have nothing.

I support any method of Slitherine Group getting MORE cash. I see Steam as nothing more than an advertising scheme. It's Steam means to me. If they went solely to Steam, sure they would still be IN business, but they likely would trash the hell out of a lot of loyal business too.

Other than Civilization V and expansions, I really don't value any of my other Steam purchases. I was FORCED to go to Steam for Civ. It wasn't preference though. I have bought the physical copies in the store though. I at least don't need to rely on downloading the file to install. If Steam died, I suspect my physical copies would be worthless. That would suck.

But all of my Slitherine Group purchases are where they belong..... safely stored in redundant locations around my various devices. I'd need to have my apartment burn to the ground to lose my wargame collection. And after that event, I think it would be about 20 years before I got over it, or likely never, as I am unsure I'll be alive in 20 years :)


Good post DSW and you probably hit the nail on the head. The only thing I would question is how much more piracy will be involved with Steam as a distribution site intead of this quiet place. I must say I've never been offered a pirated game of Matrix or Slitherine all the time I've been here, but, on Steam they come in droves. I just put the culprits on ignore or block as soon as I find out what it is. I don't condone piracy but I will download an old SSI game or whatnot that I do own on my Commodore 64 or Amiga 500 or PC. I bought the game once I do not believe I should have to buy it for every system I use to run it. It's not my fault developers and computer builders couldn't get their act together and learn to make one machine and one OS that fits all. At least with gasoline it will run on any car past or present. I'm not sure about premium though. Same with new consoles that seem to come out like rabbits breed every few years. It's just a money grab, programmers and designers and developers could just upgrade what's already out if they wanted to and make intergrated "parts" if they want to upgrade something. Why should I have to buy a new console every 5 years or PC? Just upgrade the components it's not like we need the body of a Mercedes to drive down the same road that an old 57 Chevy can.

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RE: Thanks Matrix! - 5/24/2014 10:03:29 PM   
DSWargamer

 

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Good point to some extent triple A.

Often they just start all over again with games, that took a number of years to beat in to shape, all so they can just need to do it all over again.

Drives me nuts that I can't just get a re tooled Steel Panthers right friggin now. I mean, it took them quite a few years to beat Steel Panthers into what it is now, that being SPWAW 8.4.something. I don't really need a NEW Steel Panthers, I just want to start the game and it function completely as well as it did in 2000, without the geeks kill list required. I don't want to use DosBox dodges or Virtual Machine tricks. I want it to operate as if it was made yesterday. We all know, if Gary put it a new version on sale tomorrow, it would be doing the patch routine till about 2017 regardless. Just about every good game wanders through about 3 years of tweaking if it's any good at all and anyone likes it at all. To my knowledge, the only games not being patched are often not being worked on because no one is playing them, because no one cares for them any more.

It's not that I want newer greater games, often I just want my old games back in operation.

I can't play Steel Panthers 3 Brigade Combat without a lot of luck, fiddling and then it still doesn't really function like it did on day one. And I have yet to see anyone make a PanzerBlitz/Leader looking WW2 combat platoon level wargame even half as good as it was.

Every time I go looking to play a wargame, there is a 1 in 3 chance it will be Steel Panthers in some flavour or another (because I like the SP Camo versions too), when it isn't Battle Academy. Part of the beauty of Battle Academy is the game runs like a charm eh. It's fast and it's fun and you don't need a manual to learn it. Nor does the interface require any learning. Steel Panthers was the same. They made quite the massive emanual for it, but, I never had to read it. Most of my other wargames, they are a burden to master.

My list of old wargames I can't play, without either running an old machine (which I don't have) or in an old OS (which I also am not able to do thanks to not wanting to dedicate a modern machine that won't like it), is a long list.
I wish our developers would just take out the old classics and over haul them for a new OS and hardware, and stop deciding they can make the next mega hit.

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RE: Thanks Matrix! - 5/24/2014 10:22:10 PM   
aaatoysandmore

 

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I have to agree with you there. I've been programming (a little) since 1982 so I can work a boot disk or bypass a problem on some games. I use emulators and lookup how to's a lot online. Most of my library I can still play. Albeit without sound sometimes. I feel your pain though and I think it's terrible that we have to upgrade so often and then when we do the "same damn" games that weren't so great in the first place keep being remade. (I'm not a fan of Close Combat, so shoot me if you are) I have a little more tolerance for Panzer Corp but like you I enjoy Battle Academy but now BA II is on the way (god please help us) Also FOG II is on it's way. Had a terrible AI the first time around I can only imagine this time and I'm sure we will read "improved ai" I've learned that that means they changed one number in the design and it improved how the ai looks in the new game.

I myself do have several setups from past to present. No longer do I have a Win95/98 setup but I do have XP, Vista, WIN7 and WIN8 which is the worst pos I ever encountered. I hope it doesn't become mandatory someday as I just won't go that route.

More developers and designers should be like Mark Walker and ask the community what they want. Start with the majority but do not forget the minority. Make both their suggestions if it comes down to two majors. Sure the ultra minority will probably never see their game and I can accept that. I like a game called Sacrifice and Freelancer and nobody seems to want to do a II of those great games. But, of course it doesn't keep me from wanting and asking.

Erik said a long time ago there would be a Panzer Command: West Front game. (where is it? Is it still in production? why no forum for it for suggestions?) Iain once said there will be a "LEGION II" where is it? is it even in production? Where's "Combat Leader" that I know had nearly 5 years of production and then poof it was gone. Now maybe PIP can see why I'm skeptical on a mere "statement of honorability".

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RE: Thanks Matrix! - 5/24/2014 11:44:39 PM   
wodin


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False??? Well as soon as it went on steam it was up on a certain website more or less straight away.

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RE: Thanks Matrix! - 5/24/2014 11:47:24 PM   
aaatoysandmore

 

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quote:

ORIGINAL: wodin

False??? Well as soon as it went on steam it was up on a certain website more or less straight away.


I think he means that it was up on some pirate site long before Steam but Steam just makes it that much more popular to steal now.

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RE: Thanks Matrix! - 5/24/2014 11:53:06 PM   
Ranger33

 

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quote:

ORIGINAL: aaatoysandmore


quote:

ORIGINAL: wodin

False??? Well as soon as it went on steam it was up on a certain website more or less straight away.


I think he means that it was up on some pirate site long before Steam but Steam just makes it that much more popular to steal now.


Exactly. If a game isn't available for free over on a certain website, it's only because of the game's obscurity. There is no DRM out there that can't be hacked. The hackers do it for the "fun" of it, and they have all the time in world.

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RE: Thanks Matrix! - 5/25/2014 12:01:54 AM   
wodin


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Sure it's alot easier to hack steam DRM than Matrix. Just a hunch. Matrix needs a serial, steam doesn't.

Like it or not being on Steam brings it into the mainstream which will then make it more likely to be pirated.

By the way I use Steam and have no issues with it, I'm not a Steam hater.

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RE: Thanks Matrix! - 5/25/2014 12:05:13 AM   
histgamer

 

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If you guys had a chance to watch the Home of Wargamers Question and Answer sessions Steam was brought up and JD was it? Basically said because they know retail for games is nearing the end of its rope they are using Steam to replace retail, in many ways it makes sense since Steam is a very large shopping window like a big box store but very unfocused group of customers many of whom may not be interested in your games but a lot more exposure than you can get in your own little shop. He also seemed to indicate boxed and in house support wont end and many people still want fully boxed games which obviously isn't possible through steam so if people keep buying that then it would be silly to think they wouldn't keep supporting in house sales also.

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RE: Thanks Matrix! - 5/25/2014 12:07:34 AM   
histgamer

 

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There's been a lot of evidence with things like itunes and netflix that if you make it convenient for people to buy games piracy drops. That's not to say there wont be any there will be but a storefront like Steam is so convenient and easy to use I don't know of anyone whose pirated a game there. I'm sure it happens but the know how needed and the ease and convenience of steams UI likely means the figures would be much smaller than otherwise.
quote:

ORIGINAL: wodin

Sure it's alot easier to hack steam DRM than Matrix. Just a hunch. Matrix needs a serial, steam doesn't.

Like it or not being on Steam brings it into the mainstream which will then make it more likely to be pirated.

By the way I use Steam and have no issues with it, I'm not a Steam hater.


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RE: Thanks Matrix! - 5/25/2014 12:54:32 AM   
berto


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quote:

ORIGINAL: Iain McNeil

We are absolutely not going to stop releasing games through our sites. Steam is another shop window. We did this before Steam and we'll be doing it after they've gone :)



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RE: Thanks Matrix! - 5/25/2014 1:17:37 AM   
DSWargamer

 

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In 2005 it was nothing for me to expend TB of data movement of video content, be it anime, or military documentary or just old movies.

I had superior internet service for a fraction of the cost from the usual big names services (which I have no love for).

Then Netflix arrived. I have downloaded so little since 2007, I have essentially forgotten how to do it :)
I used to buy blank dvds by the hundred count spindles and expend them in a month. It was nothing special.

It's been a few YEARS now since I burned anything to a disc other than to recompile some of my Slitherine Group installers for physical storage.

If you deliver a solid service, you get a return. If the service sucks, and piracy is simple, yeah, you can bet people will snub you.

I pay 8 bucks a month to Netflix. I'd likely pay twice that. It beats 65 bucks for cable which sucks regardless.
I pay 5 bucks a month to Unblockus, simply because I don't feel like acknowledging the idiotic notion that region means anything in the internet era. I don't care about the copy-write troubles of the industry, not my problem. If they can show it in the US, they can show it in Canada.

I don't know if Combat Mission the current era material is any good, couldn't care less, there DRM approach is a deal killer.
I'd have bought it if it was on sale here though.

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RE: Thanks Matrix! - 5/25/2014 4:47:01 AM   
aaatoysandmore

 

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I use external portable hard drives now to store videos and game .exe setup files. I hardly use DVD's for anything anymore. I've learned to keep like a double backup of the stuff though because if one of those hard drives goes out you are sol without it. DVD's are nice but they don't store all that much compared to a 750mb hard driver or 1 tb and they aren't as convenient as a portable hard drive which is just a plugin or plugout away. Of course we have the members section here but they keep that whonky at best as I have games that showup in Plimus that don't show up in the members list and I registered them. But, all this online stuff is new so I expect some bugs and glitches. As long as I can store stuff outside of this site I'm fine anyways. Flashdrives are also becoming more popular with me. Especially for travel between friends houses to take data files or a game I like.

One problem or another problem I still have today is requiring consumers to buy an individual copy of a game for every person that plays it in your household or friends. I've never agreed with this as when growing up everyone didn't have to own a copy of monopoly or an Avalon Hill game to play them. That to me is just greed with that kind of requirement. If one person buys it then everyone that person comes in contact with (thats a friend or aquaintence) can play it. Never have liked or agreed with this licensing BS.

We also traded games and sold our games when no longer in use or wanted to play. I sold "Guadacanal" by AH a $3.64 game for $40 later on in life and then it went up to $200. I am sick. Back about 6-7 years ago I also sold my old copy of DOS Empire for $50, I was amazed a game so old and a computer game brought in so much money. But, if was mine and my right to sell it. Some bloke in Canada bought it.

That's the thing I don't like about STEAM though the most is non-property rights to a product I bought just like monopoly or AH games. I can't sell these games unless I use some sly method like make a new account and get an email for every indvidual game I buy there and then if/when I want to sell it I have to give the email address away also (which is tied to the account for that game)

Now, I hear some talk about making your accounts computer based and you have to have an account on that computer you origionally set the client up on to play your games only allowing for one other means of storage like a laptop for those that play on the run. If you upgrade or buy a new computer you have to register it with Steam for that account. It's a mess and that's the last thing I want to see happen. What I really want is it to be like in the UK. Consumers have the right to sell their games once used and Steam can do nothing about it.

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Post #: 26
RE: Thanks Matrix! - 5/25/2014 6:58:59 AM   
wworld7


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quote:

ORIGINAL: aaatoysandmore

I use external portable hard drives now to store videos and game .exe setup files. I hardly use DVD's for anything anymore. I've learned to keep like a double backup of the stuff though because if one of those hard drives goes out you are sol without it. DVD's are nice but they don't store all that much compared to a 750mb hard driver or 1 tb and they aren't as convenient as a portable hard drive which is just a plugin or plugout away. Of course we have the members section here but they keep that whonky at best as I have games that showup in Plimus that don't show up in the members list and I registered them. But, all this online stuff is new so I expect some bugs and glitches. As long as I can store stuff outside of this site I'm fine anyways. Flashdrives are also becoming more popular with me. Especially for travel between friends houses to take data files or a game I like.

One problem or another problem I still have today is requiring consumers to buy an individual copy of a game for every person that plays it in your household or friends. I've never agreed with this as when growing up everyone didn't have to own a copy of monopoly or an Avalon Hill game to play them. That to me is just greed with that kind of requirement. If one person buys it then everyone that person comes in contact with (thats a friend or aquaintence) can play it. Never have liked or agreed with this licensing BS.

We also traded games and sold our games when no longer in use or wanted to play. I sold "Guadacanal" by AH a $3.64 game for $40 later on in life and then it went up to $200. I am sick. Back about 6-7 years ago I also sold my old copy of DOS Empire for $50, I was amazed a game so old and a computer game brought in so much money. But, if was mine and my right to sell it. Some bloke in Canada bought it.

That's the thing I don't like about STEAM though the most is non-property rights to a product I bought just like monopoly or AH games. I can't sell these games unless I use some sly method like make a new account and get an email for every indvidual game I buy there and then if/when I want to sell it I have to give the email address away also (which is tied to the account for that game)

Now, I hear some talk about making your accounts computer based and you have to have an account on that computer you origionally set the client up on to play your games only allowing for one other means of storage like a laptop for those that play on the run. If you upgrade or buy a new computer you have to register it with Steam for that account. It's a mess and that's the last thing I want to see happen. What I really want is it to be like in the UK. Consumers have the right to sell their games once used and Steam can do nothing about it.


You may not understand but all the bunk above you spout off about is one of the reasons for DRMs. You don't get to make the rules. Of course you can do what you want and more than likely will never will
be caught or punished. Software theft costs many people their jobs. But, as long as YOU get what you want it is obvious that you don't care.
Move to the UK if you don't like the USA laws, or contact your members of Congress and try to have ours changed.

_____________________________

Flipper

(in reply to aaatoysandmore)
Post #: 27
RE: Thanks Matrix! - 5/25/2014 8:23:12 AM   
aaatoysandmore

 

Posts: 2848
Joined: 9/11/2013
Status: offline
quote:

ORIGINAL: flipperwasirish


quote:

ORIGINAL: aaatoysandmore

I use external portable hard drives now to store videos and game .exe setup files. I hardly use DVD's for anything anymore. I've learned to keep like a double backup of the stuff though because if one of those hard drives goes out you are sol without it. DVD's are nice but they don't store all that much compared to a 750mb hard driver or 1 tb and they aren't as convenient as a portable hard drive which is just a plugin or plugout away. Of course we have the members section here but they keep that whonky at best as I have games that showup in Plimus that don't show up in the members list and I registered them. But, all this online stuff is new so I expect some bugs and glitches. As long as I can store stuff outside of this site I'm fine anyways. Flashdrives are also becoming more popular with me. Especially for travel between friends houses to take data files or a game I like.

One problem or another problem I still have today is requiring consumers to buy an individual copy of a game for every person that plays it in your household or friends. I've never agreed with this as when growing up everyone didn't have to own a copy of monopoly or an Avalon Hill game to play them. That to me is just greed with that kind of requirement. If one person buys it then everyone that person comes in contact with (thats a friend or aquaintence) can play it. Never have liked or agreed with this licensing BS.

We also traded games and sold our games when no longer in use or wanted to play. I sold "Guadacanal" by AH a $3.64 game for $40 later on in life and then it went up to $200. I am sick. Back about 6-7 years ago I also sold my old copy of DOS Empire for $50, I was amazed a game so old and a computer game brought in so much money. But, if was mine and my right to sell it. Some bloke in Canada bought it.

That's the thing I don't like about STEAM though the most is non-property rights to a product I bought just like monopoly or AH games. I can't sell these games unless I use some sly method like make a new account and get an email for every indvidual game I buy there and then if/when I want to sell it I have to give the email address away also (which is tied to the account for that game)

Now, I hear some talk about making your accounts computer based and you have to have an account on that computer you origionally set the client up on to play your games only allowing for one other means of storage like a laptop for those that play on the run. If you upgrade or buy a new computer you have to register it with Steam for that account. It's a mess and that's the last thing I want to see happen. What I really want is it to be like in the UK. Consumers have the right to sell their games once used and Steam can do nothing about it.


You may not understand but all the bunk above you spout off about is one of the reasons for DRMs. You don't get to make the rules. Of course you can do what you want and more than likely will never will
be caught or punished. Software theft costs many people their jobs. But, as long as YOU get what you want it is obvious that you don't care.
Move to the UK if you don't like the USA laws, or contact your members of Congress and try to have ours changed.


You on the otherhand may not understand "greed" I certainly understand what's going on. DRM was created specifically because of it. Hey like twotribes says maybe you need to read some books.

Also from the Matrixgame man himself Iain McNeal
RE: OT The Venerable Civil War Generals 2 - 10/10/2013 10:58:36 AM


Iain McNeil
Administrator





Posts: 1897
Joined: 10/26/2004
From: London
Status: offline Guys abandonware or whatever you call is not legal unless you already own the game (in this case as I said I already own the games), or unless the original owner has officially released ownership of the IP and code which is not the case in the vast majority of cases. I am locking this up and removing the links to avoid any confusion.

< Message edited by Iain McNeil -- 10/10/2013 11:03:03 AM >

_____________________________

Iain McNeil
Director
Slitherine Software
Website http://www.slitherine.com


quote:



< Message edited by aaatoysandmore -- 5/25/2014 9:55:35 AM >

(in reply to wworld7)
Post #: 28
RE: Thanks Matrix! - 5/25/2014 10:29:57 AM   
DSWargamer

 

Posts: 283
Joined: 8/25/2010
Status: offline
There is little value, potentially no value, in mentioning anything connected to 'law' as law in one country may well not be law in another.

And that is one of the reasons a law degree is particularly valuable, as even the lawyers can't really explain most of it.

The thing with law, is it isn't exact or permanent, because in a flash a moment a whim, it is possible to just re write it and poof it is no longer what it was any more.

The world changed when the internet arrived. It really changed fast when www arrived. And when technology made perfect copies a simple matter, and the process something even a fairly clueless dolt could use, a lot of justifications for a lot of things became moot.

Making something a law, when the law is pointless, is precisely what it sounds like.

When I buy a product, and when the product can't be examined prior to the purchase, the whole legal agreement process of the installation of the product is voided in Canada. That's law. Canadian law. It's not a well known law. But it is law. In Canada. Which means every time I click yes to a legal process during an installation, I'm really just yawning and saying 'whatever' as I simply want the program installed. The agreement has no binding power, I have agreed to nothing, it is void, without power to be enforced.

That won't work outside of the reach of Canadian law is all. But I am sitting in Canada. I can copy whatever I want, however I want, I can employ it however I wish, whenever I wish, as often as I wish. It is mine to exploit as I see fit. Because I have not agreed to do otherwise, provided I bought it in the usual fashion. This falls apart if I downloaded it in a fashion that Canadian law would call illegal.

It's an important distinction. But it is those important distinctions that count eh.

I really DO own all of my games. Nope the jargon you might employ to 'explain' I only have the right to use them, nope, remember, I never agreed to anything. It is entirely mine. It was sold to me, and with no deal entered into.

Law, it is an interesting thing to discuss. But mastery of the language is usually more important than mastery of the law. I would tend to ask a university English professor about the wording of a law before I consulted a lawyer on it. The professor is a master of the words, not a master of just reading the laws.

_____________________________

I have too many too complicated wargames, and not enough sufficiently interested non wargamer friends.

(in reply to aaatoysandmore)
Post #: 29
RE: Thanks Matrix! - 5/25/2014 12:13:45 PM   
wings7


Posts: 4591
Joined: 8/11/2003
From: Phoenix, Arizona
Status: offline

quote:

ORIGINAL: flipperwasirish


quote:

ORIGINAL: aaatoysandmore

I use external portable hard drives now to store videos and game .exe setup files. I hardly use DVD's for anything anymore. I've learned to keep like a double backup of the stuff though because if one of those hard drives goes out you are sol without it. DVD's are nice but they don't store all that much compared to a 750mb hard driver or 1 tb and they aren't as convenient as a portable hard drive which is just a plugin or plugout away. Of course we have the members section here but they keep that whonky at best as I have games that showup in Plimus that don't show up in the members list and I registered them. But, all this online stuff is new so I expect some bugs and glitches. As long as I can store stuff outside of this site I'm fine anyways. Flashdrives are also becoming more popular with me. Especially for travel between friends houses to take data files or a game I like.

One problem or another problem I still have today is requiring consumers to buy an individual copy of a game for every person that plays it in your household or friends. I've never agreed with this as when growing up everyone didn't have to own a copy of monopoly or an Avalon Hill game to play them. That to me is just greed with that kind of requirement. If one person buys it then everyone that person comes in contact with (thats a friend or aquaintence) can play it. Never have liked or agreed with this licensing BS.

We also traded games and sold our games when no longer in use or wanted to play. I sold "Guadacanal" by AH a $3.64 game for $40 later on in life and then it went up to $200. I am sick. Back about 6-7 years ago I also sold my old copy of DOS Empire for $50, I was amazed a game so old and a computer game brought in so much money. But, if was mine and my right to sell it. Some bloke in Canada bought it.

That's the thing I don't like about STEAM though the most is non-property rights to a product I bought just like monopoly or AH games. I can't sell these games unless I use some sly method like make a new account and get an email for every indvidual game I buy there and then if/when I want to sell it I have to give the email address away also (which is tied to the account for that game)

Now, I hear some talk about making your accounts computer based and you have to have an account on that computer you origionally set the client up on to play your games only allowing for one other means of storage like a laptop for those that play on the run. If you upgrade or buy a new computer you have to register it with Steam for that account. It's a mess and that's the last thing I want to see happen. What I really want is it to be like in the UK. Consumers have the right to sell their games once used and Steam can do nothing about it.


You may not understand but all the bunk above you spout off about is one of the reasons for DRMs. You don't get to make the rules. Of course you can do what you want and more than likely will never will
be caught or punished. Software theft costs many people their jobs. But, as long as YOU get what you want it is obvious that you don't care.
Move to the UK if you don't like the USA laws, or contact your members of Congress and try to have ours changed.


Amen to that, also!

(in reply to wworld7)
Post #: 30
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