Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
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You can download it from the Members Club, Here. This build has the following changes from 1.9.5.0 (initial release): CRASH FIXES - Fixed crash in ship design screen when changing image scaling - Fixed crash when generating ship designs - Fixed rare crash in game editor when adding asteroid fields - Fixed rare crash with fleets - Fixed rare crash with processing empire messages - Fixed rare crash when identifying raidable colonies for pirates BUG FIXES - Steam Achievements fixed, should be working again now! - Manually cancelled Deep Cover intelligence missions no longer continue to reveal enemy map for rest of game - Fixed bug with loading troops when first non-garrisoned troop is too big for troop bay - Fixed research and ship designs to not auto-update when edit empire in game editor, unless player has ship design automated - Fixed occasional invisible space monsters - Ensure empires properly cleared when using existing savegame as galaxy map for new game - Ensure that ruins with delayed events also getting properly investigated DISPLAY AND USER INTERFACE - Reviewed all in-game font scaling and anti-aliasing and reworked font support to take newer Windows operating system scaling into account. Font size and clarity should now be more consistent across all systems. - Enlarged and clarified fonts: Diplomacy screen, scrolling message list, tutorial screen, cash and income display - Added Introductory Game button in Start New Game screen, we recommend this as a first game for all new players - Moved PreWarp tutorial to last based on player feedback OTHER - Added a way to disable the intro movie in the Startup.ini file in the DW installation folder. This may help with some startup black screen issues by manually disabling the intro movie. - Significant performance improvements - Improved look of in-system background nebula clouds - Pirates retain protection arrangements for minimum period before cancelling, this should also help with the pre-warp tutorial - Improved randomness of starting government types in new games (for other empires, when random govt selected) - Increased maximum event delay to 32000 days (from 10000)
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