Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Cargo Capacity

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Cargo Capacity Page: [1]
Login
Message << Older Topic   Newer Topic >>
Cargo Capacity - 5/31/2014 7:53:50 AM   
Fleshbits

 

Posts: 140
Joined: 5/29/2014
Status: offline
I see that my mining stations have way way more than their cargo bay says it can hold.

I have 27900 Krypton in one of my gas stations and it says it can hold 7000 in the design menu.
I believe gas has a 4x multiplier.....maybe?

I also see a mining station has 6925 Iridium, 6908 Lead, 1601 Gold, 5437 Steel, and ~50 of every other non lux resource. Its design says 7000 cargo capacity. It is on a barren rock with no colony... So, I have no ideas what the deal is there. ???
Post #: 1
RE: Cargo Capacity - 5/31/2014 8:00:30 AM   
Alphanos

 

Posts: 5
Joined: 5/30/2014
Status: offline
When stations such as mining stations are first constructed, they're automatically supplied with small amounts of various resources in their cargo bays. This is to reduce delays when they try to upgrade to newer versions. So that's why you saw the 50s in other resources.

I don't know how the cargo capacity works.

(in reply to Fleshbits)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Cargo Capacity Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.983