czert2
Posts: 508
Joined: 2/10/2013 Status: offline
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quote:
ORIGINAL: HansBolter quote:
ORIGINAL: czert2 Same, if i have enough ships to use, i allwas use amph load, even if is move from friedly port to another friendly one. And here are resons : since you use only 80% you have some space to pick up survivors from sunk ships (and as bonus you lose less trops/supplies) it is faster loading/unloading than in normal transport you dont need to think about size of origin/destination port or if it is damaged (unloading of 300 troops with 50 supplies for 3 days from normal TF to damaged port, while this is task for 12h for amphb TF was cure for me) yes it it less economical - fuel wise (which is rare for japanese like me :( ) - but i think time is more imortant for them, especialy you can boost tankers production to ease moving it. But won't your unload rates be slower at high level ports compared to using the dock facility? Also, I'm not sure you are getting the "save survivors" of other ships sunk bonus you think you are. Since an amphib TF will only load to 80% capacity doesn't that same limitation apply while at sea? It doesn't seem to make sense that the individual ships loaded to 80% are going to suddenly become capable of stuffing something into that reserved 20% just because they are now at sea. Oversizing the TF and checking load troops only is, in my mind the best way to be certain you have an overcapacity to be able to pick up survivors. Well, for moving supplies/resources i use normal tranport, and it is posible that from say 7 to 7 normal load will be faster than amhibious for troops, but since i rare move troops from these big ports to another big one, i dont think it is great deal. And if in destination port you cant move troops via RR to destination, you will save few days due to not having need to unpack. And i allways asumet that 20% lost space for amph is due to loaded ships withr assault boats - and i thought that in case of need you can squeze extra troops inside them more easily than on fully normal loaded ship. But didnt tested it, it is fully posible that 80% amph load count same way as 100% normal load. Still point in losing less troops/supplies in case of lost ship is valid :). And yes, using extra ships than needed for troops tranport is very safe way to reduce causalties, and i use it. For amph assult to contested hexes i love to use "oversized" TF - that big, so i can uload all troops in one way (other days are used just to safely unload supplies) - it nicely reduce damage done to assaulting ships by enemy guns fire.
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