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Status update 20/06/2014

 
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Status update 20/06/2014 - 6/20/2014 2:57:35 PM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
Status: offline
Hello all,

We've posted a new status update. Please check it out here.

Cheers,

< Message edited by Nacho84 -- 6/27/2014 9:40:55 PM >


_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion
Post #: 1
RE: Status update 20/06/2014 - 6/20/2014 7:30:31 PM   
wolf14455


Posts: 1196
Joined: 1/29/2006
Status: offline
I like

_____________________________

SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59

(in reply to Nacho84)
Post #: 2
RE: Status update 20/06/2014 - 6/21/2014 5:33:11 PM   
Nikolai

 

Posts: 22
Joined: 6/5/2013
Status: offline
This may not be the best place to say so, but thank you so much for developing a PBEM system. I like TBS games anyway -- I'd much rather try to out-think my opponent than out-twitch him or her -- but as someone far-removed geographically from lots of people he cares about, I'm deeply grateful for the opportunity to share time with them, even when connections happen to be dicey and difficult.

(in reply to wolf14455)
Post #: 3
RE: Status update 20/06/2014 - 6/22/2014 8:23:56 AM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
Status: offline

quote:

ORIGINAL: Nikolai

This may not be the best place to say so, but thank you so much for developing a PBEM system. I like TBS games anyway -- I'd much rather try to out-think my opponent than out-twitch him or her -- but as someone far-removed geographically from lots of people he cares about, I'm deeply grateful for the opportunity to share time with them, even when connections happen to be dicey and difficult.


Yes, we all think that multiplayer will add a lot to this game. We're making quite some progress in this area; a few minutes ago we managed to play several turns of a "Cold War" PBEM game. We still have to polish the UI and implement a few missing features, but we're getting there. Hopefully you'll be able to try PBEM in SPM soon!

Cheers,

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to Nikolai)
Post #: 4
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