StarLab
Posts: 844
Joined: 8/27/2012 From: Ontario, Canada Status: offline
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ORIGINAL: Tcby It's easier to post comments on here instead of youtube. I'm not sure about invading the fortress of Torak, but I agree with what you said about needing better weapons. Rail guns have their uses, but as you know they also have the lowest range in the game, and a targeting penalty. So they are especially bad against those fighters, and any standoff ship. You have the means to get better weapons somewhat quickly, too! Maybe consider three things: 1.Diverting more research into weapons, by retrofitting your space port. I do a bit of adjusting on this, but I fear with automation settings, this may just get overridden by the AI... quote:
2. Using your intelligence agent with the espionage bonus to steal from the Napoar. They are Quite Stupid, which means your missions are more likely to succeed. They are also a Technocracy, so despite their low intelligence score they are strong with research. They are also very passive, so if they catch you it won't lead to war. The perfect target. Hmmm... Yes, this might have been good. Didn't happen in my year though... quote:
3. If you build just a few more ships with boarding pods, you can quickly catch up in tech by stealing ships and disassembling them. Better yet, put some on your spaceport, because it is getting a beating. This way you'll be able to at least catch one ship that comes in to attack...you could capture something great, like a capital ship or carrier. Nice! A carrier or two would be handy. Again, outside my year for that... quote:
Can't wait for the next episode. Things are getting crazy. No... we're well beyond crazy here, but that's all I'm saying for now...
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