ehsumrell1
Posts: 2529
Joined: 8/17/2010 From: The Briar Patch Nebula Status: offline
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quote:
ORIGINAL: Darkspire quote:
ORIGINAL: Icemania Out of interest, what would you change the damage to Darkspire? Same as they were before they were nerfed. You have no idea how hard I have campaigned behind the scenes to get these put back to the way they were Area recharge fitted to mines along with the Devastator Pulse (along with a myriad of other weapons), ships fitted with adequate shielding, repair bots, engine speed and good maneuvering capability really added depth to designing and making sure that your research worked in tandem to get the right components all at the right time were great, my old mine designs could hold off a whole fleet of attacking pirates, the area weapons were the only weapon in DW that has ever fired with ships on an approach vector to attack, mines are still the same now, and IIRC correctly star bases and research stations, no current weapon will fire till they actually get the first few shots in on those base types, the AOE weapons now do fire, but it really is a case of applying more shielding to mines in the space that the AOE weapons used to take up as they will only fire if there are no friendly ships in range, useless, I would rather replace a few ships than have to build another mine, I rarely lost any ships and the battles were really great to watch. Darkspire +1 In full agreement!
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Shields are useless in "The Briar Patch"...
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