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[DWU] Vanilla Race Balance

 
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[DWU] Vanilla Race Balance - 7/16/2014 1:14:23 PM   
Nanaki

 

Posts: 306
Joined: 6/4/2014
Status: offline
This is a mod that tweaks the race balance of vanilla races and governments. It also makes a single research change that strengthens espionage slightly. All of the changes have been inspired by either the race codex entries or victory conditions. This mod is still a WIP as I have no idea what to do with Boskara, Sluken, Naxxilian, and Mortalen. One of the main things that are still in flux are the starting Zenox/Shandar leaders, whom are largely inspired by the characters they replaced.

The mod is fairly modular, and it is possible to replace the government and research changes without ill effect, additional races may also be added as well. Note that any additional changes may have unpredictable effects on balance.

I highly recommend Zenox Portrait Tweaks and Haree's Alternative Pirate Images.

Installation instructions are fairly simple, unzip the folder into the Customization folder in the Distant Worlds directory. Unfortunately I do not have the technical skill to make automatic installers.

Enjoy.

Races
Race Families:
- Renamed Rodent to Mammalian
Ackdarian:
- No Change
Atuuk:
- Added 70% Troop maintenance savings
- Changed native to Marshy Swamp
Boskara:
- No change
Dhayut:
- Added 15% Research
Gizurean:
- Removed permanent leaders
- Increased Admiral chance to 130%
- Replaced 'Keep Leader Alive' VC with 'Hold Homeworld' VC
- Changed Starting character to Colony Governor
Haakonish:
- No Change
Human:
- Added 10% Trade
- Added 10% Tourism
Ikkuro:
- No change
Ketarov:
- No change
Kiadian:
- Added 20% Lower War Weariness
- Added 10% Military Ship Size
Mortalen:
- No change
Naxxilian:
- No change
Quameno:
- Reduced Research by 10%
Securan:
- Added 10% Espionage
- Added 1 Extra Intelligence Agent
Shandar:
- Permanent leaders added
- Added 'Keep Leader Alive' VC
- Changed starting character to Faction Leader
Sluken:
- No change
Teekan:
- Removed military ship size penalty
Ugnari:
- Added 15% Espionage
- Added 1 Extra Intelligence Agent
- Added 10% Colony Income
- Removed 20% Resource Extraction
Wekkarus:
- No change
Zenox:
- Permanent leaders added
- Replaced 'Fewest troops lost' VC with 'Keep Leader Alive' VC
- Changed starting character to Faction Leader

Governments
All Governments:
- Research moved 10% towards the center (25% > 15%, -25% > -15%)
- Approval ratings inverted between Autocracies and Democracies
Republic:
- Research decreased by 20% (25%>5%)
Technocracy:
- Research decreased by 25% (50%>25%)
Utopian Paradise:
- War Weariness decreased by 25%
- Maintenance costs decreased by 25%
Corporate Nationalism:
- Temporarily disabled until AI bugs are fixed

Research
- Superweapons now stealable by espionage

Attachment (1)

< Message edited by Nanaki -- 7/16/2014 2:18:22 PM >


_____________________________

I ate the batter of the bulge at Hans' Haus of Luftwaffles
Post #: 1
RE: [DWU] Vanilla Race Balance - 8/1/2014 8:55:49 AM   
Tcby


Posts: 342
Joined: 12/16/2013
From: Australia
Status: offline
*Resurrects from the second page*
I'm watching this closely. I am looking forward to trying this when I can get a minute of free time (grrrr life!)

(in reply to Nanaki)
Post #: 2
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