ParagonExile
Posts: 210
Joined: 6/9/2014 Status: offline
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Hey Lurchi, I just made a post for Icemania's mod, and I wanted to get your opinion as well. This is a repost of what I just rote; quote:
Problem found. What are you Icemania? A casual? Find what is wrong with these pictures (Pardon the potato quality): In my opinion, the "consolidation" techs (Meridian shields, hyperfusion reactors etc) should be violently murdered and buried in a shallow grave. They kill variety and make the game both visually boring and predictable. I would suggest following Locarnus' example and removing these technologies, extending the abilities of its predecessors to fill the niche, or weakening them and placing them alongside their former prerequisite as another "specialization" path. For example; For reactors, the root tech would be "space reactors", that would be directly upgraded to "fission reactors", which in turn would have two techs which improve its efficiency. Following that, it would branch off to "Fusion reactors" as the efficiency option, "Hyperfusion reactors" which would be raw power option, and "Quantum reactors" as a middle ground. In this example, you could also set another gas, maybe Tyderios, to be a fuel for Hyperfusion reactors so you could diversify your fuel sources and use different reactors for different ship types. Civilian ships would use fusion, non-combat state ships would use quantum reactors, and combat ships would use hyperfusion. I think this could be very interesting and improve the game in a tangible way. What do you think about this idea?
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