Blackstork
Posts: 802
Joined: 7/7/2014 Status: offline
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quote:
ORIGINAL: Kizucha I really dont mind if game sessions take weeks or more. The problem with that is, the most games are not designed for that for example, if we have an game that enables hyperdrive that can relativly screw over strategic points, like you NEED an system from time to time in what you can make a stop. Refuel, repair and feed the crew, clearly an enemy can in that way fortify its edge systems because the enemy have to transit through them, in the most games its possible to jump straight to the homeplanet and right the way doom the enemy to take away their best planet. And you two... dont complain each other and WORK!!! I hope the dev's are working on whatever they do that they after this can work on lurchis problems that he can do his magic. Edit: By the way, i like the idea of the DW-Tamagotchi. I experienced it for 1.5 day when i put open ended game at normal speed research with one of latest versions of Margagd only Ergreagd for testing.... They kicked Keskudons ass , and Phaerax too, but Visareen were too annoying and dam Ikkuros and Teekans seemms been lucky to start far from warmongers and developed alot... game didnt ended , but game crashed, i think the hot weather is to blame.. but it longed for more than 32h on x4 speed :D And it was fun thing to come and watch how new , Margagd only limited birdies (limited to gvmnt -10% pop growth +40% troops -40% maintenance -40% WW ) Ergreagds fared versus numerous opponents. I think they were 6th or 7th ( 3rd place in military might.) at time game crashed .
< Message edited by Blackstork -- 7/29/2014 3:05:58 PM >
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