TeurisKador
Posts: 9
Joined: 8/20/2014 Status: offline
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quote:
ORIGINAL: ehsumrell1 quote:
ORIGINAL: TeurisKador I agree that I was a bit too hard on DW Universe. Just it is so strange that devs did implement ability to change weapon range and etc, but did not implement shield bypass with other component features in the components.txt file. For me every bit of the game is well worth the money, but one small thing that was for some unknown reason not included spoils the game's moddability so much. If it was some large thing, than that's fine, but not here... Hello TeurisKador, and welcome to the forums! As a tester, I admit that there are certain areas that I also wish would have been open to modding. But to say that because you can't exclusively mod phaser values to bypass shields makes the game not worth what you spent or a waste of your money is (respectfully speaking) quite illogical. If you've played this game, and understand its concept, then I think you realize how complicated this game is. In addition, the developer has created a VERY FINE balance of everything within this game. I respect your right to opinion, and all opinions are valid and may be spoken here respectfully. My advice to you would be to just politely add your request to this forums' Master Wishlist. A large majority of what is moddable in this game have come to fruition because Elliot and Erik read the community's requests. True, not all are implemented, but I'm certain many members here will attest that they do implement many. Please continue to enjoy the game and PLEASE add any and all of your ideas to the Master Wishlist. I would enjoy seeing one (or more) of your ideas in a beta patch for me to test! Thanks. To be clear, I not only modify phaser bypass values, but all component specific values. Example: ' - Weapons: Value1=damage amount, Value2=range, Value3=energy consumed per firing, Value4=movement speed, Value5=damage loss per 100 units range, Value6=fire rate in milliseconds, Value7=bombard damage amount, Value8=shield bypass rate, Value9=targeting bonus, Value10=weapon graphics type (beam/particle/missile/bomb/pointdefence/area) Seriously, how hard can it be to add this? I do not believe it would be harder than addition of the rest of the values. I not asking some sort of gargantuan super moddability as a lot of people ask, but a small feature that is ought to be there. Since how come it is possible to change virtually all component values but not is graphics or properties?
< Message edited by TeurisKador -- 8/21/2014 8:22:31 PM >
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