Gilmer
Posts: 1452
Joined: 7/1/2011 Status: offline
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quote:
ORIGINAL: Metatron The WWI Gold ageod game was an adaptation of a board game and was rather slow because it's principle agents were coded like a board game. It was army corps level fighting. A very good game but a slow one, and not a AGEe or AJE engine one. EAW is based on the AJE engine , that is the basis for ageod games since AJE and CW2. It does have a similarity and uses some very similar off-box regions to simulate the global aspect of the war, but uses the AJE engine for combat and decision making. This means EAW is a division/brigade sized game with much more fluid battles. WWI Gold is much more board game like than EAW. Ageod games don't look all that user-friendly, in fact they are quite easy once understood. You just need to understand the stack building optimisation aspect and terrain/entrenchment impact to get yourself in a good position. It can be quite easy once you get to the bottom denominator. "I need my troops at such and such place, hopefully more troops than the opposing force, with good leadership, supply, and cohesion". Sounds very easy when put like that. I fail miserably usually. :)
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"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/11/1683. "I came, I saw, God conquered." He that has a mind to fight, let him fight, for now is the time. - Anacreon
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