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Chinese Partisan Issue

 
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Chinese Partisan Issue - 9/8/2014 9:57:32 AM   
tacfire


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Joined: 12/9/2007
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Please look at the attached screenshot. China and Japan are at war.
The Japanese units in the Chengchow-Kaifeng area are in good supply.

Why are these Japanese units in good supply? Chinese partisans have cut off all their rail links to them
Shouldn't they be OOS (out of supply)? Don't partisans cut rail lines?

I can not see any other way for supply to reach the Japanese HQ, especially in the winter snow.

I am using the latest beta version of the game - version 1.2.1.2.






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RE: Chinese Partisan Issue - 9/8/2014 9:58:32 AM   
tacfire


Posts: 138
Joined: 12/9/2007
Status: offline
And here is the game save file.



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Post #: 2
RE: Chinese Partisan Issue - 9/8/2014 12:29:06 PM   
michaelbaldur


Posts: 4774
Joined: 4/6/2007
From: denmark
Status: offline

there is no bug here ..

it is snow, so the HQ can trace free rail road supply and 3 hexes basic supply path.

so the short answer is that the HQ can trace around the partisan..(its a little more complicate then this.)

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the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com

(in reply to tacfire)
Post #: 3
RE: Chinese Partisan Issue - 9/8/2014 12:38:38 PM   
michaelbaldur


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Joined: 4/6/2007
From: denmark
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Railway supply paths
A hex a railway supply path enters, by moving along a railway or road,
does not count against the 4 hex limit. A hex it enters across a straits
hexside also does not count against the limit, so long as the hexes on
either side of the straits are railway hexes.
The 4 non-rail hexes can occur anywhere along the path. Although you
will mostly use them to trace supply from an HQ to the railhead, they
can be handy for re-routing around an enemy unit that’s blocking a vital
rail link.


_____________________________

the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com

(in reply to michaelbaldur)
Post #: 4
RE: Chinese Partisan Issue - 9/8/2014 6:08:32 PM   
Centuur


Posts: 8802
Joined: 6/3/2011
From: Hoorn (NED).
Status: offline
In this example, Terauchi is on the railroad. He traces by rail towards Suchow, uses two hexes to avoid the blocking partisan in Suchow to the railline to Tsinan and than the supply path goes further towards the minor port and than further to Japan for another hex, making it three in total.

Therefore, the Japanese are correctly in supply.

_____________________________

Peter

(in reply to michaelbaldur)
Post #: 5
RE: Chinese Partisan Issue - 9/8/2014 6:41:45 PM   
AxelNL


Posts: 2386
Joined: 9/24/2011
From: The Netherlands
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Select F8 and selecting the unit to see what the supply path is....

(in reply to Centuur)
Post #: 6
RE: Chinese Partisan Issue - 9/8/2014 8:37:19 PM   
tacfire


Posts: 138
Joined: 12/9/2007
Status: offline
Ok, I understand what you guys are saying.

I thought the basic supply path was calculated from the HQ to the railroad line only.
I did not realize the supply path could also jump off the railroad line in the middle of the track like that.

The screenshot is a good case study for how supply works in the game :)

(in reply to AxelNL)
Post #: 7
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