Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Overlay

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Tech Support >> Overlay Page: [1]
Login
Message << Older Topic   Newer Topic >>
Overlay - 9/11/2014 9:28:11 PM   
fran52


Posts: 598
Joined: 6/4/2012
From: Italy
Status: offline
Tom,if you read again this forum,i have a question.Is not possible,with a patch,to increase the number of exagons overlay?Overlay ,like trench or foxole,that can be used like custom ex.Open terrain to delete a wood or a house is an example.Or also neutral overlay to be used in a preferred way.
Post #: 1
RE: Overlay - 9/14/2014 12:04:24 AM   
Tom Proudfoot


Posts: 1357
Joined: 4/25/2000
From: Alameda, CA
Status: offline
It's not really set up for that, I'm afraid. Probably best to just manually draw it on the map and set the terrain in the editor accordingly.

(in reply to fran52)
Post #: 2
RE: Overlay - 9/14/2014 5:26:02 PM   
fran52


Posts: 598
Joined: 6/4/2012
From: Italy
Status: offline
Damn,i hope to see this option in the next game of the series.In Hos there are counters like Bunker and others(file named:misc.bmp),there is no way to use this counters?
Anyway thank you for the support.

(in reply to Tom Proudfoot)
Post #: 3
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Tech Support >> Overlay Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.703