Gray_Lensman
Posts: 640
Joined: 4/10/2003 Status: offline
|
I bought MOO3 back in February, when it first was released. BIG mistake. It has a great design potential, but suffers from a horrible buggy implementation, to say nothing of the fact that in many ways you feel like it is playing you instead of you playing it. The tactical combat was flawed in the original release, even the point defense weapons do not work correctly when placed on player designed ships, although I have heard that it functions better if the player opts to let the AI handle combat! Another example of it playing the player. I personally think it could be a great game some time in the future if the developers are given the chance to finish what they started, and if they listen to some constructive criticism from their consumers. and if (a big IF), their pushy publisher will let them spend the amount of time necessary to finish it correctly. I purchased the retail version of Galactic Civilizations the last week of March, and it seems to be a much more finished product in comparison to MOO3, however it suffers from not having a tactical combat mode. Also to the publisher and developers credit, the consumer support is the best I have seen, bar none. I just purchased this game (SUDG), but what I have seen so far, it seems to be a mixture of MOO3 and Galactic Civ, with the inclusion of a tactical combat mode sorely needed in Galactic Civ. I especially like the option to participate/not-participate in the tactical combat mode. The level of control detail on the planetary level seems to ecclipse even MOO3s' grand design. I look forward to many enjoyable hours with SUDG in particular. I sincerely recommend that consumers hold off on purchasing MOO3, until a "final" product is released via update patches. It could very possibly turn out to be a great game, once all the flaws/bugs are removed. As of this date only one patch has been released, and that was more like a developer mod pack, fixing bugs/flaws that should have been caught in the beta test phase prior to the original release. No code patch or update has been released yet.
|