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Problems with Operation Lightning Strike

 
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Problems with Operation Lightning Strike - 9/19/2014 12:31:29 AM   
dmh0667FU

 

Posts: 33
Joined: 6/26/2014
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Apparently, even though hostilities have not commenced between US (player-controled) and Pakistan, multiple Pakistani fighters are flying into Afghan airspace, running out of fuel (despite throttle set at Cruise), and crashing. Why is this?

BTW I've tried to upload a *.save file, but the Matrix website keeps telling me it can't accept it.
Post #: 1
RE: Problems with Operation Lightning Strike - 9/19/2014 12:36:45 AM   
Feltan


Posts: 1160
Joined: 12/5/2006
From: Kansas
Status: offline
You need to zip the file in order to attach it.

Regards,
Feltan

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Post #: 2
RE: Problems with Operation Lightning Strike - 9/19/2014 1:29:08 AM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
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Sorry the hear that! What version of the game are you running? You can find the version number at the top of your windows dialog.

If you haven't updated yet please do hit the button in the launcher.

We also have a public beta available. This should rectify most fuel issues.

http://www.matrixgames.com/forums/tm.asp?m=3691280

Thanks!

Mike

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RE: Problems with Operation Lightning Strike - 9/19/2014 10:26:52 PM   
dmh0667FU

 

Posts: 33
Joined: 6/26/2014
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Thanks, Feltan, for letting me know that.

@ mikmyk: I am running Build 568, v. 1.04. Hopefully, the file uploaded successfully. Thanks, in advance, for any assistance you can offer.

Attachment (1)

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Post #: 4
RE: Problems with Operation Lightning Strike - 9/20/2014 1:25:36 AM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
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There is a no navigate zone in between the aircraft and their home base. Some how they've managed to ride it completely around. Never seen that occur before.

Ok thanks for reporting this issue. This scenario is due an overhaul anyways due to lots of game changes so will add it to our list.

Thanks!

Mike

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Post #: 5
RE: Problems with Operation Lightning Strike - 9/21/2014 2:54:32 AM   
dmh0667FU

 

Posts: 33
Joined: 6/26/2014
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Thank you, mikmyk, I'll wait for the fix before playing the scenario, again.

(in reply to mikmykWS)
Post #: 6
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