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Buenos Aires Express 1982 V 2.0

 
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Buenos Aires Express 1982 V 2.0 - 9/21/2014 1:40:40 AM   
Patmanaut


Posts: 392
Joined: 1/20/2013
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Edited V2.2

This is an old scenario I´ve made a year ago. Now I´ve updated and finished it.
Please, let me know your suggestions or things you think need more work.

Enjoy.

Historical Background:

During the conflict the Argentine Navy sent several resupply missions to land forces at several points on the East Falkland / Soledad island and West Falkland / Gran Malvina, with mixed results. Some missions departed from continental harbours, others from Stanley / Puerto Argentino.

The units departing from Stanley were; Monsunen (40m coastal freighter.) , Forrest (25m trawler.), Penelope (trawler.), and the Argentinian Yehuin (oceanic tug.)

Also departing from continental bases, the ARA Bahía Buen Suceso (3,800 ton 102m Navy transport.) and ELMA Río Carcarañá (10,000 ton 150m merchant cargo.), and other units from Transportes Navales and ELMA, the National flag merchant fleet. The small vessels operated mostly in an isolated way, sailing as close to the coast as possible. The transports which operated from the continent, they did it with great risk.

Complementing these vessels, the Argentine Prefectura (Coast Guard.) contributed with two small patrol gunboats, Islas Malvinas and Río Iguazú, which were also used to ship artillery rounds for the army garrison in Goose Green.

The following scenario has a tweak on the historical operations, it adds Argentina´s two Lurssen FPB torpedo boats, ARA Intrépida and ARA Indómita, and an early deployment of the land based MM38 exocet launcher. (this mount was put into action at late stages of the conflict.).




Attachment (1)

< Message edited by Patmanaut -- 9/21/2014 8:40:40 PM >
Post #: 1
RE: Buenos Aires Express 1982 V 2.0 - 9/21/2014 5:17:45 AM   
Mgellis


Posts: 2054
Joined: 8/18/2007
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I played it twice. Major victory and triumph, respectively.

British ships slaughtered my warships and most of the merchants the first time, but were sunk by the 155 artillery on the island and one of the big merchants survived. The second time, since I knew they were coming in, I ambushed them with my torpedo boats and sunk them both before they could do any damage, and then my entire convoy sailed through safe and sound.

Suggestions...

You don't need nearly four days for this scenario. You've either won or lost in about 8-10 hours. I would set the duration at 12 hours or maybe 16.

Maybe set up a prosecution boundary for the British so their warships don't get too close to the island (and that lethal 155 mm battery). They've got Exocet missiles so they should probably just rely on their standoff capability and stay out of range.

I might change the scoring a bit...even if one of the big merchants gets through...if you lose all the other ships that should be a minor victory at best. Maybe even not that much. I might set it up so it's a minor victory if some of the merchants get through, a major victory if they all get through or if you lose some but get the British warships, and a triumph if you only have minor losses and get the British warships.

Originally, I was going to suggest giving Argentina at least one helicopter so they could scout around, but if you are CAREFUL with your radar, you can find the British ships. If you leave your radar on very long, they will get a fix on you and sink you with missiles. But I was able to get a rough fix on them quickly, flipped the radar back off, then got in close and started firing torpedoes...most of them missed, but this kept the British warships busy enough that by the time I had a clear fix on them, my TNC-45s were close enough to use my 3-inch guns. That and the two Exocet missiles I had allowed me to finish them off.

Anyway, it's a pretty good scenario.

I hope this helps.

(in reply to Patmanaut)
Post #: 2
RE: Buenos Aires Express 1982 V 2.0 - 9/21/2014 5:09:24 PM   
Patmanaut


Posts: 392
Joined: 1/20/2013
Status: offline
Yes, When I made this scenario the first time I´be even setted up the routes of the merchants, created patrol zones, assigned units, maybe leaving little margin of initiative to the player.
I´ve seen with time that most scenarios leave this decisions to the player.
I´ll tweak it and post the update editing my first post.

Still there´s a bug I can´t remove, once the RN ships are detected, some land units supposed to be fixed, start to mode across the shore trying to chase the British ships...

Saludos.

P

(in reply to Mgellis)
Post #: 3
RE: Buenos Aires Express 1982 V 2.0 - 9/21/2014 5:51:08 PM   
Patmanaut


Posts: 392
Joined: 1/20/2013
Status: offline
Edited.

The new file replaced the old attachment.
Things revised:

-Timespan
-Scoring value for Argentine transports.
-Setting up unit speed, course, patrol zones and missions are up to player´s discretion.
-resized RN patrol zone.
-Self moving towed Arty bug solved. (F2 + Manual Override + Speed=0.)

Thoughts:

1. I´d like to put Argentine Army and Navy land units on a separate computer controlled side friendly to Argentina, to put a little risk factor to their friendly ships.
2. I´d like to include some SAS / SBS units patrolling the coast.

Saludos

P

< Message edited by Patmanaut -- 9/21/2014 8:41:56 PM >

(in reply to Patmanaut)
Post #: 4
RE: Buenos Aires Express 1982 V 2.0 - 9/21/2014 7:39:59 PM   
Mgellis


Posts: 2054
Joined: 8/18/2007
Status: offline
Okay. I will try it out again in the next few days.




(in reply to Patmanaut)
Post #: 5
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