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Multiplayer works really well

 
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Multiplayer works really well - 9/25/2014 8:00:45 PM   
Numdydar

 

Posts: 3211
Joined: 2/13/2004
Status: offline
Who needs Netplay lol.

Set up Team viewer (free) and Skype for voice (Free). Set up a solitaire game and we are having a blast with 1.2.1.5

The only downside is you can see the US picks but a simple turn of the head or close the eyes can take care of that.

So as far as I am concerned all is good in WiF lands. Now just get the rest of the bugs squashed and we will really be in good shape
Post #: 1
RE: Multiplayer works really well - 9/25/2014 10:14:46 PM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
Team viewer ? Interesting

(in reply to Numdydar)
Post #: 2
RE: Multiplayer works really well - 9/25/2014 10:54:23 PM   
Manack


Posts: 37
Joined: 8/29/2005
Status: offline
I've also been using team viewer from the start. No problems playing over the net.

Though, hot seat is still more fun.

(in reply to freeboy)
Post #: 3
RE: Multiplayer works really well - 9/26/2014 4:22:03 AM   
Numdydar

 

Posts: 3211
Joined: 2/13/2004
Status: offline
I thought hot seat had issues. Have they been fixed?

Also you may be able to play with more than two people using this method too. We have not tried it yet so I do not know if teamviewer supports multiple connections but I know you can conference call using Skype.

(in reply to Manack)
Post #: 4
RE: Multiplayer works really well - 9/26/2014 3:09:15 PM   
AlbertN

 

Posts: 3693
Joined: 10/5/2010
From: Italy
Status: offline
I am playing since with just Skype, really.
It is a bit longer as one has to manually pass the file (exactly as if you were playing PBEM) - but with the Share Screen option it's not an issue.

Major issue are still lack of optional rules - and the bugs (and the fact both me and my companion are novices but we're trying to supply to such shortage!)

We're having great fun for the moment, but both of us are concerned of a WW1 alike frontline in the future whereas the only way to open up defences is by using Offensive Chits (unless one has to rely brutally on the luck of the dices.).

(in reply to Numdydar)
Post #: 5
RE: Multiplayer works really well - 9/26/2014 5:08:34 PM   
Courtenay


Posts: 4003
Joined: 11/12/2008
Status: offline
Which optional rules are you using? 1d10 combat table with divisions and without the blitz bonus is notorious for turning into WW I. Other rule sets don't have that problem.

_____________________________

I thought I knew how to play this game....

(in reply to AlbertN)
Post #: 6
RE: Multiplayer works really well - 9/26/2014 5:41:23 PM   
micheljq


Posts: 791
Joined: 3/31/2008
From: Quebec
Status: offline
What campaign or scenario you play? In what turn are you?

Thanks for the tip.

_____________________________

Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815

(in reply to Courtenay)
Post #: 7
RE: Multiplayer works really well - 9/26/2014 7:22:09 PM   
Numdydar

 

Posts: 3211
Joined: 2/13/2004
Status: offline
GC and just finishing up the first turn. Making major mistakes along the way too lol. Lost a white print unit in Poland as an example as Germany Almost took Warsaw on the first impulse though so I thought it worth the risk. I guess I'll find out

2D10. I actually have a thread somewhere where I asked about 1D10 versus 2D10. Based on that discussion I saw no need to learn the game with 1D10 then switch over to 2D10 later.

(in reply to micheljq)
Post #: 8
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