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0.8.2 USA Campaign Mission Lockup

 
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0.8.2 USA Campaign Mission Lockup - 9/25/2014 11:10:20 PM   
jimmyPx


Posts: 19
Joined: 1/12/2001
From: Gainesville, FL, USA
Status: offline
I've been testing out the USA campaign and it looks good. Only strange thing that I've seen is now when you are assigning Ground Control guys to the mission, its says like Fido and then Fido below it, that's strange and the font is interposed in the Mercury missions but OK in Gemini.

The lockup happens in the USA campaign and I successfully ran all of the Mercury and basic Gemini missions. I then research the new Gemini transtage and when I try to launch the mission "Circumlunar Gemini Test flights in Earth Orbit", the game locks up. Saved game attached.

Beyond that, keep up the great work !!



Attachment (1)

_____________________________

Jim Power
Post #: 1
RE: 0.8.2 USA Campaign Mission Lockup - 9/25/2014 11:54:06 PM   
jimmyPx


Posts: 19
Joined: 1/12/2001
From: Gainesville, FL, USA
Status: offline
Here's what I mean about when you are assigning Ground Control guys to the mission, its says like Fido and then Fido below it, that's strange and the font is interposed--- screenshot attached.

Attachment (1)

_____________________________

Jim Power

(in reply to jimmyPx)
Post #: 2
RE: 0.8.2 USA Campaign Mission Lockup - 9/26/2014 12:10:23 PM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
Status: offline
Hello Jim,

Many thanks for reporting this. Indeed, there was a bug in the attributes associated to that Mission Control layout. I've also fixed the "double labels" problem you saw in all the other layouts, so it should look good now.

I'll upload a patch tonight (v 0.8.3), which will allow you to reload your savegame. When you do that, please scrub the mission first from inside the VAB and schedule it again.

Cheers,

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to jimmyPx)
Post #: 3
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