aaatoysandmore
Posts: 2848
Joined: 9/11/2013 Status: offline
|
quote:
ORIGINAL: MrsWargamer :) I was back there back in the day. Nope, you are likely seeing the thing through rose coloured glasses dear. I recall my first encounters with the Long Campaign of Steel Panthers and let me just say, it was like kicking puppies. The AI simply had no defense for a cherry picked perfect force. Arty for tenderizing, 88s on a ridge to pick off the stunned stragglers and you might need a few troops to sponge up the mess. It was never any fun playing the AI in the Long Campaign of Steel Panthers. It wasn't a GREAT experience in the Mega Campaigns, but, you couldn't cherry pick silly formations, you were given assigned troops and if you mangled the scenario, the next scenario to follow gave you hell for it. The AI was a lot more able to beat you up, as you didn't have the chance to get away with totally no historical realism unit creations. Between 2005 and 2010 though, it seemed the game suffered from the OS dreadfully where the mouse controls are concerned. I know nothing of coding, but, I have always wondered was it really that hard to fix an input device software problem? And now the arty screen seems fubarred. I can't imagine how that happened though. I'd drop a 100 dollar bill on a totally and completely and entirely rebuilt Steel Panthers. No real time, no 3d, no weirdness that wasn't there before. Top down view, all the same ole experience, just new bloody code, and a proprietary ownership so it could be claimed without copy-write issues. I'm not getting any younger though. Being told he might get to it in a few years, well he's not any too young himself :) David Landrey didn't work on Steel Panthers back then. He's famous for "Battles of Napoleon" and "War of the Lance" and some of the "Champions of Krynn DnD series. I believe he also was involved in some kind of Medieval Legends game and also No Greater Glory (civilwar game). I was a beta tester for him on many of those games and the ai's he made were suberb. I am just sad he got out of computer gaming too early in our lives.
|