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Still no standard screen resolution support?

 
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All Forums >> [Current Games From Matrix.] >> [Modern] >> Buzz Aldrin's Space Program Manager >> Still no standard screen resolution support? Page: [1]
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Still no standard screen resolution support? - 9/29/2014 1:43:09 AM   
K 19

 

Posts: 131
Joined: 9/25/2013
Status: offline
Hello. I have a question. Is there still no standard screen resolution support, such as 1024x768? I brought this important issue up quite a while back, but according to the most recent change logs, it appears that it still hasn't been implemented. Not all of us have widescreen monitors.

Is this really the case?

< Message edited by K 19 -- 9/29/2014 2:48:28 AM >
Post #: 1
RE: Still no standard screen resolution support? - 9/29/2014 7:45:54 AM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
Status: offline
Hello K 19,

It's certainly on our list of things to do. Our UI artist is busy at the moment wrapping up the last few mission animations and he'll go back to UI work afterwards. Bear with us, resolution support for 4:3 will be available for release.

Cheers,

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to K 19)
Post #: 2
RE: Still no standard screen resolution support? - 10/4/2014 10:50:18 AM   
Templer_12


Posts: 1700
Joined: 1/5/2009
From: Germany
Status: offline
The text at the present screen resolution is hard to read.
That makes it tough to play, hard to find fun...  

< Message edited by Templer -- 10/4/2014 11:53:36 AM >

(in reply to Nacho84)
Post #: 3
RE: Still no standard screen resolution support? - 10/4/2014 1:55:23 PM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
Status: offline
Hello Templer,

Sorry, which screens are you finding hard to read? Can you give me an example? Also, which resolution are you running the game on?

Cheers,

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to Templer_12)
Post #: 4
RE: Still no standard screen resolution support? - 10/5/2014 8:07:03 AM   
Templer_12


Posts: 1700
Joined: 1/5/2009
From: Germany
Status: offline
quote:

ORIGINAL: Nacho84

Hello Templer,

Sorry, which screens are you finding hard to read? Can you give me an example? Also, which resolution are you running the game on?

Cheers,

Hello Nacho84,

thank you for your quick response.

As you can see here, this reading (resolution 1280 x 720) while playing is actual very hard.
Eyes start hurting by time, so I can't play for longer at the moment.
I will be patient and wait for the 4:3 resolution.

Thank you for your commitment and your work.
I like the game very much!




Attachment (1)

< Message edited by Templer -- 10/5/2014 9:09:36 AM >

(in reply to Nacho84)
Post #: 5
RE: Still no standard screen resolution support? - 10/5/2014 7:33:02 PM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
Status: offline
Hello Templer,

I see what you mean, yes. Bear with us, support for 4:3 is coming within the next few days. Our UI artist is working on the last few animations at the moment, but he's planning to tackle the 4:3 version of the screens sometime this week.

Cheers,

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to Templer_12)
Post #: 6
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