loki100
Posts: 10920
Joined: 10/20/2012 From: Utlima Thule Status: offline
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Have encountered a problem with applying the patch in mid-game. Not a bug report, or a complaint, as I suspect in some way this is restoring the OOBs to what they should have been if the routines had worked properly (and I realise there is no point looking at problems caused by updating). As you can see, my total manpower (7.8m) looks correct, but about 500,000 have gone from the front line to the reserve pool (& the Germans seem to have had the reverse effect) with a lot of damage to the combat worthiness of my units. To stress, this is not a complaint, just reporting as an observation. In truth, 90% of the resulting changes have been great. All the T-26s/BT-7s/T-60s that were being retained in my light tanks slots have been bounced out the OOB and replaced by the huge stock of T-70s I had building up. Equally, really like the new refit routine as it is now a lot easier to prioritise key formations. But, coming in the middle of the axis 1942 summer offensive, this is rather scary. Hopefully it resolves itself over a couple of turns of refit/replacements. All the images are from the turn as received from SigUp, so it like with like but T54 was run under 1.07/15 and T55 with the patch. This shows the headline shift in the OOB. All the numbers make sense apart from Soviet and German manpower - both notional and actual in the units. The Germans are up 90,000 and this can't be explained by new units as it looks they have a single new division. I've lost 700,000 And this is my losses, in effect I lost 28 divisions in a pocket, so the drop of 300,000 makes sense. This shows the impact on what was my best stack leading a localised offensive. Collectively they have lost 13,000 men (no combat in either part turn) But, I've gained 500,000 in the replacement pool. So the net position looks right, I've had a loss of about 200,000 in total combining in-unit manpower and those in the pool. But as in the third image, the short term impact is pretty awful ... eek
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