heliodorus04
Posts: 1647
Joined: 11/1/2008 From: Nashville TN Status: offline
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I honestly am not sure player-vs-player is for everyone. It has a VERY high learning curve, and games take hundreds of hours to finish. You would be well advised to ensure you understand where game mechanics enable a-historical results (like the pretty common fall of Leningrad, or the Lvov giant encirclement on Turn 1). There will certainly be a population playing the game for ever (see War in the Pacific: Admiral's Edition). Given some of the game improvements of War in the West (as I understand them; I'm not a play-tester), you might like that system's mechanics over the current WitE system. Logistically, War in the East lacks a good deal of realism (but to me that's a selling point, not a drawback). War in the East also gives the Soviet player a number of efficiency gains based on historical hindsight, and because only the Soviet side can create units. You won't find many people around who say the game has no future, that's for sure.
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Fall 2021-Playing: Stalingrad'42 (GMT); Advanced Squad Leader, Reading: Masters of the Air (GREAT BOOK!) Rulebooks: ASL (always ASL), Middle-Earth Strategy Battle Game Painting: WHFB Lizardmen leaders
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