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[Suggestion] Implement VSYNC or Framerate Limit

 
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[Suggestion] Implement VSYNC or Framerate Limit - 11/26/2014 11:16:18 PM   
Dragoon.


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From: Rio Grande do Sul
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May I suggest to implement VSYNC or an other kind of frame rate limit.

I noticed while playing my GFX card was giving a high pitched noise, which for some reason only happen when it exceed more than 200 FPS.
Since this game would perfectly run with 30 FPS (Isn't that even the iPad fixed rate?) implementing a frame rate limit would save on power consumption and potential problems.
The difference for me between letting the GFX card lose and limiting to 60 FPS (Game was running at 240 FPS previously), was a drop in GPU temp from 63 to 45 Celsius, and instead to go into boost clock it actual downclocked.



< Message edited by Dragoon -- 11/27/2014 12:17:06 AM >
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RE: [Suggestion] Implement VSYNC or Framerate Limit - 11/27/2014 4:39:05 AM   
zakblood


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that's not really a bug in game code tbh, more of a error with drivers for the card i afraid

< Message edited by zakblood -- 11/27/2014 5:39:29 AM >

(in reply to Dragoon.)
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RE: [Suggestion] Implement VSYNC or Framerate Limit - 11/27/2014 6:03:28 AM   
Dragoon.


Posts: 175
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From: Rio Grande do Sul
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In that case I'm using a NVIDIA GTX 670 with WHQL Driver 344.48.

One thing that made me curious is when runing PzC the card stays in 2D mode (324mhz idle/2d mode, normal clock is 1050mhz and boost clock 1215mhz), but when running Armageddon already in the main menu the card goes into boost mode and runs with 2940 FPS. Thankfully I can avoid this excess with setting a Frame Rate Target of 60 FPS in EVGA Precision.
In PzC I don't even get any FPS reported. The frameserver says 0 FPS. I thought this had to do with the complete engine rewrite Rudankort has mentioned, calling 3D functions or something like that.

< Message edited by Dragoon -- 11/27/2014 8:18:46 AM >

(in reply to zakblood)
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RE: [Suggestion] Implement VSYNC or Framerate Limit - 11/27/2014 7:21:25 AM   
zakblood


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http://www.slitherine.com/forum/viewtopic.php?f=235&t=54381

seems it can be done with MSI Afterburner installed, so your in luck, it's fixed

so again it seems like a nvidia only problem, i use all amd cards so tbh never heard or had the problem either...

but a quick search found a few that had, so good luck and enjoy the game

< Message edited by zakblood -- 11/27/2014 8:23:09 AM >

(in reply to Dragoon.)
Post #: 4
RE: [Suggestion] Implement VSYNC or Framerate Limit - 11/27/2014 7:25:21 AM   
JiminyJickers


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You can force V-sync through the Nvidia control panel. I have had to do it with games in the past where the frame rate would skyrocket making my GPU fan run at 100%, very noisy and the card got too hot.

(in reply to Dragoon.)
Post #: 5
RE: [Suggestion] Implement VSYNC or Framerate Limit - 11/27/2014 7:40:44 AM   
Dragoon.


Posts: 175
Joined: 3/2/2003
From: Rio Grande do Sul
Status: offline

quote:

ORIGINAL: zakblood

http://www.slitherine.com/forum/viewtopic.php?f=235&t=54381

seems it can be done with MSI Afterburner installed, so your in luck, it's fixed

so again it seems like a nvidia only problem, i use all amd cards so tbh never heard or had the problem either...

but a quick search found a few that had, so good luck and enjoy the game


As I wrote,

quote:

ORIGINAL: Dragoon

Thankfully I can avoid this excess with setting a Frame Rate Target of 60 FPS in EVGA Precision.


used EVGA precision to set a Frame Rate Target. Are both the same under the hood, but precision has the advantage of unlocked voltage control for g104 and higher chips. But thanks for your advice. Using Precision or Afterburner to set FPS limit is a viable fix.


quote:

ORIGINAL: JiminyJickers

You can force V-sync through the Nvidia control panel. I have had to do it with games in the past where the frame rate would skyrocket making my GPU fan run at 100%, very noisy and the card got too hot.


Nope, I checked. By the default I use adaptive VSYNC. Went through all options (OFF,NO, Adaptive, Adaptive (half refresh rate (30fps)) for no change in behavior.

(in reply to zakblood)
Post #: 6
RE: [Suggestion] Implement VSYNC or Framerate Limit - 11/27/2014 8:27:16 AM   
zakblood


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so it sorted? or not

(in reply to Dragoon.)
Post #: 7
RE: [Suggestion] Implement VSYNC or Framerate Limit - 11/27/2014 9:03:50 AM   
Dragoon.


Posts: 175
Joined: 3/2/2003
From: Rio Grande do Sul
Status: offline

quote:

ORIGINAL: zakblood

so it sorted? or not


Sorry there has been a misunderstanding. A fix for the issue itself I have found already which I have stated in the last sentence of my first post.
The whole reason why I made this thread is to plead the devs to implement a solution, so we don't need a workaround in the first place. Hence the suggestion tag in the subject line.

I noticed in Panzer Corps the GPU stays in 2D mode, but in Armageddon it switch to 3D mode. I assume this is because of the engine rewrite?

(in reply to zakblood)
Post #: 8
RE: [Suggestion] Implement VSYNC or Framerate Limit - 11/27/2014 11:49:42 AM   
zakblood


Posts: 22687
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ah ok thanks, will pass it on and consider this done then :)

ty

(in reply to Dragoon.)
Post #: 9
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