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AI Reinforcement Issues 2.06

 
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AI Reinforcement Issues 2.06 - 11/27/2014 6:50:01 AM   
echo9c

 

Posts: 30
Joined: 10/16/2013
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I just finished a home made scenario where the Russian AI received a Tank Regiment as reinforcement at the 90 minute mark. The AI did the following with the Tank Regiment:

- Led the attack with the Mech Bn and the Arty Bn using the 2S1's as tanks

- Followed the Mech Bn and Arty BN with a Tank Bn which got shot up a bit but it never engaged the US forces at all

- The other 2 Tank Bn never moved from the area that they first appeared on the map

- For the last 3.5 hours the AI did nothing at all even though the US Forces still owned 20000 worth of victory point locations

- The picture on one Tank Bn HQ changed from a tank to a BTR 60 mid game

In 2 other scenarios that I've played with AI receiving reinforcements the AI didn't move any of the tanks, ever. I was using limited staff. This time I turned limited staff off.

Any thoughts




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RE: AI Reinforcement Issues 2.06 - 11/27/2014 11:45:33 AM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
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echo9c, can you post or PM me the file to look at? Odds are it is a setup of the OOB issue, but don't know until we look.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

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RE: AI Reinforcement Issues 2.06 - 11/27/2014 4:11:40 PM   
echo9c

 

Posts: 30
Joined: 10/16/2013
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Thanks for the quick reply. I hope that I have attached the file correctly. Please no rush to look at this as I'm sure you have more important things to do.

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