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Suggestion - Pz III M turret skirts

 
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Suggestion - Pz III M turret skirts - 11/28/2014 3:16:35 AM   
Santini

 

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Any chance someone more able than I feels like copying the turret skirts from the IIIN turret and applying it to the IIIM?

It has the stats for them, but doesn't actually show in game
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RE: Suggestion - Pz III M turret skirts - 11/30/2014 4:10:12 AM   
Santini

 

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huh, following the settings in http://www.matrixgames.com/forums/tm.asp?m=1812764 I get a file slightly bigger, and invisible turrets.
'

did the settings change?

(in reply to Santini)
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RE: Suggestion - Pz III M turret skirts - 11/30/2014 6:24:51 AM   
rickier65

 

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Joined: 4/20/2000
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quote:

ORIGINAL: BrotherJayne

huh, following the settings in http://www.matrixgames.com/forums/tm.asp?m=1812764 I get a file slightly bigger, and invisible turrets.
'

did the settings change?



What program are you using? I'm not sure but I think Mobius uses Autodesk? and Spellir maybe Fragmotion? Maybe one of them has an idea, or maybe Stridor might, I think he still drops in here from time to time. JMass might also, though I don't know which program he used.

Rick

(in reply to Santini)
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RE: Suggestion - Pz III M turret skirts - 11/30/2014 10:40:41 AM   
Santini

 

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I'm using milkshape

(in reply to rickier65)
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RE: Suggestion - Pz III M turret skirts - 12/1/2014 8:39:48 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
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If you are going to modify the turret you only have to import, change then export turret.x or the summer_turret.x not the entire tank.

(in reply to Santini)
Post #: 5
RE: Suggestion - Pz III M turret skirts - 12/2/2014 1:31:13 AM   
Santini

 

Posts: 51
Joined: 10/7/2011
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quote:

ORIGINAL: Mobius

If you are going to modify the turret you only have to import, change then export turret.x or the summer_turret.x not the entire tank.


Yeah, I attempted that

My big idea was import the pz iii n turret, then warp the gunpiece to stretch it out to 50mm L/60 size... however, it came out 2kb bigger than the original

And then I tried just importing the turret, then exporting it, and same thing happened (with no changes)

So something about the format is different

Oh, and Mobius, x100 thanks for the reply, you rock at this stuff :-)

(in reply to Mobius)
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RE: Suggestion - Pz III M turret skirts - 12/2/2014 12:44:45 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
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I don't know how milkshake works but from what I heard from people using fragmotion is there is a scale factor that they use to import and export. That changes the size.
Now the easiest thing to do is just edit the xml and take out the space factors for the turret.

If I was to change the model I would just import the PZIII M turret and build the skirts from scratch.

_____________________________

All your Tanks are Belong to us!
panzer

(in reply to Santini)
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RE: Suggestion - Pz III M turret skirts - 12/4/2014 8:04:38 AM   
JMass


Posts: 2364
Joined: 6/3/2006
From: Italy
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quote:

ORIGINAL: BrotherJayne

Any chance someone more able than I feels like copying the turret skirts from the IIIN turret and applying it to the IIIM?


The easy way (with fragMOTION, at least) is to import the Pz IIIN turret, delete all but the skirts and save them in another file, to import the Pz IIIM turret and then to merge with it the skirts, eventually to move and/or to zoom them to set them correctly.

_____________________________

"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1

(in reply to Santini)
Post #: 8
RE: Suggestion - Pz III M turret skirts - 12/19/2014 2:22:47 AM   
spellir74


Posts: 2065
Joined: 6/15/2008
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I uploaded the Pz III M with turret skirt to the PzC:O maps/mods sub forum.

I also made a flammpanzer III model for that pack too. And a new scenario for them.

< Message edited by spellir74 -- 12/19/2014 3:24:43 AM >

(in reply to Santini)
Post #: 9
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