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The steps in the AI's turn...

 
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The steps in the AI's turn... - 12/11/2014 10:21:54 PM   
bushybonbon

 

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I see the list of various AI actions it's taking as it processes it's turn, e.g. occupy front line occupy secondary line, etc...Is there an inclusive caption of all the items in that list? They tend to scroll by fairly quickly on my machine!

Thanks!
Mike

< Message edited by bushybonbon -- 12/11/2014 11:30:30 PM >
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RE: The steps in the AI's turn... - 12/11/2014 10:29:10 PM   
Helpless


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The purpose of the AI scroll list is mainly to show that AI is not snoozing and if she does you could guess what she is dreaming of. In fact most of the items named after the internal functions. It may turn into something more descriptive and saved into the log in the future.

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Pavel Zagzin
WITE/WITW/WITE-2 Development

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RE: The steps in the AI's turn... - 12/11/2014 10:32:28 PM   
bushybonbon

 

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Yeah, that's what I'd be interested in - getting that list of functions that the ai is going through... can you enable a debug mode to get that type of info dumped out?

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RE: The steps in the AI's turn... - 12/11/2014 10:44:32 PM   
Helpless


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Theoretically it is possible, but current game event log is quite limited and it might get full quite fast. We need to make another export mechanism. Probably similar to the battle dump.

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Pavel Zagzin
WITE/WITW/WITE-2 Development

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RE: The steps in the AI's turn... - 12/11/2014 11:31:10 PM   
warshipbuilder


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She? SHE! You're fighting a girl??????

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warshipbuilder

Any ship can be a minesweeper, once.
ED/BTR Ressurection Project
https://www.bombercommandmuseumarchives.ca/

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RE: The steps in the AI's turn... - 12/11/2014 11:37:32 PM   
Helpless


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Not really fighting, but trying to look smart in the cruel binary world.

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Pavel Zagzin
WITE/WITW/WITE-2 Development

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