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Help with maps/mods/art

 
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Help with maps/mods/art - 12/13/2014 7:49:36 PM   
idefelipe

 

Posts: 12
Joined: 4/14/2010
Status: offline
Hi there!!

I have reinstalled Witp-AE after long (long, long, long) time. I am a bit lost with the mods, art and maps that the community has done. Could anyone help me a bit?
Post #: 1
RE: Help with maps/mods/art - 12/13/2014 8:00:17 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
Ask and you shall receive.

http://www.matrixgames.com/forums/tm.asp?m=3088504

(in reply to idefelipe)
Post #: 2
RE: Help with maps/mods/art - 12/13/2014 8:14:48 PM   
idefelipe

 

Posts: 12
Joined: 4/14/2010
Status: offline
Great!!!!

Thank you very much! :) :)

Anf.. any recomendation?
I play as allied.

< Message edited by idefelipe -- 12/13/2014 9:17:00 PM >

(in reply to Yaab)
Post #: 3
RE: Help with maps/mods/art - 12/13/2014 8:19:53 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
All DaBabes scenarios are great.

And if you are retired, insane or unemployed, there is also the RHS mod.

< Message edited by Yaab -- 12/13/2014 9:20:17 PM >

(in reply to idefelipe)
Post #: 4
RE: Help with maps/mods/art - 12/14/2014 1:58:07 PM   
btd64


Posts: 9973
Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
Status: offline

quote:

ORIGINAL: Yaab

All DaBabes scenarios are great.

And if you are retired, insane or unemployed, there is also the RHS mod.


Well i'm not retired or unemployed, but I an INSANE.. But Cid and team are doing some interesting things with RHS. I learn something new everyday, As long as the Straight Jacket is loose enough.....GP

_____________________________

Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
DWU-Beta Tester
TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

(in reply to Yaab)
Post #: 5
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