pasternakski
Posts: 6565
Joined: 6/29/2002 Status: offline
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I think what he's observing is this: -CVs on both sides launch strikes in the first day air ops phase -CV on one side damaged too badly to handle aircraft -Aircraft from that CV divert to land base within range -These aircraft launch a naval strike on the same day in the second air ops phase I have seen this, too, and it is silly. Note that the aircraft are the same ones that participated in the initial CV-CV battle. There is no intervening player phase. It would be one thing if this was a conscious ship-to-shore transfer, but it is not. These aircraft are making an emergency landing after dropping their ordnance, rearming and refueling, and taking off to attack again in the second air operations phase of the day. It makes sense within the current design conditions, as the squadrons are still assigned to naval strike and are at a base with sufficient supply (being generic and including everything from saki to aerial torpedoes) and support, but I think that it allows aircraft (and pilots) in these circumstances to accomplish way too much. The problem, I think, is the lack of supply type differentiation. I realize that it is far too late in the day to start suggesting "ammo supply" and "ration supply" or anything like that, but I would like to see an adjustment to correct oddities like this (of course, I know that PT boats still run on bunker oil and probably always will, so I'm just attacking another windmill, but, you know, as long as Sancho's not laughing at me ...)
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Put my faith in the people And the people let me down. So, I turned the other way, And I carry on anyhow.
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