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[FIXED v1.07] Sea of Fire, ships not firing

 
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[FIXED v1.07] Sea of Fire, ships not firing - 12/25/2014 8:37:28 AM   
dusky

 

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The Sea of Fire scenario seems to be broken in 1.06. HMS Conventry & HMS Broadsword will never engage the attacking airplanes. I can fly the Super Etendards all the way to the minimum launch distance and launch the Exocets almost vertically :) and the ships will still not react. Checking in scenario editor shows that the Etendards are properly identified as hostile, however the log is full of similar messages:
"HMS Coventry is dropping Super Etendard #46 from its target list (Reason: The target is outside the unit's patrol area, and the unit is not authorize to prosecute outside the area)."
(The scenario worked properly in 1.05)

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< Message edited by emsoy -- 12/28/2014 5:44:30 PM >
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RE: [1.06] Sea of Fire, ships not firing - 12/25/2014 12:17:48 PM   
deepdive

 

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1+, same goes for my side A/C, i have to unassign them from CAP mission, to engage contacts outside patrol area.

Bjørn

< Message edited by deepdive -- 12/25/2014 1:23:44 PM >

(in reply to dusky)
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RE: [1.06] Sea of Fire, ships not firing - 12/25/2014 4:29:44 PM   
thewood1

 

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Yeah, I tried it and for some reason, the SAMs all say need either 10, or 12 more seconds to fire..forever. I did notice the kept going from pltted course to engaged offensive. I think something is screwy with the mission logic.

(in reply to deepdive)
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RE: [1.06] Sea of Fire, ships not firing - 12/26/2014 10:41:06 AM   
Dimitris

 

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quote:

ORIGINAL: deepdive
1+, same goes for my side A/C, i have to unassign them from CAP mission, to engage contacts outside patrol area.
Bjørn


Same scenario? If not, why piling on this thread instead of opening a new one?

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(in reply to deepdive)
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RE: [1.06] Sea of Fire, ships not firing - 12/26/2014 1:27:23 PM   
deepdive

 

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Sorry, i`ll do that.

Bjørn

(in reply to Dimitris)
Post #: 5
RE: [1.06] Sea of Fire, ships not firing - 12/26/2014 6:15:39 PM   
thewood1

 

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I unassigned the british ships, deleted the mission, rebuilt it. It seems to work then. That original mission just seems borked somehow.

(in reply to deepdive)
Post #: 6
RE: [1.06] Sea of Fire, ships not firing - 12/28/2014 1:38:16 AM   
mikmykWS

 

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Logged. Thanks

Mike

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Post #: 7
RE: [1.06] Sea of Fire, ships not firing - 12/28/2014 8:31:14 PM   
Dimitris

 

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Fixed in Build 637.

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(in reply to mikmykWS)
Post #: 8
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