Justtheguybob
Posts: 27
Joined: 6/1/2014 Status: offline
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I Noticed A huge bit of lag later on in the game after 4-5 hours.. So i began to search for why.. It turns out i did not have xna installed Could this cause a significant performance drain? Thanks for any answers. (I Just now installed it and am going to test it will take me a while but an answer would still be nice just so I know for the future if having it vs not having it would cause a performance issue) However after installing / testing it with xna (Previously had no issues) I am now getting this error with just the base vanilla game (My gpu and all drivers are up to date) --------------------------- Error --------------------------- An error has occurred. Distant Worlds will now exit. Details of the error are below: Error Code: ProcGx System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) at DistantWorlds.XnaDrawingHelper.FastBitmapToTexture(GraphicsDevice graphics, Bitmap bitmap, Boolean useAlternateBuffer) at DistantWorlds.XnaDrawingHelper.FastBitmapToTexture(GraphicsDevice graphics, Bitmap bitmap) at DistantWorlds.Controls.MainView.DrawMainViewXna() at DistantWorlds.Main.ProgramLoop() --------------------------- OK --------------------------- Ive since then reinstalled the game from my SSD ( Which has 76 gb free) to on to my Hard drive which has 811 gb free Got this crash --------------------------- Error --------------------------- An error has occurred. Distant Worlds will now exit. Details of the error are below: Error Code: GxEmP System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Array.Resize[T](T[]& array, Int32 newSize) at Microsoft.Xna.Framework.Graphics.SpriteBatch.InternalDraw(Texture2D texture, Vector4& destination, Boolean scaleDestination, Nullable`1& sourceRectangle, Color color, Single rotation, Vector2& origin, SpriteEffects effects, Single depth) at DistantWorlds.XnaDrawingHelper.DrawLine(SpriteBatch spriteBatch, Vector2 vector1, Vector2 vector2, Color color, Int32 lineThickness, Boolean dashed, Texture2D arrowHeadTexture) at DistantWorlds.XnaDrawingHelper.DrawLine(SpriteBatch spriteBatch, Single x1, Single y1, Single x2, Single y2, Color color, Int32 lineThickness, Boolean dashed, Texture2D arrowHeadTexture) at DistantWorlds.Controls.MainView.QaGaRuAnapQ(SpriteBatch , Empire , Double , Int32 , Int32 , Int32 , Int32 ) at DistantWorlds.Controls.MainView.VayaRPv5lvB(SpriteBatch , SpriteBatch , Int32 , Int32 , Int32 , Int32 , Double , Int32 ) at DistantWorlds.Controls.MainView.DrawMainViewXna() at DistantWorlds.Main.ProgramLoop() --------------------------- OK --------------------------- Heres a dxdiag
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< Message edited by Justtheguybob -- 1/3/2015 5:00:25 AM >
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