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RE: INVADE? Need advice....

 
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RE: INVADE? Need advice.... - 1/4/2015 2:47:28 PM   
jwarrenw13

 

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quote:

ORIGINAL: Baelfiin

There was talk in another thread about immersion...

The tension of trying to decide to invade or not made me feel like Ike before Normandy, pacing my command bunker, staring at my one page guides that I have laminated and hung up on my walls. Asking my 8 year old daughter if I should attack or not. Her response commenting on how pretty the colors were wasn't necessarily helpful to making a decision, but I appreciated that she was engaged in a conversation with me about a wargame instead of some minecraft thing on YouTube.

The sense of dread mounts as I wait for the first reports from the beaches . . . . .




I just had this moment last night while playing the 43-44 Med scenario, my first scenario other than running Husky several times. Planned and finally carried out an Anzio landing. Kept waiting for the weather to break, but it never did. Finally launched it at the end of January 44 when the weather broke over Italy up to just south of the Anzio landing zone. I figured my main forces advancing up Italy at least would have better weather to work with. The very first report, my first airborne unit to drop -- I forget which one -- was destroyed. I had an Oh hell moment. But the rest of the landings went off smoothly. I got my forces ashore. They were immediately bottled up, but the Germans pulled back some south of Anzio, and I was able to punch a hole and link up. I attacked all along the front and encircled three Germany units along the coast between Anzio forces breaking south and allied forces moving north. I then forced a hole in the north and am on the outskirts of Rome along the coast. I am susceptible to counterattack but don't know if the AI will do it. I know I am doing a bad job of managing things, but against the AI at a normal setting for this particular game, I am grinding things out while learning how to play. The victory points are basically even right now, though I can see I am steadily gaining points and will end up I think winning some kind of point victory.

The amphibious landings create a really great moment of suspense that is missing from many games.

(in reply to Baelfiin)
Post #: 31
RE: INVADE? Need advice.... - 1/4/2015 3:23:41 PM   
Baelfiin


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quote:

ORIGINAL: whoofe

did this relieve some of the pressure down the southern part of Italy?


Southern Italy is running away as fast as it can, but my fighter-bombers are having a field day with interdiction.

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to whoofe)
Post #: 32
RE: INVADE? Need advice.... - 1/4/2015 3:33:11 PM   
Baelfiin


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Air machinations for turn 18, not shown strat bombing over Germany.
It seems to do a better job to bring escorts on your naval patrol missions, I seem to be having better luck.





Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Baelfiin)
Post #: 33
RE: INVADE? Need advice.... - 1/4/2015 5:21:55 PM   
marion61

 

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quote:

ORIGINAL: Baelfiin

It seems to do a better job to bring escorts on your naval patrol missions, I seem to be having better luck.






Was that an awe**** moment? I had one of those recently thanks in no small part to your esteemed opponent
.

(in reply to Baelfiin)
Post #: 34
RE: INVADE? Need advice.... - 1/4/2015 6:36:03 PM   
Baelfiin


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End of my ground phase, I am going to get pounded in the German turn.
Enemy interdiction caught me twice trying to land on the Canadian beaches so no new troops arrived there to replace some guys that were sliding north.
I pounded the crap out of 12ss in the air phase, but had no idea GD or 16th panzer were close. Only one rail line supplying southern Italy now.




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to marion61)
Post #: 35
RE: INVADE? Need advice.... - 1/5/2015 3:11:29 PM   
Baelfiin


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Germans starting to pound the beaches with Luftwaffe and counterattacking the flanks of the beaches. SPOON is cut off from the rest of the beachhead.
What should I do now?




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Baelfiin)
Post #: 36
RE: INVADE? Need advice.... - 1/5/2015 4:03:51 PM   
Numdydar

 

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I feel like I am watching a WWII newsreel feed, although the non-censored version . Please keep this up as I find this fascinating to watch

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RE: INVADE? Need advice.... - 1/5/2015 4:10:43 PM   
Zenra


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+1

Following this is really helping me on the learning curve!

_____________________________

Mitchell

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Post #: 38
RE: INVADE? Need advice.... - 1/5/2015 5:45:15 PM   
marion61

 

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You had four beaches, you can survive on two. If you lose another beach, evacuate. Are you flying them in supply each turn? Use airborne troops to cut off his northern flank, he looks weak there. Or punch thru the 12thss and 1/90th PzG and cut off his rail net to Rome. You have more than enough movement, it appears, to smash 3rd SS Pz also. Do ALOT of RECON, and make sure there's not a pz corps sitting up there waiting for you . Maintain your naval patrols so you continue to get supplies. The Canadian's may die, but he'll have to work for it, so I wouldn't evacuate them. Every turn your on the beach, you get stronger so long as you have supplies coming in. That's what I'd try. Not knowing the disposition of your forces and how much air you have in corsica yet, that is my best guestimation. I don't think your opponent realizes the peril his units south of Rome are in. He's fortunate you landed so late and it's light mud.

< Message edited by meklore61 -- 1/5/2015 6:47:00 PM >

(in reply to Baelfiin)
Post #: 39
RE: INVADE? Need advice.... - 1/5/2015 5:45:16 PM   
Baelfiin


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Thanks for the kind words, I am glad you are enjoying.

Air plan for Turn 19
late model p51's and p47's now arriving in air force, plus I think my bomb wings got bigger.




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Zenra)
Post #: 40
RE: INVADE? Need advice.... - 1/5/2015 6:01:25 PM   
Baelfiin


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Some Bomb Results over there Ruhr




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Baelfiin)
Post #: 41
RE: INVADE? Need advice.... - 1/5/2015 8:30:14 PM   
whoofe

 

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smash him to the NW of the landing zones - you can cut off GD with a strong attack on the 2 divisions next to it, and a bit of mop up on the weak divisions to its right. GD will wither and die, and your follow on landings should be enough to secure what you are already holding

(in reply to Baelfiin)
Post #: 42
RE: INVADE? Need advice.... - 1/5/2015 8:57:26 PM   
Baelfiin


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quote:

ORIGINAL: meklore61

You had four beaches, you can survive on two. If you lose another beach, evacuate. Are you flying them in supply each turn? Use airborne troops to cut off his northern flank, he looks weak there. Or punch thru the 12thss and 1/90th PzG and cut off his rail net to Rome. You have more than enough movement, it appears, to smash 3rd SS Pz also. Do ALOT of RECON, and make sure there's not a pz corps sitting up there waiting for you . Maintain your naval patrols so you continue to get supplies. The Canadian's may die, but he'll have to work for it, so I wouldn't evacuate them. Every turn your on the beach, you get stronger so long as you have supplies coming in. That's what I'd try. Not knowing the disposition of your forces and how much air you have in corsica yet, that is my best guestimation. I don't think your opponent realizes the peril his units south of Rome are in. He's fortunate you landed so late and it's light mud.

Air units are building up on Corsica now. Next turn should be able to start being productive. Flying in supply, but having to shift transports around because they were set up to drop paras in the toe.



_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to marion61)
Post #: 43
RE: INVADE? Need advice.... - 1/5/2015 8:59:26 PM   
Baelfiin


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quote:

ORIGINAL: whoofe

smash him to the NW of the landing zones - you can cut off GD with a strong attack on the 2 divisions next to it, and a bit of mop up on the weak divisions to its right. GD will wither and die, and your follow on landings should be enough to secure what you are already holding


the mud and the battles fought in the hexes on the way to cutting of GD would make it impossible. Im to chicken to make hasty attacks, I am afraid of panzer reserves eating me if I get too crazy

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to whoofe)
Post #: 44
RE: INVADE? Need advice.... - 1/5/2015 9:04:59 PM   
Baelfiin


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Here is what I came up with:

Beat the crap out of 3rdSS
Smashed my way up into the rough hexes and knocked GD back out of Civitechiea

Failed to attacks trying to link up Canadian beaches.

Monty says he is on the way to rescue me, but time will tell.
I feel like I am running out of cardboard, those 4 armor divisions in 8th army would be nice to have north of Rome right about now.
Serious air battles over the beaches and landings, most of which I seem to be winning. New p47's come online next turn.




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Baelfiin)
Post #: 45
RE: INVADE? Need advice.... - 1/5/2015 9:57:24 PM   
marion61

 

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My opinion about the toe after you reach the river is to use the infantry and 7th Armored to hold that line, and to make him leave his forces there to keep you in check or withdraw. Whatever he leaves there can't be used against your invasion, and you have the potential to cut them all off. Either way, those armored divisions where you landed at, would have already jeopardized his whole defense south of Rome, if they were there. He's having to use several divisions down there to keep you in check, you don't need the armor there. No need to push the toe unless you have to, brit casualties cost more in vp's, and it will cost you casualties breaking that line and the ones all the way to Rome.

I'm not an expert, by any means. The advice is free.

Note: When hvy mud hits, things will become difficult, and Rome loses it's value after Jan 44 starts.

< Message edited by meklore61 -- 1/5/2015 10:59:28 PM >

(in reply to Baelfiin)
Post #: 46
RE: INVADE? Need advice.... - 1/5/2015 10:18:46 PM   
Baelfiin


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No expert either I learn something every turn 8)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to marion61)
Post #: 47
RE: INVADE? Need advice.... - 1/5/2015 11:59:07 PM   
paullus99


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Relying on Monty to link up with anything? That's not a bet I would take, given the historical track record.

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to Baelfiin)
Post #: 48
RE: INVADE? Need advice.... - 1/6/2015 3:01:19 PM   
Baelfiin


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Start of Turn 20

I screwed up in the Toe, looks like it will cost me an armored division.
Lots of air battles but I have hundreds vs the Luftwaffe's dozens.

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to paullus99)
Post #: 49
RE: INVADE? Need advice.... - 1/6/2015 3:02:04 PM   
Baelfiin


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Screen shot if interested




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Baelfiin)
Post #: 50
RE: INVADE? Need advice.... - 1/6/2015 3:42:03 PM   
marion61

 

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It looks like clear weather, right? Fly supply to the Pols, and with those three divisions there you should be able to break that PzG Div and relieve them.

Up near Rome, and it's clear weather, I'd blast a gap thru the 3rdSS and the 338th Div. and run my armored units to Teramo, effectively cutting everyone off south of that line. Only escape will be thru the ports and they should all be bombed so they can't sea lift out. Assault those 3 hexes with infantry and run that armor over. He's really too weak to hit you from the north, he's too busy trying to kill the Canadians.

(in reply to Baelfiin)
Post #: 51
RE: INVADE? Need advice.... - 1/6/2015 4:01:42 PM   
Baelfiin


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Had air weather turned off
Situation is bad in the air




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to marion61)
Post #: 52
RE: INVADE? Need advice.... - 1/6/2015 4:04:22 PM   
Baelfiin


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quote:

ORIGINAL: meklore61



Up near Rome, and it's clear weather, I'd blast a gap thru the 3rdSS and the 338th Div. and run my armored units to Teramo, effectively cutting everyone off south of that line. Only escape will be thru the ports and they should all be bombed so they can't sea lift out. Assault those 3 hexes with infantry and run that armor over. He's really too weak to hit you from the north, he's too busy trying to kill the Canadians.

Sounds Dangerous. I don't feel confidant that I could supply my guys out that gfar, even if I could make it.
Not much recon to fly this turn because of weather

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to marion61)
Post #: 53
RE: INVADE? Need advice.... - 1/6/2015 9:59:05 PM   
Baelfiin


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Not much excitement
I am worried about my freight levels trying to supply my horde.
Civitechia should be safe and getting freight next turn, I hope it helps.

Lots of air on Sicily with nothing to do but bomb the units around the polish armor.

Supply line stretching for 8th army




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Baelfiin)
Post #: 54
RE: INVADE? Need advice.... - 1/6/2015 10:21:30 PM   
marion61

 

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Just a reminder. Rome's value is cut by 3/4ths come Jan. 44 per turn. For those two months or so I have Rome, I usually am getting 20-25vps total (that include Rome). After Jan. the modifier goes up, and you know he has a lvl 4 rail depot there lol!

(in reply to Baelfiin)
Post #: 55
RE: INVADE? Need advice.... - 1/6/2015 11:05:00 PM   
Baelfiin


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Not many choo choos left in rome and surrounding areas.

My reasoning for being conservative is that I am using almost as much freight as I am shipping in.
My concern is that a big offensive stretching out will run me out of freight and leave me very vulnerable to getting crushed like an egg.
Maybe I am too wimpy




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to marion61)
Post #: 56
RE: INVADE? Need advice.... - 1/7/2015 4:32:06 AM   
Bamilus


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Baelfiin,

Just wanted to chime in and say your graphics and posts are always a joy to read. Keep up the awesome work.

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Post #: 57
RE: INVADE? Need advice.... - 1/7/2015 6:47:22 PM   
Baelfiin


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Start of turn 21

Bad weather shuts down the strat bombers in the north, but I have lots of things to shoot at in the med now that the weather is better.
Germans seem to be healthy after a week of from my bombs.
I feel much more confidant about the freight level in the beachhead so I think it is time to attack.
Also totally need to redo air phase, was so depressed at seeing the bad weather last turn that I deleted all of the air directives.
Luckily my command bunker has been replenished with MTN Dew and I am once again ready to bomb away.




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Bamilus)
Post #: 58
RE: INVADE? Need advice.... - 1/7/2015 6:53:05 PM   
Numdydar

 

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You mean Monty will return after Mountain Dew don't you

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Post #: 59
RE: INVADE? Need advice.... - 1/7/2015 6:57:31 PM   
Baelfiin


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Air Plan
heavy bombers along with wellingtons are going back to work on railyards north of rome. Some other wellingtons hitting railways.
Some Fighterbombers from Corsica going after railways on the coast.
Lots of Fighterbombers with nothing to do in the south are bombing the crap out of the Toe

Decided to attack north, typhoons and hurricanes lead the way, half of tac air force on ground support, other half on interdiction north.
lots of extra fighters now for Air Superiority with stuff left over for defensive air.




Attachment (1)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Baelfiin)
Post #: 60
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