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[FIXED B641] Guns not damaging mounts/sensors/systems

 
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[FIXED B641] Guns not damaging mounts/sensors/systems - 1/6/2015 4:30:56 PM   
Showtime 100_MatrixForum

 

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When playing Old Feuds Have Now Returned, I noticed that ships hit by guns never seem to take damage to mounts, sensors, or systems. Hull damage seems to work fine, and flooding/fire behaves as expected. The uploaded save has the SNS Robert I engaged in a gun duel with HMS Delight and HMS Duchess; all of them have been hit by multiple 114mm/55 Mk8 HE(MP)ER HE rounds and I don't doubt that you'll see several more hits occur! I suppose that it's not impossible for them to be hit like this without subsystem damage, but it seems terribly unlikely.

SNS Robert I: Hit by 16 rounds of 114mm/55 Mk8 HE(MP)ER, severe fire, 19% damage, and moderate flooding.
HMS Delight: Hit by 10 rounds, 21.1% damage, severe fire, severe flooding.
HMS Duchess: Hit by 2 rounds, 1.1% damage, no fire, no flooding.

SNS James V ate a Harpoon or two and is staggering along, uninvolved in the duel and likely to sink soon.

I'm running Command B624 (the Steam version) on Win8.1 x64 with a stable-OC i5 2500k, a GTX 760, and 20GB RAM.

Thanks for your endless hard work on this game and ceaseless dedication to fixing bugs/adding features, guys! I bought CMANO a looong time ago and am more than satisfied with it. Keep rocking on!

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< Message edited by Sunburn -- 1/7/2015 9:27:15 PM >
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RE: Guns not damaging mounts/sensors/systems - 1/6/2015 11:36:09 PM   
mikmykWS

 

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Joined: 3/22/2005
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We'll take a look. Thanks!

Mike

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RE: Guns not damaging mounts/sensors/systems - 1/7/2015 8:26:52 PM   
Dimitris

 

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Joined: 7/31/2005
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Thanks for the heads up! Fixed in Build 641.

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