Devast8or
Posts: 74
Joined: 4/16/2001 Status: offline
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As a new player I’m finding this game quite amazing. I tried it few years at a friend’s house ago but I just couldn’t get into it because it felt so overwhelming so I gave up. Now I picked it up during the sale and spent some time with it reading the manual (have around 20% left) and I followed the Operational Boot Camp document which got me into the game.I decided to play Operation Blau as Axis as my first scenario against AI (Normal) and I’m having a blast. There are however some elements that I feel are still somewhat fuzzy so I would like some comments and opinions from some of the seasonal players. 1. Air Feeling kind of lost here, do you start with Air during your turn and in which order do you normally perform Air missions? I’m not sure if I should be bombing units, air fields, cities because when I do I don’t really see any noticeable effect. I may conduct airfield bomb runs and destroy some planes, then perform bombing runs on units that I’m trying to encircle but what is the correct approach? Also with the Air doctrine, there are bunch of settings but it still kind of feels distanced to me. Would appreciate some general tips on how you approach air units. 2. Support Units I’m mostly attaching Engineering units directly to my divisions when trying to punch a hole through the front line but what about the other Jagdpanzer Battalion and other, would you use them as a support for Infantry facing tanks, or infantry defending or attacking? 3. Support Level What does that do actually? The Boot Camp document sets Support Level = No Of Divisions Attached. The manual says “Indicates the number of each type of support unit that the computer will attempt to automatically assign to the headquarters” Does this refer to Support Units like Artillery, Engineers etc?? So if my HQ has Flak, Pioneer, and Jagpanzer units attached how come if I select an attached division and pick Assign I’m only able to select maybe Pioneer and Jagdpanzer but not Artillery or Flak. Where do the units in the Assign List come from? Also what is the correct thinking regarding support level, what number should be set? 4. Unit Detail What does the number in red box above actually mean? 5. AI Logic Here I’m trying to create a large pocket, but I notice during the next turn that the AI will wisely evacuate and try to escape. Fair enough, at the same it abandoned Voroshilovgrad which is a VP. Does the AI ever make a stand, like no retreat directive that was common during the conflict on the Easter Front? Like stack some fortified unit in a city and try to bind some of my units for a turn or two so it can rebuild a line further back? Also does the AI ever try to build and construct a counter attack, like try and conduct an offensive after being on defensive for a while? I see that it will always try to reestablish contact with isolated units so you really need to close the sack completely and fast. 6. Rail repair From what I understand they operate automatically but you can also move them manually, is that correct? 7. Fatigue How sensitive are you about fatigue? It seems that may units accumulate around 80 pretty quickly. Do you let them rest (not move) for a turn or do you move them back? 8. Production Screen This part seems overwhelming, what should I keep my eyes on? 9. Event Log There is also a lot of info here, anything in particular that I need to look at carefully? I don’t have any references to go after so it is difficult to understand what to look for and how to rectify it. There are a lot of questions here and I appreciate every answer and comment I can get! Thanks!
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