Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Playtest of Pacific at War 3 25 14

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> After Action Reports >> RE: Playtest of Pacific at War 3 25 14 Page: <<   < prev  8 9 [10] 11 12   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Playtest of Pacific at War 3 25 14 - 1/13/2015 1:08:43 PM   
thomasharvey


Posts: 1375
Joined: 12/19/2014
Status: offline
I had to flee even damaged Japanese carriers and surface units. I was greatly relieved they withdrew. The allies can not challenge Japanese naval power. Even with damaged ships, the Japanese still have surface power and their Bettys which can blast away any of my ships. I lost 4 destroyers in a single blast deep in my rear in an earlier turn because of them.

For the next few months it is up to my ground troops and a few aircraft to try and slow down the Japanese advances.

(in reply to larryfulkerson)
Post #: 271
RE: Playtest of Pacific at War 3 25 14 - 1/13/2015 4:45:22 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Okie dokie........new turn, new moves from Tom. I dropped some paratroops in Malaya for all the good they will do. I'm hoping
I can cut off the supply to some of those Allied units and make the take-down easier. I may have to split them up and spread
them out behind the Allied lines.




Attachment (1)

(in reply to thomasharvey)
Post #: 272
RE: Playtest of Pacific at War 3 25 14 - 1/13/2015 4:56:22 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I'm moving south across the Stanley Owens mountains just to the north of Port Moresby. Also, I've captured one of the Allied
airfields adjacent to PM and I'm planning on some light bombing and maybe some naval bombardment to take PM down.




Attachment (1)

(in reply to larryfulkerson)
Post #: 273
RE: Playtest of Pacific at War 3 25 14 - 1/13/2015 9:43:48 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I've discovered that the new naval rules allow a new way for ships to destroy aircraft units. I had a ship adjacent to an
Allied airfield that had planes on it that evidently intercepted the ship when I moved it one hex south still adjacent to
the airfield and when the ship had a chance to bombard in the intercept process, it destroyed the two aircraft units.

I'm going to have to remember this technique.




Attachment (1)

(in reply to larryfulkerson)
Post #: 274
RE: Playtest of Pacific at War 3 25 14 - 1/14/2015 6:32:23 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
New moves from Tom, new turn. Here's how Malaya looks now. I've cut off the northern Allied group now to get some
paratroopers on the road to Singapore on the southern group. To cut their supply off. I've got to rake together enough
ships to bombard Singapore when I finally get some land units in position to assault finally.




Attachment (1)

(in reply to larryfulkerson)
Post #: 275
RE: Playtest of Pacific at War 3 25 14 - 1/14/2015 10:07:11 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I landed at Padang on Sumatra and captured the place. I divided the land unit into parts and captured a nearby airfield
and hope to capture another next turn. I'm going to need some more boots on the ground to clear the terrain of any
enemy units however.




Attachment (1)

(in reply to larryfulkerson)
Post #: 276
RE: Playtest of Pacific at War 3 25 14 - 1/14/2015 10:43:46 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's Malaya after all the combat results are done.
Slow progress is being made.




Attachment (1)

(in reply to larryfulkerson)
Post #: 277
RE: Playtest of Pacific at War 3 25 14 - 1/15/2015 12:35:24 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
This is south China now. We're still battling back and forth trading blows and pushing and shoving. Still no
operational advantage for the Japs yet. Maybe I need more people yet.




Attachment (1)

(in reply to larryfulkerson)
Post #: 278
RE: Playtest of Pacific at War 3 25 14 - 1/15/2015 12:56:20 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
That old airfield bombardment trick worked again. Just ignore all the intercepts and drive adjacent to the airfield and when it
intercepts one more time the ship bombards and the aircraft go bye bye. I'm wondering why the Wildcats survived?




Attachment (1)

(in reply to larryfulkerson)
Post #: 279
RE: Playtest of Pacific at War 3 25 14 - 1/15/2015 2:44:46 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
This is northern China now. I've just about reached the point where I can just contain all the Chinese troops. I don't have enough
people on the ground to overpower them but I'm protecting the railroad and that's something.




Attachment (1)

(in reply to larryfulkerson)
Post #: 280
RE: Playtest of Pacific at War 3 25 14 - 1/15/2015 2:59:34 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
This is what Malaya and Sumatra look like now. I'm still mixing mopping-up with assaulting attacks. The northern end of
Sumatra is my next short term goal.




Attachment (1)

(in reply to larryfulkerson)
Post #: 281
RE: Playtest of Pacific at War 3 25 14 - 1/15/2015 3:36:30 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I found a bunch of Allied ships on the West side of India. This is another reason I need to advance into Burma and India, my Nells
can almost reach them as it is. Just a bit more range or just a bit closer to the ships and I can start bombarding.




Attachment (1)

(in reply to larryfulkerson)
Post #: 282
RE: Playtest of Pacific at War 3 25 14 - 1/15/2015 3:50:02 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I found a Betty / Nell unit that could be moved into a better position and then had the range to do an airstrike on those Allied
ships found above and got two of the CV's and some of the DD's. And the planes that were riding on the CV's. Now another
stike is in order to get the rest of the ships. But I made a three-dot attack and the readiness might not be there for another
strike.




Attachment (1)

(in reply to larryfulkerson)
Post #: 283
RE: Playtest of Pacific at War 3 25 14 - 1/15/2015 5:39:31 AM   
thomasharvey


Posts: 1375
Joined: 12/19/2014
Status: offline
Disaster to lose the last carriers I have in the Pacific. Now I have zero. I have lost a total of 8 now.

The next carrier will not arrive for another 20 turns. I will have to set up better defenses to protect the balance of the fleets. I have plenty of BBs but they are useless in the era of the bomber. Billy Mitchell was right!


(in reply to larryfulkerson)
Post #: 284
RE: Playtest of Pacific at War 3 25 14 - 1/15/2015 6:10:27 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's some of my losses so far:




Attachment (1)

(in reply to larryfulkerson)
Post #: 285
RE: Playtest of Pacific at War 3 25 14 - 1/15/2015 12:03:15 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the face of Malaya now. I'm having trouble cutting the Allies off from their supply but the fighting continues. The supply
level seems okie dokie but my units are slow re-gaining their supply level(s). I think I may need another HQ unit present.




Attachment (1)

(in reply to larryfulkerson)
Post #: 286
RE: Playtest of Pacific at War 3 25 14 - 1/16/2015 4:01:04 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
This is the T23 face of northern China. I'm trying to get a mop-up operation started but my targets keep backing out to safety.
I can't quite get a surround going. But fighting continues.




Attachment (1)

(in reply to larryfulkerson)
Post #: 287
RE: Playtest of Pacific at War 3 25 14 - 1/16/2015 4:07:12 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's Malaya now. I'm slowing down in my attacking because of the low supply situation. But the advance continues. I don't
expect any quick take down here.




Attachment (1)

(in reply to larryfulkerson)
Post #: 288
RE: Playtest of Pacific at War 3 25 14 - 1/16/2015 4:37:46 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
And my first assault on Port Moresby goes pretty well. Some Allied engineers evaporated. That's a good sign.




Attachment (1)

(in reply to larryfulkerson)
Post #: 289
RE: Playtest of Pacific at War 3 25 14 - 1/16/2015 4:12:34 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's what northern China looks like now. Actually I guess that's Mongolia, north of northern China. Anyway, I'm finally beginning
to bring this episode to a close. I'm clearing out north of the river and I'm going to dispatch some units to do the trek to the west
and south and the rest of them I guess I'll send east and south.




Attachment (1)

(in reply to larryfulkerson)
Post #: 290
RE: Playtest of Pacific at War 3 25 14 - 1/16/2015 7:53:26 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
The Allies are leaping across the river and streaming into my front lines. I don't have a reserve so this is a serious breech and
could spell trouble.




Attachment (1)

(in reply to larryfulkerson)
Post #: 291
RE: Playtest of Pacific at War 3 25 14 - 1/17/2015 4:19:08 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Um........I'm not sure I've found a bug......it may be a feature. Let me tell you what I'm seeing and you decide. My Japanese
troops aren't recovering very much supply from one turn to the next and I'm wondering if the supply stockpile value is at fault.
I'm not seeing much supply on the ground and I'm wondering if there's some kind of supply dip that comes with Storms. I
think we're in the middle of Storms.




Attachment (1)

(in reply to larryfulkerson)
Post #: 292
RE: Playtest of Pacific at War 3 25 14 - 1/17/2015 4:24:15 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
The south China advance is stalled. I'm not getting anywhere very fast. When I break the divisions down into Brigades the
resulting brigades don't have enough combat power to be perswasive. Best that happens is that they hold their own.




Attachment (1)

(in reply to larryfulkerson)
Post #: 293
RE: Playtest of Pacific at War 3 25 14 - 1/17/2015 4:30:40 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
And another thing: The advance in the Pillippines has stalled. There's just isn't enough supply to boost the readiness high
enough to attack.




Attachment (1)

(in reply to larryfulkerson)
Post #: 294
RE: Playtest of Pacific at War 3 25 14 - 1/17/2015 4:40:53 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
In a previous turn the Allies came streaming across the river from Burma and I've only just now put the stopper in
the bottle. The Allies have the firepower to break my cordon however, so I'm still holding my breath.




Attachment (1)

(in reply to larryfulkerson)
Post #: 295
RE: Playtest of Pacific at War 3 25 14 - 1/17/2015 7:07:50 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's Tom's reply via email:

The supply is intentionally set low for everyone until the allies get better later. But for the Japanese it does not get better. The Chinese have permanent low supply, almost none, due to the long Burma road and flying in supply. Further, the jungle and other terrain make it very difficult to get any supply very far. The dirt and mud roads nearly everywhere are poor for supply and the forces involved have limited supply ability when off a good supply location.

In the historical taking of Singapore, the Japanese had very poor supply and were lucky the British surrendered as they were in worse shape than the British who surrendered.

In the last scenario when I was the Japanese I brought in all the engineers into Malaya to repair the rail line down to Singapore before I started the attack. I also let the units sit for several turns as the supply improved as the rail line got closer. The Japanese take a while to repair rails but they get the job done. They are very good at setting up a crossing over a major river. The supply that way is nil due to terrain.

The rails in China can give the Japanese a big advantage in supply if you have an offensive from your rail heads. Once you go into the bush your supply is nearly gone. That is true for all sides. On islands it does not matter since the islands are very small.

The Japanese supply was very poor and got worse as time went on. The allies improve over time but not in China. The Chinese are really limited to holding, not attacking.

This is at least my approach to the subject. Time works against the Japanese. Once you go on to the defensive and just dig in, eventually all the defenders rest up and are ready on the islands. In all other areas you had better get the rails fixed and get your units close to it if they need supply. Long offensives are not something the Japanese can supply. You can get a little more supply if you do not move units by rail, sea or air in a given turn. In Malaya there is no rail for the Japanese and no supply point either. You either take Singapore quickly if the Allies do not defend it or you build the rail lines down to it. Singapore is a long way away from a supply source without repaired rail lines.

The other thing- what does sea interdiction due to supply? Anything? Or does it reduce supply some how like normal interdiction. There has been a lot of allied sea interdiction so far.

(in reply to larryfulkerson)
Post #: 296
RE: Playtest of Pacific at War 3 25 14 - 1/17/2015 7:13:32 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
quote:

The other thing- what does sea interdiction due to supply? Anything? Or does it reduce supply some how like normal interdiction. There has been a lot of allied sea interdiction so far.

That's a good question. I'm not sure myself. We'll have to conduct some tests or something.

EDIT: Here's northern China now. I've cleared it out and now I'm racing to get into the rear areas of the Chinese army.




Attachment (1)

< Message edited by larryfulkerson -- 1/17/2015 8:21:53 AM >

(in reply to larryfulkerson)
Post #: 297
RE: Playtest of Pacific at War 3 25 14 - 1/17/2015 10:50:11 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
The Allies have gotten some engineers onto the river to ferry across troops that are threatening to outflank all my guys and
get into my rear areas. There's not much in the way of Japanese troops to prevent it too. This looks like another front has
opened up. Tom is going to make some hay out of this.




Attachment (1)

(in reply to larryfulkerson)
Post #: 298
RE: Playtest of Pacific at War 3 25 14 - 1/17/2015 11:01:16 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Singapore is still a problem. My guys are too tired to attack and the ships are too worn out to bombard and the Allies
are still holding out. At least the railroad is built all the way down to Singapore.




Attachment (1)

(in reply to larryfulkerson)
Post #: 299
RE: Playtest of Pacific at War 3 25 14 - 1/17/2015 11:08:38 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
There's another setback in northern China. Allied partisans have busted the bridge over the river so there's no easy way
to get into northern China now. I'm going to have to get some engineers up there post haste and repair that bridge. I
should have planned for that ahead of time.




Attachment (1)

(in reply to larryfulkerson)
Post #: 300
Page:   <<   < prev  8 9 [10] 11 12   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> After Action Reports >> RE: Playtest of Pacific at War 3 25 14 Page: <<   < prev  8 9 [10] 11 12   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.469