tiemanjw
Posts: 580
Joined: 12/6/2008 Status: offline
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quote:
ORIGINAL: Onime No Kyo quote:
ORIGINAL: Alfred Only six months after they become obsolete do squads and engineers in the pools start to upgrade to the new model. All other obsolete devices in the pool remain obsolete. Only devices listed in the TOE receive replacements. Superseded devices are eventually attrited to nothing. Alfred Thank you and rms. Let me make sure I understand this correctly. Say, Widget41 is superseded by Widget42 in 6/42. The 100 Widget41s I have in the pool will automatically upgrade to Widget42s in 1/43? Now, let's say I have a unit which I set not to upgrade which has Widget41s. Do those automatically upgrade to 42s in January as well? no (sort of). There are 2 types of devices (for this purpose) - squad and not squad (such as vehicles, guns, etc). For squads (such as USA Inf 41 / 42), what happens is: old devices will [slowly] upgrade after 6 months (I think), and when you upgrade a unit, the old squads go back into the pool as new. For example, when to upgrade a US Inf Regiment of 91 USA 41 Squads to USA 42 Squads: You need 91 USA 42 squads in your pool (for simplicity lets just say you have 91 USA 42 squads and 100 USA 41 squads in your pool) The Regiment will now magically have 91 USA 42 Squads The pool will still have 100 USA 41 Inf squads and 91 USA 42 Inf squads (the 41s lost from the regiment become 42s in the pool) However, if you are upgrading vehicles it is entirely different Vehicles never upgrade in your pool. A M3 tank is an M3 tank - it never becomes a M5. You need 150% (I think... it may be 125%) of devices in the pool to upgrade a device in a unit So if you have a tank unit with 60 M3s that you want to upgrade to M5s You need 90 M5s in your pool (or 75 if it is 125%) The tank unit will take 60 M5s and place its 60 M3s back in the pool. This means your pool would now have 30 M5s and 60 M3s. You can NOT "downgrade" a unit. Once you go to the M5, you are not going back. With the US units this isn't too bad, but you want to be very careful upgrading commonwealth units, especially British and Indian. For example you start with "Improv AFV (Hvy)", then get Vickers, Valentine III, General Lee, General Grant, Sherman V. Once you upgrade to, say, the General Lee, you can't go back to the Valentine III. And it gets more complicated. The Valentine III has better armor than the "Generals" (60 compared to 38), but a bit less punch - and the "generals" have identical stats - the General Grant is no better then the General Lee. But if you upgrade straight to Grant, your Lees and Valentines become locked in warehouses, never to be used again. So, in short, upgrade with care, and if possible, have some of all of these used in your units. You can use tricks like "stockpiling" to ensure specific units get what you want. By default, keep all your units on "no upgrade". When you are ready to upgrade set to stockpile newer devices you don't want to upgrade to (in my example stockpile your general lees and grants, and release your Valentine's). The unit will then upgrade (assuming all upgrade conditions are met) within a few days. Change it back to no upgrade and you can release your stockpiles again (to replace combat losses in other units that my have already upgraded). Sorry, a bit wordy. Hope this helps.
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