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Distant Worlds updated to 1.9.5.9

 
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Distant Worlds updated to 1.9.5.9 - 12/1/2014 3:49:50 PM   
Surtur

 

Posts: 435
Joined: 8/6/2013
From: The Netherlands
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Distant Worlds version 1.9.5.9 is now available. The patch brings new bug fixes and increases the stability of the game, as well as further expanding the modding limits. Last but not least, the AI has also been tweaked further. Please keep the feedback coming, as the developers are eager to continue supporting the biggest 4X game out there!

In order to download the patch, you can use the updater tool or click here. If you are using the Steam version, the update will be downloaded automatically.

Click here to find out more about Distant Worlds.



V1.9.5.9

• CRASH FIXES

o Fixed crash when viewing newly conquered colony

• BUG FIXES

o fixed bug where games would not start when more than 256 components defined

o ensure characters with random appearance order now work properly, even when many custom characters defined and many random appearance orders used

o ensure Shakturi always properly use custom design templates when available

• SHIP DESIGN

o added new flee when setting: Armor 50% or Shields 20% (also supported in design template files: use setting Armor50 for optional FleeWhen)

• MODDING

o increased maximum number of research projects from 1000 to 1500

o increased maximum number of components from 300 to 500

• OTHER

o AI now more careful about selecting location for characters with demoralizing trait, may dismiss character (when characters automated)

increased range at which spaceport tractor beams will push away invading troop transports. Spaceports will now also push away transports even when not primary target.



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RE: Distant Worlds updated to 1.9.5.9 - 12/1/2014 4:14:43 PM   
zakblood


Posts: 22687
Joined: 10/4/2012
Status: offline
good news as always

(in reply to Surtur)
Post #: 2
RE: Distant Worlds updated to 1.9.5.9 - 12/1/2014 5:25:42 PM   
Qwixt


Posts: 902
Joined: 6/19/2006
Status: offline
Look out, 1960s coming up.

(in reply to zakblood)
Post #: 3
RE: Distant Worlds updated to 1.9.5.9 - 12/1/2014 6:56:30 PM   
Surtur

 

Posts: 435
Joined: 8/6/2013
From: The Netherlands
Status: offline
Nah, we will just make it 1.9.5.9.1

< Message edited by Surtur01 -- 12/1/2014 7:56:59 PM >


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Post #: 4
RE: Distant Worlds updated to 1.9.5.9 - 1/24/2015 3:50:39 AM   
Cmdrcain


Posts: 1161
Joined: 8/21/2000
From: Rebuilding FLA, Busy Repairing!
Status: offline
Is this for the Original version or one of the later expansions?

I have the first, original version





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Noise? What Noise? It's sooooo quiet and Peaceful!

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(in reply to Surtur)
Post #: 5
RE: Distant Worlds updated to 1.9.5.9 - 1/24/2015 1:32:08 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
I'm sorry, but this is only for Distant Worlds: Universe.

(in reply to Cmdrcain)
Post #: 6
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